Player Matchup

Ratatoskr
Ratatoskr
GavinKeeter
Ratatoskr
Level 152
God Stats
51W - 40L
1,668 SR
Queue Stats
283W - 250L
1,608 Elo+
Party 1
Anhur
Anhur
KoffinKids
Anhur
Level 56
God Stats
3W - 0L
1,760 SR
Queue Stats
154W - 153L
1,451 Elo+
Party 2
Chaac
Chaac
Paladrion
Chaac
Level 65
God Stats
10W - 10L
1,582 SR
Queue Stats
44W - 49L
1,473 Elo+
Party 1
Vamana
Vamana
TheDominantDaddy
Vamana
Level 149
God Stats
8W - 5L
1,736 SR
Queue Stats
214W - 185L
1,636 Elo+
Party 1
Ra
Ra
xRedSealx
Ra
Level 119
God Stats
6W - 4L
1,589 SR
Queue Stats
107W - 121L
1,453 Elo+
Party 2
Team Averages
Level 108
1,667 SR
1,524 Elo+

VS

Team Averages
Level 77
1,631 SR
1,508 Elo+
Discordia
Discordia
 
Discordia
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
FrEaKmAsTsTa
Sobek
Level 67
God Stats
0W - 2L
1,534 SR
Queue Stats
233W - 221L
1,537 Elo+
Solo
Bellona
Bellona
MargerineGlob
Bellona
Level 64
God Stats
19W - 18L
1,566 SR
Queue Stats
281W - 268L
1,531 Elo+
Solo
Artemis
Artemis
Morgrimxx
Artemis
Level 28
God Stats
7W - 4L
2,012 SR
Queue Stats
197W - 230L
1,473 Elo+
Solo
Nu Wa
Nu Wa
theonekingbr
Nu Wa
Level 93
God Stats
170W - 139L
1,541 SR
Queue Stats
250W - 250L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GavinKeeter
Ratatoskr
17
7 / 4 / 9
9,908
826
20,308
18,200
17,050
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
16
1 / 1 / 7
8,793
733
7,190
9,779
4,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Paladrion
Chaac
14
0 / 5 / 6
8,127
677
4,103
15,312
11,106
17
6 / 2 / 9
10,516
876
11,580
16,073
13,740
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 3
8,715
726
7,364
7,717
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 3 / 4
8,707
726
8,230
7,416
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 2 / 9
8,785
732
7,664
16,098
16,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
16
7 / 3 / 4
9,617
801
11,969
16,751
16,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Morgrimxx
Artemis
15
3 / 5 / 5
8,792
733
10,929
11,110
5,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 3 / 6
9,076
756
14,082
10,356
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
16
Kills
14
14
Deaths
16
34
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
4
1.33
L
0
2
9
2.25
W
Ratatoskr
GavinKeeter
Ratatoskr
7
4
9
2.88
W
Anhur
1
1
7
4.5
L
Bellona
7
3
4
3
L
Artemis
Morgrimxx
Artemis
3
5
5
1.1
W
Chaac
Paladrion
Chaac
0
5
6
0.6
W
6
2
9
5.25
L
2
3
6
1.67
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,545
Damage
52,874
67,081
Taken
61,731
49,311
Mitigated
46,122
21,350
Healing
15,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,230
439
0
638
7,416
3,799
0
398
7,018
30,822
0
L
7,664
868
766
7,146
16,098
16,007
116
2,350
13,748
18,835
0
W
Ratatoskr
GavinKeeter
Ratatoskr
20,308
3,919
0
5,280
18,200
17,050
31
8,249
9,664
0
48,083
W
Anhur
7,190
3,085
0
1,574
9,779
4,309
1,321
4,503
4,962
0
35,210
L
Bellona
11,969
3,117
427
2,934
16,751
16,904
0
2,061
14,690
0
26,226
L
Artemis
Morgrimxx
Artemis
10,929
4,912
0
1,809
11,110
5,012
2,240
1,513
9,597
0
33,444
W
Chaac
Paladrion
Chaac
4,103
194
0
2,968
15,312
11,106
874
5,841
9,301
0
19,935
W
11,580
5,675
1,708
6,548
16,073
13,740
212
7,104
8,770
0
31,941
L
14,082
2,635
0
1,679
10,356
4,400
742
1,042
9,314
42,229
0
W
7,364
884
1,177
2,095
7,717
3,106
248
3,103
4,408
36,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,059
Gold Earned
44,977
264
Minions Killed
224
0
Camps Cleared
0
1,229,036
Distance Traveled
1,162,750
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,707
726
48
4
0
241,582
0
L
Sobek
8,785
732
23
2
0
235,486
2
W
Ratatoskr
9,908
826
55
5
0
267,628
4
W
Anhur
8,793
733
56
5
0
235,430
0
L
Bellona
9,617
801
28
2
0
255,083
1
L
Artemis
8,792
733
55
5
0
210,451
0
W
Chaac
8,127
677
39
3
0
229,556
0
W
Vamana
10,516
876
45
4
0
259,695
2
L
Nu Wa
9,076
756
70
6
0
220,148
2
W
Ra
8,715
726
69
6
0
236,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role