Player Matchup

Lancelot
Lancelot
OldKingKobold
Lancelot
Level 89
God Stats
10W - 4L
1,793 SR
Queue Stats
402W - 317L
1,660 Elo+
Party 1
Achilles
Achilles
XPeasoupX
Achilles
Level 108
God Stats
35W - 29L
1,637 SR
Queue Stats
468W - 346L
1,716 Elo+
Party 1
Olorun
Olorun
cutelittlemeese
Olorun
Level 29
God Stats
2W - 0L
1,654 SR
Queue Stats
93W - 27L
1,746 Elo+
Party 1
Team Averages
Level 75
1,695 SR
1,707 Elo+

VS

Team Averages
Level 46
1,250 SR
1,081 Elo+
Ares
Ares
AarvonTheBaron
Ares
Level 90
God Stats
0W - 1L
1,259 SR
Queue Stats
5W - 15L
1,119 Elo+
Party 2
Ra
Ra
TheGunth42
Ra
Level 6
God Stats
0W - 4L
1,175 SR
Queue Stats
0W - 12L
981 Elo+
Party 2
Artemis
Artemis
galifray
Artemis
Level 41
God Stats
0W - 2L
1,316 SR
Queue Stats
1W - 12L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
OldKingKobold
Lancelot
12
4 / 2 / 4
7,866
787
4,446
5,168
2,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
XPeasoupX
Achilles
14
7 / 1 / 3
8,187
819
13,027
12,499
11,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 10
7,373
737
8,720
5,641
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
7,663
766
4,696
12,030
11,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 5 / 2
5,852
585
2,471
8,055
3,568
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
galifray
Artemis
10
0 / 5 / 4
6,239
624
4,260
9,317
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
4
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
W
Lancelot
OldKingKobold
Lancelot
4
2
4
3
L
0
5
2
0.2
W
Achilles
XPeasoupX
Achilles
7
1
3
8.5
W
0
1
10
5
L
Artemis
galifray
Artemis
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,193
Damage
11,427
23,308
Taken
29,402
16,660
Mitigated
18,775
4,443
Healing
2,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,696
601
0
1,900
12,030
11,462
0
3,860
8,170
11,394
0
W
Lancelot
OldKingKobold
Lancelot
4,446
438
0
422
5,168
2,744
7
2,234
2,934
0
24,893
L
2,471
404
54
131
8,055
3,568
0
2,135
5,920
7,053
0
W
Achilles
XPeasoupX
Achilles
13,027
1,314
0
1,562
12,499
11,199
0
3,664
8,835
0
27,597
W
8,720
4,078
536
1,923
5,641
2,717
716
2,142
3,499
21,636
3,347
L
Artemis
galifray
Artemis
4,260
1,901
0
834
9,317
3,745
0
1,340
7,977
0
17,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,426
Gold Earned
19,754
117
Minions Killed
62
9
Camps Cleared
0
593,599
Distance Traveled
515,428
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,663
766
16
2
0
197,624
2
W
Lancelot
7,866
787
54
5
7
221,734
2
L
Ra
5,852
585
15
2
0
149,156
0
W
Achilles
8,187
819
23
2
1
204,801
3
W
Olorun
7,373
737
40
4
1
167,064
1
L
Artemis
6,239
624
31
3
0
168,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role