Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
OutrunDuck28585
Susano
Level 94
God Stats
2W - 2L
1,766 SR
Queue Stats
417W - 409L
1,512 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sandman1745
Ah Muzen Cab
Level 88
God Stats
1W - 1L
1,823 SR
Queue Stats
325W - 304L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
gurisp
Sylvanus
Level 160
God Stats
18W - 21L
1,592 SR
Queue Stats
950W - 950L
1,457 Elo+
Party 1
Amaterasu
Amaterasu
xxendermarxx
Amaterasu
Level 99
God Stats
0W - 1L
1,329 SR
Queue Stats
56W - 55L
1,424 Elo+
Solo
Team Averages
Level 120
1,602 SR
1,483 Elo+

VS

Team Averages
Level 111
1,514 SR
1,494 Elo+
Khepri
Khepri
AJH The Legend
Khepri
Level 157
God Stats
3W - 3L
1,537 SR
Queue Stats
489W - 459L
1,497 Elo+
Solo
Cernunnos
Cernunnos
Bubble Boy14
Cernunnos
Level 108
God Stats
8W - 5L
1,408 SR
Queue Stats
102W - 96L
1,467 Elo+
Solo
Anubis
Anubis
StingSniperWolf
Anubis
Level 103
God Stats
4W - 3L
1,564 SR
Queue Stats
55W - 43L
1,523 Elo+
Party 3
Pele
Pele
ThatOneGuy5863
Pele
Level 69
God Stats
17W - 18L
1,514 SR
Queue Stats
113W - 109L
1,470 Elo+
Party 3
Bellona
Bellona
xFATALSk1LLZx
Bellona
Level 118
God Stats
117W - 98L
1,545 SR
Queue Stats
423W - 412L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 0 / 1
6,352
454
3,285
4,231
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 1
5,764
412
6,036
14,536
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Sandman1745
Ah Muzen Cab
10
1 / 7 / 0
6,315
451
4,891
11,330
4,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
gurisp
Sylvanus
9
1 / 4 / 1
5,924
423
5,709
14,213
7,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
xxendermarxx
Amaterasu
13
1 / 2 / 0
7,515
537
4,921
17,904
11,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 11
7,662
547
5,801
10,841
10,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Bubble Boy14
Cernunnos
15
10 / 1 / 4
9,430
674
10,578
9,749
3,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 1
7,926
566
6,413
7,343
3,886
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 7
7,697
550
8,425
10,588
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
15
3 / 0 / 0
9,273
662
11,439
9,521
9,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
20
20
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
1
0.5
W
3
0
11
8.5
W
Cernunnos
Bubble Boy14
Cernunnos
10
1
4
12
L
0
7
1
0.07
L
Ah Muzen Cab
Sandman1745
Ah Muzen Cab
1
7
0
0.14
W
2
1
1
2.5
W
2
1
7
5.5
L
Sylvanus
gurisp
Sylvanus
1
4
1
0.38
W
Bellona
3
0
0
3
L
Amaterasu
xxendermarxx
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,842
Damage
42,656
62,214
Taken
48,042
28,822
Mitigated
31,300
21,239
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,285
57
600
2,636
4,231
1,379
0
2,258
1,933
41,478
0
W
5,801
1,368
0
1,440
10,841
10,206
0
1,630
9,194
21,967
5,399
W
Cernunnos
Bubble Boy14
Cernunnos
10,578
5,132
0
3,933
9,749
3,954
3,417
1,282
8,467
0
67,905
L
6,036
822
0
2,733
14,536
4,689
0
2,906
11,496
0
34,335
L
Ah Muzen Cab
Sandman1745
Ah Muzen Cab
4,891
1,654
0
1,514
11,330
4,223
0
1,726
9,324
0
42,308
W
6,413
720
0
4,695
7,343
3,886
1,340
3,483
3,668
60,383
0
W
8,425
2,279
0
880
10,588
4,032
180
1,195
9,309
0
63,510
L
Sylvanus
gurisp
Sylvanus
5,709
1,683
619
3,750
14,213
7,508
0
3,477
10,599
19,022
10,403
W
Bellona
11,439
6,139
0
5,746
9,521
9,222
996
0
9,521
0
79,806
L
Amaterasu
xxendermarxx
Amaterasu
4,921
2,252
0
9,387
17,904
11,023
0
471
17,345
0
58,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,870
Gold Earned
41,988
404
Minions Killed
522
0
Camps Cleared
0
1,243,530
Distance Traveled
1,342,388
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,352
454
92
7
0
256,062
5
W
Khepri
7,662
547
39
3
0
291,620
4
W
Cernunnos
9,430
674
138
10
0
261,609
0
L
Susano
5,764
412
59
4
0
263,956
1
L
Ah Muzen Cab
6,315
451
65
5
0
231,268
0
W
Anubis
7,926
566
106
8
0
218,248
4
W
Pele
7,697
550
102
7
0
302,405
2
L
Sylvanus
5,924
423
64
5
0
242,223
5
W
Bellona
9,273
662
137
10
0
268,506
5
L
Amaterasu
7,515
537
124
9
0
250,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role