Player Matchup

Odin
Odin
ImmaculateShame
Odin
Level 154
God Stats
0W - 1L
1,299 SR
Queue Stats
144W - 134L
1,510 Elo+
Party 2
Ne Zha
Ne Zha
Laseabunny
Ne Zha
Level 105
God Stats
11W - 10L
1,433 SR
Queue Stats
114W - 118L
1,488 Elo+
Party 2
Scylla
Scylla
McHuncho
Scylla
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,227 Elo+
Solo
Team Averages
Level 123
1,411 SR
1,408 Elo+

VS

Team Averages
Level 90
1,543 SR
1,560 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
HaterBear
Kuzenbo
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 43L
1,609 Elo+
Party 1
Discordia
Discordia
SwiftyStoner
Discordia
Level 138
God Stats
6W - 3L
1,628 SR
Queue Stats
83W - 66L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,541
654
4,049
8,664
6,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Laseabunny
Ne Zha
10
2 / 5 / 1
7,090
709
3,755
9,741
6,194
Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
McHuncho
Scylla
11
0 / 3 / 1
6,442
644
3,678
5,322
2,324
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
8 / 1 / 1
8,352
835
8,755
4,373
2,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
HaterBear
Kuzenbo
11
0 / 1 / 9
7,459
746
3,604
8,910
12,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
SwiftyStoner
Discordia
12
2 / 1 / 6
7,339
734
6,802
4,890
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
10
10
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
1
1
8.5
W
Kuzenbo
HaterBear
Kuzenbo
0
1
9
4.5
L
1
2
1
0.75
L
Ne Zha
Laseabunny
Ne Zha
2
5
1
0.5
L
Scylla
McHuncho
Scylla
0
3
1
0.17
W
Discordia
SwiftyStoner
Discordia
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,482
Damage
19,161
23,727
Taken
18,173
15,465
Mitigated
16,107
3,440
Healing
3,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
8,755
3,356
256
1,133
4,373
2,264
1,537
787
3,586
0
20,387
W
Kuzenbo
HaterBear
Kuzenbo
3,604
1,379
0
1,125
8,910
12,022
58
2,695
6,215
11,726
0
L
4,049
671
0
1,567
8,664
6,947
0
3,269
5,191
0
22,361
L
Ne Zha
Laseabunny
Ne Zha
3,755
867
0
1,482
9,741
6,194
0
3,649
5,880
0
13,914
L
Scylla
McHuncho
Scylla
3,678
835
0
391
5,322
2,324
0
3,234
1,898
18,379
0
W
Discordia
SwiftyStoner
Discordia
6,802
188
0
750
4,890
1,821
70
880
4,010
31,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,073
Gold Earned
23,150
102
Minions Killed
118
2
Camps Cleared
7
516,298
Distance Traveled
547,593
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,352
835
39
4
3
190,971
0
W
Kuzenbo
7,459
746
16
2
1
178,871
3
L
Odin
6,541
654
55
6
0
187,826
2
L
Ne Zha
7,090
709
19
2
0
169,099
2
L
Scylla
6,442
644
28
3
2
159,373
0
W
Discordia
7,339
734
63
6
3
177,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role