Player Matchup

Set
Set
Bl1ndG0d
Set
Level 39
God Stats
2W - 3L
1,509 SR
Queue Stats
43W - 50L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Etierion
Gilgamesh
Level 105
God Stats
7W - 7L
1,563 SR
Queue Stats
81W - 76L
1,548 Elo+
Solo
Ratatoskr
Ratatoskr
FunKruK
Ratatoskr
Level 93
God Stats
53W - 39L
1,609 SR
Queue Stats
211W - 198L
1,517 Elo+
Solo
Nu Wa
Nu Wa
TabldotAlas
Nu Wa
Level 86
God Stats
1W - 1L
1,676 SR
Queue Stats
4W - 9L
1,530 Elo+
Solo
Neith
Neith
peterdelelm
Neith
Level 125
God Stats
24W - 19L
1,594 SR
Queue Stats
32W - 33L
1,484 Elo+
Solo
Team Averages
Level 90
1,590 SR
1,518 Elo+

VS

Team Averages
Level 91
1,591 SR
1,481 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AzooTeUz
Bacchus
Level 89
God Stats
14W - 5L
1,756 SR
Queue Stats
210W - 214L
1,444 Elo+
Solo
Jing Wei
Jing Wei
Kantian
Jing Wei
Level 35
God Stats
2W - 2L
1,700 SR
Queue Stats
73W - 82L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
Melong123
Sun Wukong
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
307W - 358L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
9,372
493
10,971
17,656
8,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Etierion
Gilgamesh
1
0 / 0 / 0
5,168
272
0
1,188
473
Ratatoskr
FunKruK
Ratatoskr
15
4 / 2 / 0
9,747
513
11,285
21,504
16,594
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 1 / 3
8,981
473
13,282
9,112
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 1
9,667
509
11,401
15,507
6,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 3 / 2
10,028
528
13,085
10,925
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
 
Lancelot
16
3 / 4 / 2
9,615
506
9,536
18,900
8,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
AzooTeUz
Bacchus
12
0 / 2 / 3
8,346
439
4,851
15,977
20,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Kantian
Jing Wei
20
1 / 0 / 1
11,731
617
6,817
11,927
5,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Melong123
Sun Wukong
12
0 / 4 / 1
8,041
423
8,825
15,088
11,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
13
Kills
6
6
Deaths
13
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
3
2
1
W
Lancelot
 
Lancelot
3
4
2
1
W
Bacchus
AzooTeUz
Bacchus
0
2
3
0.75
L
5
1
4
7
L
Gilgamesh
Etierion
Gilgamesh
0
0
0
0
L
Ratatoskr
FunKruK
Ratatoskr
4
2
0
2
W
Jing Wei
Kantian
Jing Wei
1
0
1
1.5
W
Sun Wukong
Melong123
Sun Wukong
0
4
1
0.13
L
1
1
3
2.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,939
Damage
43,114
64,967
Taken
72,817
36,019
Mitigated
50,845
21,280
Healing
22,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,085
2,398
0
2,862
10,925
4,393
372
3,413
7,512
90,501
0
W
Lancelot
 
Lancelot
9,536
1,206
0
7,613
18,900
8,910
0
3,626
15,274
0
66,285
W
Bacchus
AzooTeUz
Bacchus
4,851
433
0
2,904
15,977
20,376
0
2,931
13,046
35,566
2,160
L
10,971
3,904
0
2,751
17,656
8,427
0
4,826
12,756
0
76,609
L
Gilgamesh
Etierion
Gilgamesh
0
0
0
0
1,188
473
0
1,188
0
0
0
L
Ratatoskr
FunKruK
Ratatoskr
11,285
5,556
0
8,640
21,504
16,594
728
4,314
16,503
0
79,822
W
Jing Wei
Kantian
Jing Wei
6,817
4,750
0
4,404
11,927
5,875
5,612
1,360
10,567
0
133,933
W
Sun Wukong
Melong123
Sun Wukong
8,825
2,563
0
5,060
15,088
11,291
0
1,952
13,136
0
50,390
L
13,282
2,949
0
955
9,112
3,675
0
3,782
5,283
89,274
0
L
11,401
5,171
558
8,376
15,507
6,850
980
3,787
11,577
0
91,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,935
Gold Earned
47,761
508
Minions Killed
611
0
Camps Cleared
0
1,418,510
Distance Traveled
1,702,915
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,028
528
136
7
0
320,937
6
W
Lancelot
9,615
506
110
6
0
386,359
2
W
Bacchus
8,346
439
49
3
0
356,136
3
L
Set
9,372
493
114
6
0
405,548
4
L
Gilgamesh
5,168
272
0
0
0
0
0
L
Ratatoskr
9,747
513
137
7
0
377,399
5
W
Jing Wei
11,731
617
234
12
0
349,606
11
W
Sun Wukong
8,041
423
82
4
0
289,877
0
L
Nu Wa
8,981
473
106
6
0
345,425
1
L
Neith
9,667
509
151
8
0
290,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role