Player Matchup

Terra
Terra
Abccat1Ascended
Terra
Level 122
God Stats
3W - 4L
1,641 SR
Queue Stats
158W - 161L
1,421 Elo+
Solo
Sol
Sol
PlayAsMask
Sol
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,457 Elo+
Solo
Mercury
Mercury
TheBravo7024
Mercury
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 14L
1,330 Elo+
Solo
Team Averages
Level 107
1,547 SR
1,403 Elo+

VS

Team Averages
Level 102
1,500 SR
1,348 Elo+
Scylla
Scylla
LowKeyGold
Scylla
Level 146
God Stats
3W - 2L
1,479 SR
Queue Stats
186W - 237L
1,404 Elo+
Solo
Xbalanque
Xbalanque
OreoDude111
Xbalanque
Level 108
God Stats
64W - 27L
1,663 SR
Queue Stats
217W - 249L
1,390 Elo+
Solo
Achilles
Achilles
switzzzay
Achilles
Level 53
God Stats
3W - 2L
1,358 SR
Queue Stats
3W - 6L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
9,032
695
4,543
17,613
16,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 6 / 1
7,288
561
10,611
15,561
6,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
TheBravo7024
Mercury
12
2 / 6 / 1
8,301
639
4,555
13,291
5,107
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LowKeyGold
Scylla
15
7 / 2 / 5
9,910
762
11,426
7,591
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
OreoDude111
Xbalanque
14
5 / 1 / 8
9,939
765
21,724
12,986
5,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
switzzzay
Achilles
14
2 / 1 / 8
8,959
689
7,696
10,178
11,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
14
14
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Scylla
LowKeyGold
Scylla
7
2
5
4.75
W
Xbalanque
OreoDude111
Xbalanque
5
1
8
9
L
0
6
1
0.08
L
Mercury
TheBravo7024
Mercury
2
6
1
0.42
W
Achilles
switzzzay
Achilles
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,709
Damage
40,846
46,465
Taken
30,755
27,729
Mitigated
20,295
11,951
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,543
652
3,331
3,858
17,613
16,205
0
3,919
13,364
16,338
0
W
Scylla
LowKeyGold
Scylla
11,426
832
513
1,189
7,591
2,965
288
2,272
5,319
39,053
0
W
Xbalanque
OreoDude111
Xbalanque
21,724
8,803
0
5,077
12,986
5,744
1,584
7,999
4,987
0
53,565
L
10,611
2,420
576
3,395
15,561
6,417
0
3,563
11,720
28,999
2,141
L
Mercury
TheBravo7024
Mercury
4,555
2,359
0
791
13,291
5,107
0
4,645
8,258
22
21,155
W
Achilles
switzzzay
Achilles
7,696
1,416
0
2,551
10,178
11,586
25
4,997
5,181
0
18,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,621
Gold Earned
28,808
106
Minions Killed
149
5
Camps Cleared
7
657,416
Distance Traveled
710,605
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,032
695
24
2
0
232,654
2
W
Scylla
9,910
762
56
4
5
210,432
3
W
Xbalanque
9,939
765
74
6
2
224,546
3
L
Sol
7,288
561
39
3
3
193,500
0
L
Mercury
8,301
639
43
3
2
231,262
3
W
Achilles
8,959
689
19
1
0
275,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role