Player Matchup

Sol
Sol
FamiliarYeti705
Sol
Level 157
God Stats
2W - 4L
1,583 SR
Queue Stats
224W - 250L
1,481 Elo+
Solo
Serqet
Serqet
OkuuHellRaven
Serqet
Level 129
God Stats
1W - 3L
1,753 SR
Queue Stats
101W - 87L
1,598 Elo+
Solo
Charybdis
Charybdis
RadekkBonk14
Charybdis
Level 108
God Stats
2W - 2L
1,707 SR
Queue Stats
175W - 163L
1,604 Elo+
Solo
Ravana
Ravana
SweetGame
Ravana
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 67L
1,669 Elo+
Solo
Janus
Janus
temp-186379
Janus
Level 121
God Stats
2W - 2L
1,597 SR
Queue Stats
53W - 48L
1,565 Elo+
Solo
Team Averages
Level 134
1,628 SR
1,583 Elo+

VS

Team Averages
Level 130
1,627 SR
1,612 Elo+
Ganesha
Ganesha
AndysAnAirplane
Ganesha
Level 127
God Stats
5W - 1L
1,627 SR
Queue Stats
153W - 155L
1,603 Elo+
Party 2
Khepri
Khepri
IcyHair
Khepri
Level 127
God Stats
2W - 0L
1,529 SR
Queue Stats
158W - 152L
1,613 Elo+
Party 2
Bastet
Bastet
JoseCano2219
Bastet
Level 147
God Stats
3W - 2L
1,546 SR
Queue Stats
170W - 128L
1,582 Elo+
Party 1
Odin
Odin
Toci_hn
Odin
Level 160
God Stats
4W - 2L
1,727 SR
Queue Stats
246W - 187L
1,643 Elo+
Party 1
Hercules
Hercules
fsuazom104
Hercules
Level 89
God Stats
1W - 0L
1,705 SR
Queue Stats
76W - 53L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 8
11,046
614
28,245
24,924
9,679
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
1 / 6 / 8
9,737
541
9,545
16,090
8,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
RadekkBonk14
Charybdis
19
3 / 6 / 7
11,119
618
18,714
15,704
6,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
SweetGame
Ravana
18
4 / 6 / 4
10,967
609
10,512
16,244
8,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 5 / 7
11,777
654
23,505
14,870
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 22
10,969
609
11,013
23,189
41,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
IcyHair
Khepri
20
5 / 1 / 14
12,810
712
15,809
20,603
27,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bastet
20
9 / 3 / 14
12,586
699
28,048
26,487
19,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odin
Toci_hn
Odin
19
9 / 5 / 14
11,754
653
15,177
19,804
15,003
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
fsuazom104
Hercules
17
4 / 3 / 15
10,720
596
12,585
29,935
41,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
106
13
Kills
27
27
Deaths
13
34
Assists
79
Player
Kills
Deaths
Assists
KDA
W
0
1
22
11
L
2
4
8
1.5
W
Khepri
IcyHair
Khepri
5
1
14
12
W
Bastet
9
3
14
5.33
L
1
6
8
0.83
L
Charybdis
RadekkBonk14
Charybdis
3
6
7
1.08
L
Ravana
SweetGame
Ravana
4
6
4
1
W
Odin
Toci_hn
Odin
9
5
14
3.2
W
Hercules
fsuazom104
Hercules
4
3
15
3.83
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,521
Damage
82,632
87,832
Taken
120,018
38,414
Mitigated
145,482
32,833
Healing
48,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,013
509
6,088
4,963
23,189
41,844
30
10,918
12,271
28,036
0
L
28,245
10,405
979
13,319
24,924
9,679
258
8,388
16,536
52,457
0
W
Khepri
IcyHair
Khepri
15,809
79
3,394
4,286
20,603
27,394
0
9,737
10,866
35,686
0
W
Bastet
28,048
4,489
3,266
7,894
26,487
19,711
143
10,507
15,425
0
53,184
L
9,545
1,192
1,267
1,753
16,090
8,333
0
4,768
11,322
0
10,549
L
Charybdis
RadekkBonk14
Charybdis
18,714
8,929
2,678
2,589
15,704
6,150
0
3,902
11,802
0
34,585
L
Ravana
SweetGame
Ravana
10,512
2,173
1,546
3,591
16,244
8,553
0
4,293
11,951
0
18,802
W
Odin
Toci_hn
Odin
15,177
1,582
661
951
19,804
15,003
0
9,219
10,463
0
19,617
W
Hercules
fsuazom104
Hercules
12,585
2,670
3,820
12,686
29,935
41,530
133
11,369
18,235
120
22,457
L
23,505
1,799
1,740
3,371
14,870
5,699
0
5,591
9,279
50,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,646
Gold Earned
58,839
198
Minions Killed
164
0
Camps Cleared
0
1,511,740
Distance Traveled
1,711,503
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,969
609
0
0
0
362,376
0
L
Sol
11,046
614
51
3
0
265,740
2
W
Khepri
12,810
712
42
2
0
343,882
1
W
Bastet
12,586
699
76
4
0
344,139
3
L
Serqet
9,737
541
13
1
0
321,245
6
L
Charybdis
11,119
618
36
2
0
299,424
2
L
Ravana
10,967
609
18
1
0
322,570
0
W
Odin
11,754
653
19
1
0
308,083
0
W
Hercules
10,720
596
27
2
0
353,023
0
L
Janus
11,777
654
80
4
0
302,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role