Player Matchup

Cthulhu
Cthulhu
AG PITCH 7S
Cthulhu
Level 158
God Stats
1W - 1L
1,543 SR
Queue Stats
6W - 11L
1,518 Elo+
Party 3
Horus
Horus
AG Vegeta5661
Horus
Level 17
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
KwitHidinP0t
Cernunnos
Level 159
God Stats
3W - 2L
1,668 SR
Queue Stats
250W - 208L
1,470 Elo+
Party 2
Agni
Agni
ZaeToven414
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,401 Elo+
Solo
Izanami
Izanami
xElite MPx
Izanami
Level 127
God Stats
7W - 4L
1,686 SR
Queue Stats
241W - 243L
1,445 Elo+
Party 2
Team Averages
Level 97
1,545 SR
1,467 Elo+

VS

Team Averages
Level 57
1,543 SR
1,559 Elo+
Bacchus
Bacchus
Dracosilence
Bacchus
Level 28
God Stats
4W - 0L
1,755 SR
Queue Stats
115W - 52L
1,629 Elo+
Party 1
Discordia
Discordia
Keekz_9
Discordia
Level 29
God Stats
1W - 1L
1,211 SR
Queue Stats
64W - 57L
1,506 Elo+
Solo
Mulan
Mulan
LeeKebuum
Mulan
Level 89
God Stats
5W - 2L
1,849 SR
Queue Stats
221W - 194L
1,649 Elo+
Party 1
Hera
Hera
YoSilverz
Hera
Level 27
God Stats
1W - 0L
1,276 SR
Queue Stats
4W - 4L
1,328 Elo+
Solo
Horus
Horus
nelsonmundella
Horus
Level 114
God Stats
3W - 2L
1,623 SR
Queue Stats
320W - 218L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AG PITCH 7S
Cthulhu
16
3 / 4 / 6
9,054
696
10,059
14,229
14,917
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 6 / 7
7,960
612
1,997
16,663
17,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
KwitHidinP0t
Cernunnos
14
3 / 4 / 5
8,317
640
17,313
12,439
7,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 8 / 9
8,142
626
7,199
12,154
5,735
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
xElite MPx
Izanami
14
3 / 3 / 6
8,514
655
10,023
10,535
6,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dracosilence
Bacchus
15
2 / 4 / 16
10,038
772
8,613
18,219
29,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Keekz_9
Discordia
16
3 / 2 / 13
9,815
755
10,022
8,462
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
LeeKebuum
Mulan
17
9 / 4 / 15
10,958
843
27,771
22,794
19,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
18
4 / 0 / 13
10,261
789
6,636
5,284
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 2 / 18
11,193
861
10,891
16,131
18,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
100
10
Kills
25
25
Deaths
12
33
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AG PITCH 7S
Cthulhu
3
4
6
1.5
L
0
6
7
0.58
W
Bacchus
Dracosilence
Bacchus
2
4
16
2.5
W
Discordia
Keekz_9
Discordia
3
2
13
4.75
L
Cernunnos
KwitHidinP0t
Cernunnos
3
4
5
1.38
W
Mulan
LeeKebuum
Mulan
9
4
15
4.13
W
Hera
4
0
13
10.5
L
1
8
9
0.69
W
7
2
18
8
L
Izanami
xElite MPx
Izanami
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,591
Damage
63,933
66,020
Taken
70,890
51,943
Mitigated
73,170
13,444
Healing
35,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AG PITCH 7S
Cthulhu
10,059
265
1,436
1,243
14,229
14,917
0
6,891
7,338
24,728
0
L
1,997
1,151
1,502
2,326
16,663
17,206
0
4,542
12,121
0
4,762
W
Bacchus
Dracosilence
Bacchus
8,613
477
1,821
3,683
18,219
29,037
602
3,778
14,441
13,848
0
W
Discordia
Keekz_9
Discordia
10,022
634
3,161
1,544
8,462
3,479
696
1,338
7,124
30,729
0
L
Cernunnos
KwitHidinP0t
Cernunnos
17,313
7,261
505
3,386
12,439
7,407
53
6,116
6,323
0
30,406
W
Mulan
LeeKebuum
Mulan
27,771
5,067
716
8,758
22,794
19,581
984
6,558
16,236
60
34,693
W
Hera
6,636
1,965
0
305
5,284
2,561
2,713
1,499
3,785
34,674
0
L
7,199
1,160
302
688
12,154
5,735
0
4,250
7,904
15,419
0
W
10,891
4,662
7,824
7,722
16,131
18,512
445
4,085
12,046
444
14,396
L
Izanami
xElite MPx
Izanami
10,023
3,229
751
1,305
10,535
6,678
0
3,976
6,559
0
22,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,987
Gold Earned
52,265
109
Minions Killed
113
0
Camps Cleared
0
993,710
Distance Traveled
1,220,814
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,054
696
32
2
0
212,087
1
L
Horus
7,960
612
3
0
0
212,623
0
W
Bacchus
10,038
772
6
0
0
236,494
1
W
Discordia
9,815
755
35
3
0
239,636
1
L
Cernunnos
8,317
640
21
2
0
193,661
0
W
Mulan
10,958
843
11
1
0
236,165
1
W
Hera
10,261
789
58
4
0
240,514
0
L
Agni
8,142
626
22
2
0
169,474
0
W
Horus
11,193
861
3
0
0
268,005
0
L
Izanami
8,514
655
31
2
0
205,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role