Player Matchup

Serqet
Serqet
BONBONMEOW
Serqet
Level 149
God Stats
6W - 12L
1,491 SR
Queue Stats
78W - 71L
1,493 Elo+
Solo
Hachiman
Hachiman
MooseeNation
Hachiman
Level 47
God Stats
5W - 5L
1,690 SR
Queue Stats
94W - 115L
1,346 Elo+
Party 1
Ra
Ra
TZVelocityzZ
Ra
Level 118
God Stats
5W - 6L
1,593 SR
Queue Stats
238W - 232L
1,492 Elo+
Party 3
Osiris
Osiris
Vaulros
Osiris
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 183L
1,369 Elo+
Party 1
Chang'e
Chang'e
ZzRegenzZ
Chang'e
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,623 Elo+
Party 3
Team Averages
Level 105
1,555 SR
1,465 Elo+

VS

Team Averages
Level 101
1,605 SR
1,490 Elo+
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BLUEMEANY
Hades
Level 39
God Stats
5W - 6L
1,923 SR
Queue Stats
117W - 128L
1,474 Elo+
Party 2
Neith
Neith
Chewy8113
Neith
Level 157
God Stats
2W - 0L
1,637 SR
Queue Stats
280W - 308L
1,503 Elo+
Solo
Tyr
Tyr
NikXela
Tyr
Level 47
God Stats
26W - 17L
1,463 SR
Queue Stats
133W - 129L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BONBONMEOW
Serqet
13
3 / 3 / 1
7,925
495
6,191
12,033
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
MooseeNation
Hachiman
10
0 / 3 / 3
6,507
407
6,515
8,466
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 3
9,102
569
7,999
8,673
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Vaulros
Osiris
14
0 / 3 / 1
8,645
540
5,974
13,877
15,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
ZzRegenzZ
Chang'e
11
2 / 2 / 2
7,412
463
7,180
11,576
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
7 / 2 / 4
9,438
590
13,211
13,986
9,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
 
Sobek
11
3 / 2 / 3
7,771
486
4,142
15,426
13,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
BLUEMEANY
Hades
13
1 / 2 / 6
7,954
497
4,860
9,094
5,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Chewy8113
Neith
13
2 / 2 / 2
8,003
500
8,123
7,749
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
14
2 / 0 / 2
8,997
562
7,204
8,805
8,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
8
Kills
15
15
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
2
4
4.5
W
Sobek
 
Sobek
3
2
3
2.25
W
Hades
BLUEMEANY
Hades
1
2
6
2
L
Serqet
BONBONMEOW
Serqet
3
3
1
1.17
W
Neith
Chewy8113
Neith
2
2
2
1.5
L
Hachiman
MooseeNation
Hachiman
0
3
3
0.5
W
Tyr
2
0
2
3
L
3
4
3
1.13
L
Osiris
Vaulros
Osiris
0
3
1
0.17
L
Chang'e
ZzRegenzZ
Chang'e
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,859
Damage
37,540
54,625
Taken
55,060
33,109
Mitigated
41,222
19,929
Healing
17,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
13,211
5,273
0
4,748
13,986
9,864
0
3,727
10,085
0
96,059
W
Sobek
 
Sobek
4,142
511
0
4,066
15,426
13,438
0
4,780
10,391
20,759
936
W
Hades
BLUEMEANY
Hades
4,860
618
754
3,766
9,094
5,722
0
3,105
5,482
49,715
0
L
Serqet
BONBONMEOW
Serqet
6,191
1,800
0
3,522
12,033
5,009
0
1,010
11,023
0
51,966
W
Neith
Chewy8113
Neith
8,123
2,671
0
1,405
7,749
3,504
0
3,296
4,099
0
62,880
L
Hachiman
MooseeNation
Hachiman
6,515
4,488
0
2,331
8,466
2,955
380
916
7,550
0
35,148
W
Tyr
7,204
527
0
3,090
8,805
8,694
0
1,566
7,239
0
61,664
L
7,999
1,045
648
3,011
8,673
4,062
0
3,130
5,543
68,867
0
L
Osiris
Vaulros
Osiris
5,974
1,784
0
5,449
13,877
15,797
0
573
13,304
6,305
61,447
L
Chang'e
ZzRegenzZ
Chang'e
7,180
577
768
4,200
11,576
5,286
609
3,142
8,434
38,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,591
Gold Earned
42,163
473
Minions Killed
455
0
Camps Cleared
0
1,431,445
Distance Traveled
1,520,658
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,438
590
130
8
0
324,478
4
W
Sobek
7,771
486
24
2
0
286,883
3
W
Hades
7,954
497
87
5
0
302,175
4
L
Serqet
7,925
495
93
6
0
311,785
0
W
Neith
8,003
500
106
7
0
295,276
2
L
Hachiman
6,507
407
56
4
0
257,165
1
W
Tyr
8,997
562
108
7
0
311,846
3
L
Ra
9,102
569
128
8
0
299,247
5
L
Osiris
8,645
540
133
8
0
274,034
1
L
Chang'e
7,412
463
63
4
0
289,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role