Player Matchup

Awilix
Awilix
DeathOnCall
Awilix
Level 62
God Stats
3W - 0L
1,596 SR
Queue Stats
138W - 123L
1,585 Elo+
Solo
Ne Zha
Ne Zha
FlaccidFather
Ne Zha
Level 160
God Stats
3W - 3L
1,432 SR
Queue Stats
203W - 182L
1,622 Elo+
Party 1
Merlin
Merlin
PBndFluff
Merlin
Level 160
God Stats
4W - 6L
1,319 SR
Queue Stats
325W - 312L
1,698 Elo+
Party 1
Ymir
Ymir
stinkydawgs
Ymir
Level 86
God Stats
5W - 0L
1,936 SR
Queue Stats
62W - 31L
1,729 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tripab
Ah Muzen Cab
Level 155
God Stats
7W - 6L
1,438 SR
Queue Stats
116W - 131L
1,583 Elo+
Solo
Team Averages
Level 125
1,544 SR
1,644 Elo+

VS

Team Averages
Level 115
1,565 SR
1,615 Elo+
Osiris
Osiris
HyaxSZN
Osiris
Level 66
God Stats
6W - 6L
1,647 SR
Queue Stats
334W - 318L
1,541 Elo+
Solo
Discordia
Discordia
Nicolę
Discordia
Level 121
God Stats
7W - 3L
1,638 SR
Queue Stats
167W - 136L
1,583 Elo+
Party 3
Atlas
Atlas
Sharto
Atlas
Level 149
God Stats
1W - 4L
1,724 SR
Queue Stats
188W - 93L
1,780 Elo+
Party 3
Lancelot
Lancelot
VixxodWizard
Lancelot
Level 116
God Stats
3W - 5L
1,349 SR
Queue Stats
355W - 317L
1,564 Elo+
Party 2
Ishtar
Ishtar
mathminous
Ishtar
Level 121
God Stats
0W - 3L
1,469 SR
Queue Stats
115W - 105L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
9 / 0 / 1
9,285
714
12,578
10,768
8,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 8
6,948
534
5,813
14,240
11,761
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
PBndFluff
Merlin
11
4 / 2 / 2
7,181
552
6,682
7,739
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 3 / 4
7,140
549
7,080
11,581
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
tripab
Ah Muzen Cab
15
4 / 1 / 0
8,748
673
6,376
8,568
3,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HyaxSZN
Osiris
11
2 / 4 / 2
6,530
502
7,588
10,735
6,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Nicolę
Discordia
11
0 / 3 / 6
6,153
473
4,735
6,510
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Sharto
Atlas
11
4 / 3 / 2
6,952
535
9,562
14,070
10,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
VixxodWizard
Lancelot
10
0 / 5 / 2
6,124
471
5,019
13,312
5,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
mathminous
Ishtar
13
2 / 4 / 0
7,296
561
4,035
8,945
2,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
19
Kills
8
9
Deaths
19
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
9
0
1
9.5
W
0
3
8
1.33
L
Osiris
HyaxSZN
Osiris
2
4
2
0.75
L
Discordia
Nicolę
Discordia
0
3
6
1
W
Merlin
PBndFluff
Merlin
4
2
2
2.5
L
Atlas
Sharto
Atlas
4
3
2
1.67
L
Lancelot
VixxodWizard
Lancelot
0
5
2
0.2
L
Ishtar
mathminous
Ishtar
2
4
0
0.5
W
2
3
4
1.33
W
Ah Muzen Cab
tripab
Ah Muzen Cab
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,529
Damage
30,939
52,896
Taken
53,572
31,862
Mitigated
27,386
15,832
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
12,578
4,160
0
4,556
10,768
8,026
570
1,027
9,741
0
59,297
W
5,813
2,166
601
3,637
14,240
11,761
0
4,495
9,721
0
26,781
L
Osiris
HyaxSZN
Osiris
7,588
3,516
0
3,087
10,735
6,744
0
2,988
7,649
0
49,605
L
Discordia
Nicolę
Discordia
4,735
489
0
320
6,510
2,575
0
4,180
2,330
46,495
0
W
Merlin
PBndFluff
Merlin
6,682
759
0
549
7,739
3,146
0
3,077
4,614
50,974
0
L
Atlas
Sharto
Atlas
9,562
4,122
1,650
2,745
14,070
10,090
0
5,491
8,527
21,929
1,791
L
Lancelot
VixxodWizard
Lancelot
5,019
1,110
0
3,387
13,312
5,427
0
1,103
11,612
0
38,951
L
Ishtar
mathminous
Ishtar
4,035
2,325
0
1,067
8,945
2,550
0
0
8,945
0
54,828
W
7,080
1,839
0
3,264
11,581
5,634
0
4,180
7,312
47,521
0
W
Ah Muzen Cab
tripab
Ah Muzen Cab
6,376
2,112
0
3,225
8,568
3,295
2,640
862
7,606
0
83,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,302
Gold Earned
33,055
474
Minions Killed
387
0
Camps Cleared
0
1,294,672
Distance Traveled
1,250,269
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,285
714
108
8
0
313,794
2
W
Ne Zha
6,948
534
39
3
0
252,151
4
L
Osiris
6,530
502
89
7
0
288,359
4
L
Discordia
6,153
473
92
7
0
248,759
6
W
Merlin
7,181
552
93
7
0
235,648
2
L
Atlas
6,952
535
22
2
0
258,743
0
L
Lancelot
6,124
471
65
5
0
228,831
2
L
Ishtar
7,296
561
119
9
0
225,577
3
W
Ymir
7,140
549
92
7
0
246,279
1
W
Ah Muzen Cab
8,748
673
142
11
0
246,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role