Player Matchup

Sol
Sol
 
Sol
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
GraveVessel
Freya
Level 84
God Stats
4W - 5L
1,303 SR
Queue Stats
17W - 26L
1,248 Elo+
Solo
Hercules
Hercules
YeetThisWheat
Hercules
Level 158
God Stats
1W - 0L
1,452 SR
Queue Stats
74W - 48L
1,507 Elo+
Party 2
Team Averages
Level 89
1,418 SR
1,419 Elo+

VS

Team Averages
Level 53
1,365 SR
1,414 Elo+
Ares
Ares
DrFondle420
Ares
Level 27
God Stats
1W - 5L
1,124 SR
Queue Stats
35W - 52L
1,399 Elo+
Party 1
Hun Batz
Hun Batz
Kirby5108
Hun Batz
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 52L
1,399 Elo+
Party 1
Janus
Janus
Konflict0311
Janus
Level 49
God Stats
38W - 54L
1,471 SR
Queue Stats
90W - 147L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 4 / 8
9,370
669
8,964
12,184
5,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 3 / 3
10,409
744
12,601
11,081
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
YeetThisWheat
Hercules
15
4 / 0 / 8
11,017
787
10,581
19,931
26,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
9,276
663
8,463
18,803
19,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Kirby5108
Hun Batz
14
3 / 3 / 3
9,390
671
10,234
10,103
5,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 4 / 2
9,369
669
10,266
10,031
4,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
7
7
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
4
8
1.25
L
1
5
4
0.6
W
7
3
3
2.83
L
Hun Batz
Kirby5108
Hun Batz
3
3
3
1.5
L
3
4
2
1
W
Hercules
YeetThisWheat
Hercules
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,146
Damage
28,963
43,196
Taken
38,937
37,563
Mitigated
29,847
13,860
Healing
4,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,964
3,949
0
2,135
12,184
5,899
2,143
6,283
5,560
26,148
3,494
L
8,463
905
0
3,338
18,803
19,764
0
11,050
7,753
16,649
0
W
12,601
4,089
0
4,181
11,081
5,207
737
4,558
6,321
32,607
0
L
Hun Batz
Kirby5108
Hun Batz
10,234
2,744
0
1,000
10,103
5,340
0
4,960
5,143
0
33,332
L
10,266
1,550
0
650
10,031
4,743
0
5,046
4,985
32,774
0
W
Hercules
YeetThisWheat
Hercules
10,581
4,439
0
7,544
19,931
26,457
226
8,137
11,532
0
28,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,796
Gold Earned
28,035
139
Minions Killed
116
7
Camps Cleared
5
766,133
Distance Traveled
770,805
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,370
669
62
4
2
235,295
0
L
Ares
9,276
663
13
1
2
257,670
2
W
Freya
10,409
744
40
3
4
253,935
1
L
Hun Batz
9,390
671
48
3
0
273,748
0
L
Janus
9,369
669
55
4
3
239,387
3
W
Hercules
11,017
787
37
3
1
276,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role