Player Matchup

Discordia
Discordia
AngelFall23
Discordia
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 18L
1,198 Elo+
Solo
Izanami
Izanami
FlyGuy-2014
Izanami
Level 109
God Stats
3W - 6L
1,588 SR
Queue Stats
60W - 71L
1,394 Elo+
Party 2
Ares
Ares
lPuZzleSl
Ares
Level 49
God Stats
31W - 17L
1,594 SR
Queue Stats
83W - 83L
1,402 Elo+
Solo
Arachne
Arachne
leoespfogao
Arachne
Level 24
God Stats
2W - 3L
1,550 SR
Queue Stats
24W - 20L
1,501 Elo+
Party 2
Achilles
Achilles
rafaroseira8
Achilles
Level 129
God Stats
0W - 1L
1,403 SR
Queue Stats
64W - 57L
1,476 Elo+
Party 2
Team Averages
Level 68
1,527 SR
1,394 Elo+

VS

Team Averages
Level 82
1,707 SR
1,513 Elo+
Shiva
Shiva
AdorablissXOXO
Shiva
Level 97
God Stats
2W - 2L
1,802 SR
Queue Stats
139W - 98L
1,543 Elo+
Party 1
Susano
Susano
Kodaryn
Susano
Level 89
God Stats
30W - 20L
1,612 SR
Queue Stats
112W - 75L
1,540 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ok__Dragon
Tsukuyomi
Level 49
God Stats
6W - 4L
1,522 SR
Queue Stats
102W - 121L
1,414 Elo+
Solo
Tiamat
Tiamat
XiJingpin
Tiamat
Level 148
God Stats
1W - 0L
1,650 SR
Queue Stats
431W - 308L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
oClviks
Baron Samedi
Level 29
God Stats
5W - 1L
1,951 SR
Queue Stats
139W - 112L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AngelFall23
Discordia
11
1 / 5 / 0
6,867
458
7,620
9,903
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
FlyGuy-2014
Izanami
9
2 / 1 / 1
6,414
428
4,204
6,918
1,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
11
2 / 3 / 2
7,024
468
4,366
15,895
10,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
leoespfogao
Arachne
12
3 / 3 / 2
7,555
504
2,878
12,602
4,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
rafaroseira8
Achilles
14
3 / 1 / 1
8,049
537
9,039
11,896
9,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,674
512
4,951
11,624
7,341
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Susano
Kodaryn
Susano
15
8 / 2 / 2
8,837
589
10,378
10,164
3,960
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Ok__Dragon
Tsukuyomi
11
3 / 2 / 2
7,275
485
9,473
12,219
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
XiJingpin
Tiamat
14
1 / 1 / 1
8,307
554
7,788
8,578
6,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
oClviks
Baron Samedi
12
1 / 4 / 5
7,382
492
6,041
11,418
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
11
Kills
13
13
Deaths
11
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Discordia
AngelFall23
Discordia
1
5
0
0.2
L
Izanami
FlyGuy-2014
Izanami
2
1
1
2.5
W
Susano
Kodaryn
Susano
8
2
2
4.5
W
Tsukuyomi
Ok__Dragon
Tsukuyomi
3
2
2
2
W
Tiamat
XiJingpin
Tiamat
1
1
1
1.5
L
Ares
2
3
2
1
L
Arachne
leoespfogao
Arachne
3
3
2
1.33
W
Baron Samedi
oClviks
Baron Samedi
1
4
5
0.88
L
Achilles
rafaroseira8
Achilles
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,107
Damage
38,631
57,214
Taken
54,003
29,535
Mitigated
26,815
11,846
Healing
12,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,951
827
0
1,988
11,624
7,341
0
0
11,624
0
47,996
L
Discordia
AngelFall23
Discordia
7,620
358
0
0
9,903
3,138
310
2,376
7,527
38,516
0
L
Izanami
FlyGuy-2014
Izanami
4,204
3,006
0
994
6,918
1,818
0
2,962
3,552
0
33,971
W
Susano
Kodaryn
Susano
10,378
2,886
0
1,120
10,164
3,960
34
1,520
8,590
0
56,866
W
Tsukuyomi
Ok__Dragon
Tsukuyomi
9,473
3,035
0
2,994
12,219
4,354
0
3,717
8,272
0
46,890
W
Tiamat
XiJingpin
Tiamat
7,788
659
0
3,541
8,578
6,169
1,962
1,242
7,309
52,330
9,515
L
Ares
4,366
603
377
3,904
15,895
10,614
0
4,186
11,479
27,735
0
L
Arachne
leoespfogao
Arachne
2,878
2,412
0
2,178
12,602
4,613
0
1,779
10,723
0
46,200
W
Baron Samedi
oClviks
Baron Samedi
6,041
392
105
2,940
11,418
4,991
240
4,704
6,222
44,594
0
L
Achilles
rafaroseira8
Achilles
9,039
2,515
0
4,393
11,896
9,352
942
994
10,876
0
55,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,909
Gold Earned
39,475
305
Minions Killed
460
0
Camps Cleared
0
1,295,561
Distance Traveled
1,421,731
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,674
512
88
6
0
271,928
0
L
Discordia
6,867
458
56
4
0
265,017
0
L
Izanami
6,414
428
62
4
0
186,486
1
W
Susano
8,837
589
95
6
0
308,576
0
W
Tsukuyomi
7,275
485
72
5
0
321,254
0
W
Tiamat
8,307
554
128
9
0
286,417
0
L
Ares
7,024
468
30
2
0
262,787
1
L
Arachne
7,555
504
77
5
0
282,425
3
W
Baron Samedi
7,382
492
77
5
0
233,556
1
L
Achilles
8,049
537
80
5
0
298,846
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role