Player Matchup

Atlas
Atlas
 
Atlas
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BG Jahrox
Sol
Level 98
God Stats
6W - 11L
1,400 SR
Queue Stats
465W - 425L
1,537 Elo+
Party 1
Pele
Pele
BG Rei
Pele
Level 124
God Stats
7W - 4L
1,662 SR
Queue Stats
263W - 234L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
Mr M1sf3t
Nu Wa
Level 129
God Stats
3W - 0L
1,808 SR
Queue Stats
182W - 158L
1,615 Elo+
Solo
Cliodhna
Cliodhna
TheGardenTerror
Cliodhna
Level 125
God Stats
13W - 6L
1,620 SR
Queue Stats
165W - 132L
1,528 Elo+
Solo
Team Averages
Level 113
1,598 SR
1,532 Elo+

VS

Team Averages
Level 143
1,588 SR
1,533 Elo+
Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BLACKOPZFINEST
Hel
Level 139
God Stats
2W - 3L
1,786 SR
Queue Stats
274W - 257L
1,567 Elo+
Party 2
Fenrir
Fenrir
Laffuerty
Fenrir
Level 142
God Stats
23W - 14L
1,593 SR
Queue Stats
416W - 392L
1,539 Elo+
Party 2
Ao Kuang
Ao Kuang
The_Metzgerer
Ao Kuang
Level 156
God Stats
8W - 4L
1,692 SR
Queue Stats
221W - 239L
1,558 Elo+
Solo
Ares
Ares
freddytheyeti
Ares
Level 122
God Stats
2W - 8L
1,370 SR
Queue Stats
467W - 474L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
1 / 0 / 2
4,489
748
2,924
6,145
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
2 / 0 / 1
4,599
767
4,810
2,774
673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pele
BG Rei
Pele
7
1 / 0 / 1
4,213
702
1,516
5,018
1,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
Mr M1sf3t
Nu Wa
7
0 / 0 / 1
4,060
677
2,243
2,421
823
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
8
1 / 0 / 1
4,580
763
3,210
4,117
1,466
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
0 / 1 / 0
3,695
616
1,280
5,559
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 0 / 0
3,765
628
2,851
2,637
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Laffuerty
Fenrir
6
0 / 0 / 0
3,573
596
1,304
4,929
1,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ao Kuang
The_Metzgerer
Ao Kuang
7
0 / 2 / 0
3,945
658
2,933
7,823
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

4
0 / 2 / 0
3,196
533
1,309
4,119
1,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
5
Kills
0
0
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
2
2
L
Rama
 
Rama
0
1
0
0
W
2
0
1
2.5
W
Pele
BG Rei
Pele
1
0
1
1.5
L
0
0
0
0
L
Fenrir
Laffuerty
Fenrir
0
0
0
0
W
Nu Wa
Mr M1sf3t
Nu Wa
0
0
1
0.5
W
Cliodhna
1
0
1
1.5
L
Ao Kuang
The_Metzgerer
Ao Kuang
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,703
Damage
9,677
20,475
Taken
25,067
7,679
Mitigated
8,481
7,584
Healing
9,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,924
1,116
0
2,255
6,145
3,073
0
1,845
4,170
9,962
2,012
L
Rama
 
Rama
1,280
1,187
0
1,409
5,559
1,902
0
3,683
1,876
0
19,152
W
4,810
3,354
0
1,633
2,774
673
0
600
2,174
29,716
0
W
Pele
BG Rei
Pele
1,516
484
0
1,046
5,018
1,644
0
1,217
3,771
0
25,103
L
2,851
300
108
1,400
2,637
817
0
1,394
1,243
22,962
0
L
Fenrir
Laffuerty
Fenrir
1,304
198
0
1,074
4,929
1,664
0
1,260
3,669
0
17,512
W
Nu Wa
Mr M1sf3t
Nu Wa
2,243
840
0
1,135
2,421
823
359
1,192
1,057
27,535
0
W
Cliodhna
3,210
386
0
1,515
4,117
1,466
0
1,907
2,210
0
28,926
L
Ao Kuang
The_Metzgerer
Ao Kuang
2,933
444
0
4,239
7,823
2,296
0
93
7,730
23,708
0
L
1,309
56
0
950
4,119
1,802
0
3,227
892
6,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,941
Gold Earned
18,174
222
Minions Killed
161
0
Camps Cleared
0
648,356
Distance Traveled
563,333
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,489
748
10
2
0
130,911
0
L
Rama
3,695
616
32
5
0
119,032
2
W
Sol
4,599
767
57
10
0
120,589
0
W
Pele
4,213
702
49
8
0
141,821
0
L
Hel
3,765
628
39
7
0
118,586
2
L
Fenrir
3,573
596
33
6
0
127,899
1
W
Nu Wa
4,060
677
49
8
0
110,445
1
W
Cliodhna
4,580
763
57
10
0
144,590
1
L
Ao Kuang
3,945
658
47
8
0
122,573
0
L
Ares
3,196
533
10
2
0
75,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role