Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
EduSlb37
Ares
Level 27
God Stats
14W - 19L
1,628 SR
Queue Stats
34W - 57L
1,378 Elo+
Party 1
Zeus
Zeus
Hanziny
Zeus
Level 65
God Stats
1W - 3L
1,302 SR
Queue Stats
27W - 48L
1,392 Elo+
Party 1
Team Averages
Level 73
1,477 SR
1,423 Elo+

VS

Team Averages
Level 124
1,504 SR
1,510 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
BlackEssence00
Odin
Level 115
God Stats
1W - 0L
1,309 SR
Queue Stats
88W - 66L
1,673 Elo+
Party 2
Merlin
Merlin
jordyBU
Merlin
Level 99
God Stats
1W - 0L
1,703 SR
Queue Stats
34W - 48L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 3 / 0
6,666
667
2,917
10,980
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
10
0 / 6 / 0
6,383
638
2,716
14,289
16,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
Hanziny
Zeus
8
0 / 7 / 0
5,619
562
6,312
13,991
5,512
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
13 / 0 / 3
9,125
913
23,542
8,842
4,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 11
8,035
804
4,765
8,934
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
jordyBU
Merlin
11
1 / 0 / 12
7,233
723
7,371
3,743
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
16
16
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
0
0.33
W
Hou Yi
 
Hou Yi
13
0
3
14.5
W
2
1
11
7.5
L
Ares
0
6
0
0
L
Zeus
Hanziny
Zeus
0
7
0
0
W
Merlin
jordyBU
Merlin
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,945
Damage
35,678
39,260
Taken
21,519
26,646
Mitigated
13,074
5,216
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,917
1,117
0
1,797
10,980
4,434
0
1,818
9,162
0
21,378
W
Hou Yi
 
Hou Yi
23,542
10,306
0
2,459
8,842
4,107
1,138
4,452
4,390
0
40,710
W
4,765
819
0
3,672
8,934
7,516
200
3,504
5,430
109
11,161
L
Ares
2,716
243
0
864
14,289
16,700
0
3,059
11,230
9,870
0
L
Zeus
Hanziny
Zeus
6,312
647
93
2,462
13,991
5,512
0
2,882
11,109
19,051
0
W
Merlin
jordyBU
Merlin
7,371
361
0
770
3,743
1,451
0
1,152
2,591
29,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,668
Gold Earned
24,393
104
Minions Killed
105
2
Camps Cleared
6
459,772
Distance Traveled
544,522
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,666
667
56
6
0
150,096
0
W
Hou Yi
9,125
913
49
5
4
159,016
1
W
Odin
8,035
804
8
1
1
194,209
2
L
Ares
6,383
638
16
2
0
162,481
2
L
Zeus
5,619
562
32
3
2
147,195
3
W
Merlin
7,233
723
48
5
1
191,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role