Player Matchup

Gilgamesh
Gilgamesh
Fiking_
Gilgamesh
Level 109
God Stats
6W - 12L
1,421 SR
Queue Stats
473W - 391L
1,526 Elo+
Party 3
Anhur
Anhur
GWFQ8
Anhur
Level 128
God Stats
20W - 15L
1,583 SR
Queue Stats
703W - 521L
1,577 Elo+
Party 3
Hades
Hades
HHQ44
Hades
Level 46
God Stats
88W - 75L
1,601 SR
Queue Stats
494W - 448L
1,460 Elo+
Party 3
Fenrir
Fenrir
NastyDevilsBoss
Fenrir
Level 30
God Stats
4W - 2L
1,412 SR
Queue Stats
100W - 58L
1,545 Elo+
Party 3
Xbalanque
Xbalanque
last_kinq_Q8
Xbalanque
Level 129
God Stats
28W - 19L
1,578 SR
Queue Stats
1,042W - 952L
1,421 Elo+
Party 3
Team Averages
Level 88
1,519 SR
1,506 Elo+

VS

Team Averages
Level 78
1,595 SR
1,384 Elo+
Fenrir
Fenrir
DomDomS__
Fenrir
Level 124
God Stats
2W - 7L
1,441 SR
Queue Stats
417W - 470L
1,361 Elo+
Party 1
Danzaburou
Danzaburou
Erik-84DO
Danzaburou
Level 128
God Stats
15W - 17L
1,564 SR
Queue Stats
374W - 363L
1,439 Elo+
Party 1
Thoth
Thoth
KwissyP
Thoth
Level 34
God Stats
3W - 8L
1,500 SR
Queue Stats
139W - 166L
1,395 Elo+
Party 2
Hades
Hades
LokZizi
Hades
Level 43
God Stats
2W - 1L
1,760 SR
Queue Stats
93W - 132L
1,359 Elo+
Party 2
Sobek
Sobek
PROF_Tiggy
Sobek
Level 62
God Stats
1W - 1L
1,709 SR
Queue Stats
96W - 117L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fiking_
Gilgamesh
13
4 / 1 / 1
7,768
647
8,233
8,126
5,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
GWFQ8
Anhur
11
2 / 1 / 3
6,923
577
4,833
9,527
4,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
HHQ44
Hades
11
2 / 1 / 0
6,569
547
3,137
5,821
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 1 / 1
7,040
587
5,071
7,997
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Xbalanque
last_kinq_Q8
Xbalanque
11
0 / 1 / 2
6,600
550
4,760
6,278
2,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DomDomS__
Fenrir
9
3 / 1 / 1
5,959
497
5,486
7,605
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
Erik-84DO
Danzaburou
10
0 / 1 / 1
5,539
462
3,172
4,840
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
KwissyP
Thoth
10
1 / 2 / 3
5,538
462
2,929
4,383
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hades
LokZizi
Hades
10
0 / 4 / 1
5,558
463
2,872
9,684
4,572
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
8
1 / 4 / 2
5,624
469
4,843
14,305
9,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
12
Kills
5
5
Deaths
12
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DomDomS__
Fenrir
3
1
1
3.5
L
Danzaburou
Erik-84DO
Danzaburou
0
1
1
0.5
W
Gilgamesh
Fiking_
Gilgamesh
4
1
1
4.5
W
Anhur
GWFQ8
Anhur
2
1
3
3.5
W
Hades
HHQ44
Hades
2
1
0
2
L
Thoth
KwissyP
Thoth
1
2
3
1.25
L
Hades
LokZizi
Hades
0
4
1
0.13
W
4
1
1
4.5
L
Sobek
1
4
2
0.5
W
Xbalanque
last_kinq_Q8
Xbalanque
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,034
Damage
19,302
37,749
Taken
40,817
18,821
Mitigated
19,626
14,812
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DomDomS__
Fenrir
5,486
1,243
0
3,421
7,605
2,815
0
751
6,734
0
25,499
L
Danzaburou
Erik-84DO
Danzaburou
3,172
1,419
0
2,068
4,840
1,266
0
0
4,840
0
39,060
W
Gilgamesh
Fiking_
Gilgamesh
8,233
3,628
0
2,611
8,126
5,822
394
3,076
5,010
0
49,797
W
Anhur
GWFQ8
Anhur
4,833
2,176
1,691
3,370
9,527
4,914
0
2,412
6,663
0
26,936
W
Hades
HHQ44
Hades
3,137
108
231
2,351
5,821
2,598
0
1,850
3,849
37,117
0
L
Thoth
KwissyP
Thoth
2,929
395
0
330
4,383
1,167
0
615
3,768
22,532
0
L
Hades
LokZizi
Hades
2,872
354
0
2,499
9,684
4,572
0
878
8,230
31,231
0
W
5,071
679
0
1,676
7,997
3,450
0
1,458
6,441
0
46,972
L
Sobek
4,843
793
0
5,766
14,305
9,806
0
893
13,412
15,393
3,945
W
Xbalanque
last_kinq_Q8
Xbalanque
4,760
2,199
0
2,882
6,278
2,037
516
595
5,643
0
49,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,900
Gold Earned
28,218
411
Minions Killed
237
0
Camps Cleared
0
1,127,026
Distance Traveled
1,092,516
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,959
497
53
4
0
261,965
1
L
Danzaburou
5,539
462
73
6
0
191,716
4
W
Gilgamesh
7,768
647
103
9
0
219,406
4
W
Anhur
6,923
577
46
4
0
214,158
4
W
Hades
6,569
547
86
7
0
221,334
2
L
Thoth
5,538
462
29
2
0
222,440
4
L
Hades
5,558
463
60
5
0
179,259
3
W
Fenrir
7,040
587
74
6
0
256,487
3
L
Sobek
5,624
469
22
2
0
237,136
3
W
Xbalanque
6,600
550
102
9
0
215,641
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role