Player Matchup

Chronos
Chronos
 
Chronos
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BladeNoble
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 33L
1,257 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NastyIrish
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,291 SR
Queue Stats
23W - 36L
1,391 Elo+
Solo
Jing Wei
Jing Wei
soupethan
Jing Wei
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 197L
1,433 Elo+
Solo
Team Averages
Level 65
1,458 SR
1,416 Elo+

VS

Team Averages
Level 124
1,540 SR
1,496 Elo+
Chronos
Chronos
 
Chronos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
EmperorGrey
Jormungandr
Level 107
God Stats
1W - 1L
1,232 SR
Queue Stats
150W - 156L
1,437 Elo+
Solo
Fenrir
Fenrir
LucianDrago
Fenrir
Level 160
God Stats
16W - 12L
1,631 SR
Queue Stats
1,027W - 1,025L
1,525 Elo+
Party 1
Agni
Agni
MVP Bullet
Agni
Level 124
God Stats
3W - 1L
1,771 SR
Queue Stats
238W - 230L
1,436 Elo+
Solo
Ishtar
Ishtar
SaberKirito
Ishtar
Level 160
God Stats
2W - 1L
1,568 SR
Queue Stats
170W - 136L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
2 / 4 / 3
9,544
734
11,670
15,984
8,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
 
Bastet
15
4 / 3 / 2
8,818
678
8,094
10,524
5,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
BladeNoble
King Arthur
13
1 / 9 / 3
8,141
626
2,994
20,068
17,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
NastyIrish
Ah Muzen Cab
15
0 / 5 / 3
8,222
632
14,344
12,087
6,566
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
soupethan
Jing Wei
14
0 / 4 / 4
8,445
650
5,914
10,426
6,105
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
1 / 2 / 18
9,699
746
9,652
10,783
5,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
EmperorGrey
Jormungandr
17
3 / 1 / 18
10,816
832
11,858
19,922
25,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
16
5 / 2 / 15
9,934
764
9,886
12,842
18,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 0 / 18
10,596
815
11,632
11,246
7,538
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
19
12 / 2 / 9
11,629
895
21,132
12,776
6,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
103
7
Kills
25
25
Deaths
7
15
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
4
3
0.88
L
Bastet
 
Bastet
4
3
2
1.67
W
Chronos
 
Chronos
1
2
18
5
L
King Arthur
BladeNoble
King Arthur
1
9
3
0.28
W
Jormungandr
EmperorGrey
Jormungandr
3
1
18
12
W
Fenrir
5
2
15
6.25
W
4
0
18
13
L
Ah Muzen Cab
NastyIrish
Ah Muzen Cab
0
5
3
0.3
W
Ishtar
12
2
9
8.25
L
Jing Wei
soupethan
Jing Wei
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,016
Damage
64,160
69,089
Taken
67,569
43,985
Mitigated
63,101
12,413
Healing
26,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
11,670
3,410
887
3,420
15,984
8,050
0
8,527
7,457
35,511
0
L
Bastet
 
Bastet
8,094
778
777
1,657
10,524
5,521
0
5,564
4,960
0
10,208
W
Chronos
 
Chronos
9,652
5,497
1,600
1,355
10,783
5,338
2,617
1,694
9,089
25,314
0
L
King Arthur
BladeNoble
King Arthur
2,994
403
364
536
20,068
17,743
0
10,498
9,570
0
6,978
W
Jormungandr
EmperorGrey
Jormungandr
11,858
2,251
1,049
3,949
19,922
25,407
545
4,095
15,827
29,392
0
W
Fenrir
9,886
569
3,192
2,282
12,842
18,035
185
2,074
10,768
0
13,425
W
11,632
955
5,688
2,787
11,246
7,538
1,291
1,254
9,992
29,708
0
L
Ah Muzen Cab
NastyIrish
Ah Muzen Cab
14,344
4,513
282
1,817
12,087
6,566
0
5,702
6,385
0
29,730
W
Ishtar
21,132
17,035
955
3,538
12,776
6,783
3,304
2,553
10,150
0
39,867
L
Jing Wei
soupethan
Jing Wei
5,914
4,423
767
1,906
10,426
6,105
0
2,851
7,575
0
17,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,170
Gold Earned
52,674
116
Minions Killed
192
0
Camps Cleared
0
1,030,451
Distance Traveled
1,297,038
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,544
734
46
4
0
233,314
0
L
Bastet
8,818
678
3
0
0
221,958
0
W
Chronos
9,699
746
39
3
0
242,651
0
L
King Arthur
8,141
626
15
1
0
187,858
0
W
Jormungandr
10,816
832
39
3
0
267,339
0
W
Fenrir
9,934
764
10
1
0
265,670
0
W
Agni
10,596
815
50
4
0
282,782
1
L
Ah Muzen Cab
8,222
632
36
3
0
207,876
1
W
Ishtar
11,629
895
54
4
0
238,596
1
L
Jing Wei
8,445
650
16
1
0
179,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role