Player Matchup

Bastet
Bastet
Crab_Boii
Bastet
Level 71
God Stats
5W - 5L
1,500 SR
Queue Stats
131W - 111L
1,448 Elo+
Party 2
Horus
Horus
OUguru
Horus
Level 62
God Stats
7W - 9L
1,500 SR
Queue Stats
55W - 56L
1,438 Elo+
Party 1
King Arthur
King Arthur
elizcricket
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,444 Elo+
Party 1
Ra
Ra
rovits
Ra
Level 127
God Stats
8W - 6L
1,741 SR
Queue Stats
181W - 180L
1,492 Elo+
Party 1
Rama
Rama
xDustiez
Rama
Level 5
God Stats
0W - 5L
1,193 SR
Queue Stats
1W - 5L
1,281 Elo+
Party 2
Team Averages
Level 59
1,487 SR
1,421 Elo+

VS

Team Averages
Level 81
1,462 SR
1,498 Elo+
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Alyiica
Nu Wa
Level 24
God Stats
8W - 5L
1,588 SR
Queue Stats
11W - 11L
1,550 Elo+
Party 3
Khepri
Khepri
URNOTM4N
Khepri
Level 152
God Stats
3W - 1L
1,627 SR
Queue Stats
57W - 53L
1,532 Elo+
Party 3
Ratatoskr
Ratatoskr
nemocassandra
Ratatoskr
Level 48
God Stats
4W - 6L
1,042 SR
Queue Stats
122W - 158L
1,369 Elo+
Solo
Anubis
Anubis
oNoITZPHILLY
Anubis
Level 33
God Stats
4W - 7L
1,553 SR
Queue Stats
4W - 8L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Crab_Boii
Bastet
16
5 / 8 / 0
10,693
428
10,086
29,449
12,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
OUguru
Horus
15
0 / 2 / 2
10,211
408
3,031
17,851
22,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
elizcricket
King Arthur
15
1 / 7 / 0
9,580
383
2,892
18,908
15,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
20
5 / 3 / 3
12,589
504
25,522
25,018
14,886
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
17
1 / 5 / 1
10,425
417
4,698
17,706
7,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
15 / 0 / 5
14,979
599
34,957
23,798
35,770
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
Alyiica
Nu Wa
16
1 / 7 / 8
10,478
419
12,955
12,522
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
URNOTM4N
Khepri
16
1 / 1 / 10
11,593
464
9,923
15,020
12,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
nemocassandra
Ratatoskr
18
4 / 2 / 5
11,651
466
11,036
19,137
8,924
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
18
3 / 2 / 4
11,501
460
8,376
9,345
4,856
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
12
Kills
24
25
Deaths
12
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
15
0
5
17.5
W
Nu Wa
Alyiica
Nu Wa
1
7
8
0.71
L
Bastet
Crab_Boii
Bastet
5
8
0
0.63
L
Horus
OUguru
Horus
0
2
2
0.5
W
Khepri
URNOTM4N
Khepri
1
1
10
6
L
King Arthur
elizcricket
King Arthur
1
7
0
0.14
W
Ratatoskr
nemocassandra
Ratatoskr
4
2
5
3.25
W
Anubis
3
2
4
2.5
L
Ra
5
3
3
2.17
L
Rama
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,229
Damage
77,247
108,932
Taken
79,822
72,903
Mitigated
66,846
32,664
Healing
24,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
34,957
3,724
0
13,742
23,798
35,770
1,551
6,097
17,701
153
133,034
W
Nu Wa
Alyiica
Nu Wa
12,955
2,042
0
1,018
12,522
5,233
679
9,140
3,382
53,743
0
L
Bastet
Crab_Boii
Bastet
10,086
3,935
0
5,065
29,449
12,591
634
6,444
23,005
0
91,048
L
Horus
OUguru
Horus
3,031
1,273
1,822
5,480
17,851
22,762
0
8,365
9,486
198
34,585
W
Khepri
URNOTM4N
Khepri
9,923
625
622
2,657
15,020
12,063
699
4,203
10,817
65,733
0
L
King Arthur
elizcricket
King Arthur
2,892
881
0
750
18,908
15,452
0
2,636
16,272
0
34,334
W
Ratatoskr
nemocassandra
Ratatoskr
11,036
3,785
0
1,031
19,137
8,924
0
2,875
16,262
0
112,597
W
Anubis
8,376
489
0
5,093
9,345
4,856
1,937
3,405
5,940
92,037
0
L
Ra
25,522
1,770
3,055
11,637
25,018
14,886
510
7,893
17,125
152,208
0
L
Rama
4,698
3,989
0
4,855
17,706
7,212
1,317
6,069
11,637
0
107,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,498
Gold Earned
60,202
603
Minions Killed
654
0
Camps Cleared
0
2,180,200
Distance Traveled
2,366,553
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,979
599
190
8
0
450,166
1
W
Nu Wa
10,478
419
86
3
0
422,488
0
L
Bastet
10,693
428
124
5
0
459,036
4
L
Horus
10,211
408
48
2
0
426,890
5
W
Khepri
11,593
464
107
4
0
513,653
6
L
King Arthur
9,580
383
65
3
0
412,495
0
W
Ratatoskr
11,651
466
145
6
0
553,531
5
W
Anubis
11,501
460
126
5
0
426,715
6
L
Ra
12,589
504
218
9
0
467,492
0
L
Rama
10,425
417
148
6
0
414,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role