Player Matchup

Nox
Nox
J3wbo
Nox
Level 57
God Stats
4W - 3L
1,148 SR
Queue Stats
11W - 9L
1,483 Elo+
Party 2
Cerberus
Cerberus
MostInsane7
Cerberus
Level 119
God Stats
48W - 42L
1,521 SR
Queue Stats
56W - 56L
1,498 Elo+
Solo
Achilles
Achilles
PantsWithDreams
Achilles
Level 89
God Stats
1W - 0L
1,284 SR
Queue Stats
11W - 9L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
Xinderoth
Kukulkan
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 62L
1,399 Elo+
Solo
Fenrir
Fenrir
fideos_lobo4
Fenrir
Level 45
God Stats
230W - 260L
1,431 SR
Queue Stats
238W - 276L
1,387 Elo+
Solo
Team Averages
Level 72
1,377 SR
1,449 Elo+

VS

Team Averages
Level 38
1,413 SR
1,328 Elo+
Tiamat
Tiamat
CMKDestroyer
Tiamat
Level 48
God Stats
8W - 11L
1,201 SR
Queue Stats
17W - 32L
1,349 Elo+
Party 1
Baron Samedi
Baron Samedi
Chazmanian x3
Baron Samedi
Level 49
God Stats
68W - 78L
1,455 SR
Queue Stats
135W - 171L
1,381 Elo+
Solo
Bellona
Bellona
Magemaster045
Bellona
Level 29
God Stats
2W - 4L
1,347 SR
Queue Stats
9W - 11L
1,308 Elo+
Party 1
Cupid
Cupid
VenomLuvsMetal
Cupid
Level 38
God Stats
9W - 6L
1,698 SR
Queue Stats
151W - 160L
1,450 Elo+
Solo
Bacchus
Bacchus
YamiBoss
Bacchus
Level 27
God Stats
2W - 3L
1,364 SR
Queue Stats
13W - 29L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
J3wbo
Nox
16
4 / 0 / 10
10,392
1,039
7,825
3,510
1,953
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
MostInsane7
Cerberus
17
1 / 2 / 16
11,181
1,118
13,851
17,208
21,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
17
7 / 0 / 9
11,188
1,119
15,334
12,730
13,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Xinderoth
Kukulkan
17
4 / 0 / 10
10,713
1,071
19,916
2,067
1,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
7 / 1 / 9
11,268
1,127
9,468
8,502
4,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

285

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 2 / 3
9,356
936
9,440
9,236
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Chazmanian x3
Baron Samedi
15
0 / 5 / 3
9,022
902
5,460
10,929
3,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
15
0 / 7 / 2
9,102
910
6,081
20,721
23,699
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 1 / 1
9,495
950
8,665
8,174
2,908
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
YamiBoss
Bacchus
15
1 / 8 / 1
10,179
1,018
6,648
23,791
33,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
23
Kills
3
3
Deaths
23
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
3
0.75
L
Baron Samedi
Chazmanian x3
Baron Samedi
0
5
3
0.3
W
Nox
J3wbo
Nox
4
0
10
9
L
Bellona
0
7
2
0.14
W
Cerberus
MostInsane7
Cerberus
1
2
16
4.5
W
Achilles
7
0
9
11.5
L
2
1
1
2.5
W
Kukulkan
Xinderoth
Kukulkan
4
0
10
9
L
Bacchus
YamiBoss
Bacchus
1
8
1
0.19
W
Fenrir
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,394
Damage
36,294
44,017
Taken
72,851
42,742
Mitigated
69,094
9,040
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,440
868
0
1,756
9,236
5,369
0
5,291
3,880
34,527
0
L
Baron Samedi
Chazmanian x3
Baron Samedi
5,460
168
2,302
1,022
10,929
3,930
0
7,788
3,064
11,492
0
W
Nox
J3wbo
Nox
7,825
1,060
820
266
3,510
1,953
0
1,364
2,146
19,635
0
L
Bellona
6,081
1,229
0
2,075
20,721
23,699
0
12,011
8,395
0
21,756
W
Cerberus
MostInsane7
Cerberus
13,851
829
0
4,339
17,208
21,963
0
7,309
9,899
26,537
0
W
Achilles
15,334
4,210
0
2,956
12,730
13,125
0
7,932
4,798
0
32,779
L
8,665
3,875
1,486
386
8,174
2,908
0
4,193
3,881
0
21,607
W
Kukulkan
Xinderoth
Kukulkan
19,916
1,296
110
119
2,067
1,039
0
1,008
1,059
41,390
0
L
Bacchus
YamiBoss
Bacchus
6,648
1,301
0
852
23,791
33,188
0
12,309
11,010
26,906
0
W
Fenrir
9,468
1,571
0
430
8,502
4,662
0
3,935
4,567
0
20,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,742
Gold Earned
47,154
198
Minions Killed
183
8
Camps Cleared
4
971,199
Distance Traveled
921,685
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,356
936
60
6
1
200,713
0
L
Baron Samedi
9,022
902
14
1
0
170,391
1
W
Nox
10,392
1,039
43
4
0
182,951
0
L
Bellona
9,102
910
29
3
1
191,067
1
W
Cerberus
11,181
1,118
34
3
1
191,873
0
W
Achilles
11,188
1,119
35
4
5
203,284
0
L
Cupid
9,495
950
33
3
1
193,381
2
W
Kukulkan
10,713
1,071
58
6
1
183,821
2
L
Bacchus
10,179
1,018
47
5
1
166,133
0
W
Fenrir
11,268
1,127
28
3
1
209,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role