Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Sa1T_Papi
Bellona
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,268 Elo+
Party 1
Cthulhu
Cthulhu
SquareheadJos
Cthulhu
Level 11
God Stats
2W - 1L
1,511 SR
Queue Stats
2W - 2L
1,154 Elo+
Party 1
Nu Wa
Nu Wa
VanillaBean03
Nu Wa
Level 6
God Stats
1W - 0L
1,450 SR
Queue Stats
1W - 1L
1,263 Elo+
Party 1
Izanami
Izanami
opioid-addiction
Izanami
Level 114
God Stats
1W - 0L
1,538 SR
Queue Stats
4W - 7L
1,371 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,311 Elo+

VS

Team Averages
Level 63
1,541 SR
1,468 Elo+
Ne Zha
Ne Zha
Crab_Boii
Ne Zha
Level 70
God Stats
34W - 19L
1,765 SR
Queue Stats
131W - 111L
1,471 Elo+
Party 2
Heimdallr
Heimdallr
LimitedUses
Heimdallr
Level 31
God Stats
14W - 14L
1,547 SR
Queue Stats
417W - 413L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
Mmmkkayy
Sun Wukong
Level 123
God Stats
121W - 121L
1,453 SR
Queue Stats
480W - 499L
1,379 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PlainJane__
Morgan Le Fay
Level 86
God Stats
6W - 12L
1,442 SR
Queue Stats
50W - 49L
1,437 Elo+
Party 2
Rama
Rama
xDustiez
Rama
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 5L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
6 / 1 / 1
9,286
516
8,787
12,024
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Sa1T_Papi
Bellona
14
0 / 1 / 3
8,462
470
10,130
15,647
15,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
12
0 / 2 / 6
8,379
466
5,622
17,124
16,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 8 / 3
6,338
352
2,888
10,435
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 2
9,915
551
13,872
12,938
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Crab_Boii
Ne Zha
12
1 / 5 / 3
7,884
438
6,516
19,528
16,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
LimitedUses
Heimdallr
13
3 / 4 / 1
8,024
446
3,236
14,431
6,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Mmmkkayy
Sun Wukong
15
1 / 1 / 1
9,105
506
11,394
17,837
12,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
PlainJane__
Morgan Le Fay
15
6 / 0 / 4
9,650
536
19,160
11,133
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
13
1 / 2 / 0
8,089
449
2,024
7,153
2,534
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
12
Kills
12
14
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
1
1
6.5
L
Ne Zha
Crab_Boii
Ne Zha
1
5
3
0.5
L
Heimdallr
LimitedUses
Heimdallr
3
4
1
0.88
L
Sun Wukong
Mmmkkayy
Sun Wukong
1
1
1
1.5
L
Morgan Le Fay
PlainJane__
Morgan Le Fay
6
0
4
8
W
Bellona
Sa1T_Papi
Bellona
0
1
3
1.5
W
Cthulhu
0
2
6
1.5
W
0
8
3
0.19
W
6
2
2
3.5
L
Rama
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,299
Damage
42,330
68,168
Taken
70,082
46,823
Mitigated
44,349
18,922
Healing
20,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,787
2,003
0
6,300
12,024
5,412
983
3,379
8,645
0
72,104
L
Ne Zha
Crab_Boii
Ne Zha
6,516
1,284
0
5,162
19,528
16,509
0
2,451
17,077
67
44,113
L
Heimdallr
LimitedUses
Heimdallr
3,236
577
0
2,538
14,431
6,976
0
1,352
13,079
0
54,567
L
Sun Wukong
Mmmkkayy
Sun Wukong
11,394
1,813
168
8,239
17,837
12,892
0
425
17,412
0
78,588
L
Morgan Le Fay
PlainJane__
Morgan Le Fay
19,160
1,193
86
2,325
11,133
5,438
54
3,609
7,524
80,985
0
W
Bellona
Sa1T_Papi
Bellona
10,130
3,589
0
4,988
15,647
15,539
475
1,543
14,104
0
61,939
W
Cthulhu
5,622
468
267
1,512
17,124
16,940
366
6,341
10,777
33,510
0
W
2,888
744
0
40
10,435
3,662
228
4,271
6,164
18,570
0
W
13,872
8,456
0
5,815
12,938
5,270
1,145
3,693
9,245
0
98,363
L
Rama
2,024
1,792
0
1,710
7,153
2,534
138
673
6,480
0
50,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,380
Gold Earned
42,752
439
Minions Killed
500
0
Camps Cleared
0
1,822,202
Distance Traveled
1,528,525
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,286
516
107
6
0
408,886
1
L
Ne Zha
7,884
438
55
3
0
315,583
4
L
Heimdallr
8,024
446
94
5
0
258,601
0
L
Sun Wukong
9,105
506
140
8
0
323,797
1
L
Morgan Le Fay
9,650
536
115
6
0
312,186
2
W
Bellona
8,462
470
105
6
0
433,094
0
W
Cthulhu
8,379
466
52
3
0
378,265
0
W
Nu Wa
6,338
352
15
1
0
287,596
4
W
Izanami
9,915
551
160
9
0
314,361
2
L
Rama
8,089
449
96
5
0
318,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role