Player Matchup

Odin
Odin
Kchampole
Odin
Level 137
God Stats
5W - 0L
1,880 SR
Queue Stats
110W - 88L
1,635 Elo+
Party 1
Charybdis
Charybdis
MunkeyBuns
Charybdis
Level 127
God Stats
5W - 1L
1,673 SR
Queue Stats
101W - 80L
1,644 Elo+
Party 1
Baron Samedi
Baron Samedi
YourGaMzGumz
Baron Samedi
Level 120
God Stats
2W - 1L
1,798 SR
Queue Stats
105W - 127L
1,419 Elo+
Solo
Team Averages
Level 128
1,784 SR
1,566 Elo+

VS

Team Averages
Level 117
1,568 SR
1,430 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BadMuhammed2853
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,133 Elo+
Solo
Xing Tian
Xing Tian
raul0905_sk8
Xing Tian
Level 151
God Stats
3W - 3L
1,704 SR
Queue Stats
196W - 176L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
5 / 4 / 5
8,634
785
6,621
13,062
8,105
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
MunkeyBuns
Charybdis
14
5 / 0 / 5
9,628
875
19,123
8,750
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
YourGaMzGumz
Baron Samedi
11
1 / 5 / 8
7,803
709
5,442
9,487
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
6 / 2 / 3
8,853
805
9,961
14,499
11,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
1 / 6 / 6
7,015
638
2,673
8,635
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
raul0905_sk8
Xing Tian
11
2 / 3 / 3
7,836
712
6,402
14,516
15,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
11
Kills
9
9
Deaths
11
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
6
2
3
3.75
L
1
6
6
0.67
W
Odin
5
4
5
1.88
W
Charybdis
MunkeyBuns
Charybdis
5
0
5
7.5
W
Baron Samedi
YourGaMzGumz
Baron Samedi
1
5
8
1
L
Xing Tian
raul0905_sk8
Xing Tian
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,186
Damage
19,036
31,299
Taken
37,650
16,427
Mitigated
30,923
10,250
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,961
1,396
226
6,949
14,499
11,900
0
2,102
12,397
346
33,287
L
2,673
512
1,247
1,027
8,635
3,221
0
1,802
6,833
7,874
0
W
Odin
6,621
933
0
2,079
13,062
8,105
325
2,869
9,766
0
22,324
W
Charybdis
MunkeyBuns
Charybdis
19,123
11,366
0
5,730
8,750
3,881
1,521
2,946
5,488
0
59,948
W
Baron Samedi
YourGaMzGumz
Baron Samedi
5,442
459
731
1,710
9,487
4,441
637
4,278
4,867
20,006
0
L
Xing Tian
raul0905_sk8
Xing Tian
6,402
784
0
1,623
14,516
15,802
0
2,037
12,479
19,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,065
Gold Earned
23,704
147
Minions Killed
84
8
Camps Cleared
4
600,251
Distance Traveled
562,138
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,853
805
49
4
2
222,356
4
L
Hel
7,015
638
14
1
2
128,409
1
W
Odin
8,634
785
29
3
2
202,719
2
W
Charybdis
9,628
875
86
8
4
210,866
1
W
Baron Samedi
7,803
709
32
3
2
186,666
0
L
Xing Tian
7,836
712
21
2
0
211,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role