Player Matchup

Kukulkan
Kukulkan
DiffBlazed
Kukulkan
Level 17
God Stats
4W - 1L
1,400 SR
Queue Stats
23W - 15L
1,554 Elo+
Party 3
Athena
Athena
Fury5704
Athena
Level 118
God Stats
3W - 3L
1,588 SR
Queue Stats
98W - 96L
1,477 Elo+
Party 3
Artemis
Artemis
Vividless
Artemis
Level 64
God Stats
3W - 5L
1,498 SR
Queue Stats
13W - 17L
1,434 Elo+
Party 3
Horus
Horus
dmich5
Horus
Level 122
God Stats
2W - 3L
1,565 SR
Queue Stats
60W - 46L
1,490 Elo+
Party 3
Zeus
Zeus
jetiks
Zeus
Level 68
God Stats
3W - 1L
1,403 SR
Queue Stats
4W - 2L
1,356 Elo+
Party 3
Team Averages
Level 78
1,491 SR
1,462 Elo+

VS

Team Averages
Level 87
1,625 SR
1,403 Elo+
Horus
Horus
BlunterGG
Horus
Level 118
God Stats
1W - 1L
1,624 SR
Queue Stats
10W - 5L
1,632 Elo+
Party 2
Sobek
Sobek
GRIM RIPPER 326
Sobek
Level 82
God Stats
0W - 1L
1,688 SR
Queue Stats
1W - 3L
1,326 Elo+
Party 2
Baron Samedi
Baron Samedi
Genesispsion
Baron Samedi
Level 68
God Stats
10W - 14L
1,531 SR
Queue Stats
55W - 86L
1,418 Elo+
Solo
Charybdis
Charybdis
I-800-Head-Busta
Charybdis
Level 145
God Stats
0W - 1L
1,735 SR
Queue Stats
33W - 55L
1,351 Elo+
Party 1
Izanami
Izanami
l-BigVee-l
Izanami
Level 24
God Stats
1W - 2L
1,546 SR
Queue Stats
8W - 15L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DiffBlazed
Kukulkan
20
9 / 2 / 12
12,530
835
21,435
11,284
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Fury5704
Athena
18
3 / 3 / 24
12,045
803
11,936
23,736
33,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Vividless
Artemis
19
7 / 7 / 17
12,053
804
19,637
15,184
8,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Horus
dmich5
Horus
18
7 / 1 / 13
11,769
785
11,318
14,923
18,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
jetiks
Zeus
19
9 / 2 / 18
11,971
798
33,300
10,288
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BlunterGG
Horus
17
7 / 8 / 3
10,412
694
13,411
29,379
33,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 6 / 4
9,189
613
8,559
24,523
19,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Genesispsion
Baron Samedi
16
2 / 7 / 6
9,910
661
13,261
20,056
11,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
19
6 / 6 / 5
11,297
753
15,941
16,281
7,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
l-BigVee-l
Izanami
15
0 / 9 / 3
8,844
590
5,192
21,070
9,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
36
35
Kills
15
15
Deaths
36
84
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
BlunterGG
Horus
7
8
3
1.06
W
Kukulkan
DiffBlazed
Kukulkan
9
2
12
7.5
W
Athena
Fury5704
Athena
3
3
24
5
L
0
6
4
0.33
L
Baron Samedi
Genesispsion
Baron Samedi
2
7
6
0.71
L
Charybdis
6
6
5
1.42
W
Artemis
Vividless
Artemis
7
7
17
2.21
W
Horus
dmich5
Horus
7
1
13
13.5
W
Zeus
jetiks
Zeus
9
2
18
9
L
Izanami
l-BigVee-l
Izanami
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,626
Damage
56,364
75,415
Taken
111,309
71,589
Mitigated
81,928
12,180
Healing
23,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BlunterGG
Horus
13,411
5,474
3,250
5,417
29,379
33,653
60
16,268
12,800
138
30,241
W
Kukulkan
DiffBlazed
Kukulkan
21,435
3,745
0
1,246
11,284
5,909
1,279
2,683
8,277
65,959
0
W
Athena
Fury5704
Athena
11,936
3,697
317
3,162
23,736
33,824
921
7,434
16,068
20,554
0
L
8,559
527
253
3,124
24,523
19,725
0
12,904
11,338
15,012
0
L
Baron Samedi
Genesispsion
Baron Samedi
13,261
1,713
3,891
4,062
20,056
11,863
0
13,128
6,754
27,313
0
L
Charybdis
15,941
7,427
0
1,887
16,281
7,547
259
7,849
8,268
0
55,166
W
Artemis
Vividless
Artemis
19,637
11,067
0
1,642
15,184
8,293
6,641
3,703
11,112
0
48,528
W
Horus
dmich5
Horus
11,318
4,067
1,558
3,217
14,923
18,006
676
5,025
9,608
91
26,702
W
Zeus
jetiks
Zeus
33,300
3,292
0
1,038
10,288
5,557
1,647
3,113
7,023
60,733
0
L
Izanami
l-BigVee-l
Izanami
5,192
4,191
0
1,705
21,070
9,140
320
16,613
4,378
0
29,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,368
Gold Earned
49,652
258
Minions Killed
204
0
Camps Cleared
0
1,544,139
Distance Traveled
1,193,732
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,412
694
36
2
0
275,559
1
W
Kukulkan
12,530
835
98
7
0
321,979
3
W
Athena
12,045
803
15
1
0
317,624
0
L
Sobek
9,189
613
15
1
0
232,347
1
L
Baron Samedi
9,910
661
27
2
0
227,654
1
L
Charybdis
11,297
753
74
5
0
245,261
0
W
Artemis
12,053
804
56
4
0
290,988
0
W
Horus
11,769
785
32
2
0
326,988
1
W
Zeus
11,971
798
57
4
0
286,560
0
L
Izanami
8,844
590
52
3
0
212,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role