Player Matchup

Kuzenbo
Kuzenbo
Borasco
Kuzenbo
Level 81
God Stats
1W - 3L
1,201 SR
Queue Stats
299W - 411L
1,342 Elo+
Party 2
Freya
Freya
Griefhound
Freya
Level 62
God Stats
5W - 5L
1,621 SR
Queue Stats
41W - 54L
1,387 Elo+
Party 2
Bastet
Bastet
PAAAAAAAAAAAAAPI
Bastet
Level 88
God Stats
62W - 66L
1,518 SR
Queue Stats
257W - 302L
1,462 Elo+
Party 2
Cernunnos
Cernunnos
Pino4Jesus
Cernunnos
Level 66
God Stats
9W - 4L
1,550 SR
Queue Stats
10W - 9L
1,331 Elo+
Solo
Merlin
Merlin
Shyguyxx
Merlin
Level 38
God Stats
13W - 17L
1,446 SR
Queue Stats
41W - 57L
1,369 Elo+
Party 2
Team Averages
Level 67
1,467 SR
1,378 Elo+

VS

Team Averages
Level 66
1,499 SR
1,377 Elo+
Ares
Ares
Olortegui20
Ares
Level 107
God Stats
1W - 1L
1,678 SR
Queue Stats
114W - 125L
1,415 Elo+
Solo
Danzaburou
Danzaburou
SOADDGAF
Danzaburou
Level 41
God Stats
1W - 7L
1,187 SR
Queue Stats
33W - 52L
1,307 Elo+
Party 3
Nox
Nox
ULTRAX1221
Nox
Level 46
God Stats
16W - 20L
1,447 SR
Queue Stats
62W - 80L
1,354 Elo+
Party 3
Nu Wa
Nu Wa
liovi
Nu Wa
Level 109
God Stats
2W - 5L
1,688 SR
Queue Stats
296W - 323L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
xMillyGamerGirlx
Guan Yu
Level 28
God Stats
1W - 5L
1,492 SR
Queue Stats
5W - 15L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Borasco
Kuzenbo
17
3 / 2 / 14
11,683
508
8,201
24,391
37,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
17
2 / 3 / 5
11,202
487
20,285
22,462
8,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
9 / 3 / 8
11,918
518
19,205
22,248
8,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Pino4Jesus
Cernunnos
18
9 / 5 / 6
12,470
542
26,997
22,373
8,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Shyguyxx
Merlin
19
5 / 2 / 7
12,072
525
11,138
12,695
5,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
8,938
389
12,521
24,078
28,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
SOADDGAF
Danzaburou
15
5 / 10 / 2
9,932
432
11,502
22,035
9,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 6 / 1
10,047
437
8,074
16,360
7,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
liovi
Nu Wa
17
3 / 5 / 4
10,669
464
16,887
21,704
11,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 2 / 1
11,140
484
14,775
29,482
29,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
28
Kills
14
15
Deaths
28
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Borasco
Kuzenbo
3
2
14
5
W
Freya
2
3
5
1.5
L
1
5
5
0.7
W
9
3
8
4.33
W
Cernunnos
Pino4Jesus
Cernunnos
9
5
6
2.4
L
Danzaburou
SOADDGAF
Danzaburou
5
10
2
0.6
W
Merlin
Shyguyxx
Merlin
5
2
7
4.25
L
1
6
1
0.25
L
Nu Wa
liovi
Nu Wa
3
5
4
1
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,826
Damage
63,759
104,169
Taken
113,659
68,880
Mitigated
87,605
44,760
Healing
35,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Borasco
Kuzenbo
8,201
3,233
933
8,042
24,391
37,400
175
7,361
17,030
39,544
3,420
W
Freya
20,285
7,421
0
13,654
22,462
8,534
365
7,733
14,729
81,441
0
L
12,521
1,155
0
5,168
24,078
28,845
216
8,071
16,007
29,626
0
W
19,205
4,478
0
11,880
22,248
8,881
177
8,599
13,649
0
94,639
W
Cernunnos
Pino4Jesus
Cernunnos
26,997
14,021
346
8,884
22,373
8,330
2,458
9,789
12,584
0
97,901
L
Danzaburou
SOADDGAF
Danzaburou
11,502
5,886
0
5,164
22,035
9,941
1,548
3,251
18,784
0
72,325
W
Merlin
Shyguyxx
Merlin
11,138
537
0
1,021
12,695
5,735
1,119
6,909
5,786
107,538
0
L
8,074
180
0
868
16,360
7,307
1,760
6,240
10,120
68,451
0
L
Nu Wa
liovi
Nu Wa
16,887
7,156
83
9,117
21,704
11,530
27
3,991
17,713
90,181
20,503
L
14,775
1,752
878
14,269
29,482
29,982
0
17,830
11,652
124
76,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,345
Gold Earned
50,726
573
Minions Killed
527
0
Camps Cleared
0
2,205,950
Distance Traveled
2,000,652
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,683
508
39
2
0
460,813
2
W
Freya
11,202
487
114
5
0
399,889
3
L
Ares
8,938
389
30
1
0
351,388
4
W
Bastet
11,918
518
110
5
0
519,908
0
W
Cernunnos
12,470
542
145
6
0
419,955
3
L
Danzaburou
9,932
432
91
4
0
362,228
0
W
Merlin
12,072
525
165
7
0
405,385
2
L
Nox
10,047
437
140
6
0
411,186
5
L
Nu Wa
10,669
464
131
6
0
397,176
1
L
Guan Yu
11,140
484
135
6
0
478,674
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role