Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
IJustMix
Bellona
Level 68
God Stats
2W - 4L
1,501 SR
Queue Stats
428W - 391L
1,537 Elo+
Party 3
The Morrigan
The Morrigan
Jngler
The Morrigan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 1L
1,631 Elo+
Party 2
Fenrir
Fenrir
SoloNmid
Fenrir
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,809 Elo+
Party 2
Artemis
Artemis
Vauce_RedFox
Artemis
Level 39
God Stats
2W - 1L
1,333 SR
Queue Stats
223W - 203L
1,423 Elo+
Party 3
Team Averages
Level 50
1,467 SR
1,580 Elo+

VS

Team Averages
Level 77
1,534 SR
1,450 Elo+
Loki
Loki
 
Loki
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Vegito357
Hercules
Level 126
God Stats
15W - 15L
1,563 SR
Queue Stats
479W - 474L
1,483 Elo+
Party 1
Cerberus
Cerberus
longjohnsaber
Cerberus
Level 33
God Stats
8W - 8L
1,603 SR
Queue Stats
40W - 29L
1,443 Elo+
Party 1
Chang'e
Chang'e
lumiaxD321
Chang'e
Level 39
God Stats
14W - 20L
1,352 SR
Queue Stats
51W - 77L
1,349 Elo+
Solo
Bakasura
Bakasura
smilortwins357
Bakasura
Level 128
God Stats
6W - 4L
1,653 SR
Queue Stats
538W - 528L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 0 / 7
6,916
432
5,843
11,884
10,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
IJustMix
Bellona
14
4 / 1 / 4
8,605
538
10,710
12,225
10,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Jngler
The Morrigan
16
6 / 0 / 8
9,807
613
14,879
5,391
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
SoloNmid
Fenrir
15
10 / 3 / 9
9,447
590
14,475
14,512
7,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Vauce_RedFox
Artemis
12
0 / 0 / 5
6,859
429
5,060
6,800
2,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 4 / 1
8,107
507
3,834
13,754
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Vegito357
Hercules
11
0 / 3 / 1
6,792
425
4,150
14,230
5,121
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Cerberus
longjohnsaber
Cerberus
12
1 / 5 / 1
7,700
481
7,296
16,488
14,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
lumiaxD321
Chang'e
11
0 / 7 / 0
6,759
422
3,807
15,827
5,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
15
2 / 2 / 1
9,078
567
6,694
12,178
6,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
21
Kills
4
4
Deaths
21
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
7
4.5
L
Loki
 
Loki
1
4
1
0.38
W
Bellona
IJustMix
Bellona
4
1
4
6
W
The Morrigan
Jngler
The Morrigan
6
0
8
10
W
Fenrir
SoloNmid
Fenrir
10
3
9
4.83
W
Artemis
Vauce_RedFox
Artemis
0
0
5
2.5
L
Hercules
Vegito357
Hercules
0
3
1
0.17
L
Cerberus
longjohnsaber
Cerberus
1
5
1
0.3
L
Chang'e
lumiaxD321
Chang'e
0
7
0
0
L
Bakasura
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,967
Damage
25,781
50,812
Taken
72,477
33,574
Mitigated
36,709
17,153
Healing
17,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,843
835
0
4,157
11,884
10,596
32
2,950
8,934
38,211
4,621
L
Loki
 
Loki
3,834
901
0
4,760
13,754
5,410
0
1,835
11,919
0
62,669
W
Bellona
IJustMix
Bellona
10,710
2,489
0
3,656
12,225
10,772
82
736
9,844
0
54,700
W
The Morrigan
Jngler
The Morrigan
14,879
3,599
0
883
5,391
2,421
589
2,331
2,900
80,984
5,666
W
Fenrir
SoloNmid
Fenrir
14,475
5,560
0
6,394
14,512
7,007
179
2,137
12,077
0
60,752
W
Artemis
Vauce_RedFox
Artemis
5,060
1,504
186
1,877
6,800
2,778
1,393
2,681
4,119
0
39,375
L
Hercules
Vegito357
Hercules
4,150
695
0
2,415
14,230
5,121
0
2,331
11,899
0
46,483
L
Cerberus
longjohnsaber
Cerberus
7,296
1,223
0
2,491
16,488
14,242
0
4,196
12,292
30,636
0
L
Chang'e
lumiaxD321
Chang'e
3,807
359
0
3,401
15,827
5,436
634
6,736
9,091
39,365
0
L
Bakasura
6,694
4,146
0
4,829
12,178
6,500
138
1,550
10,628
0
48,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,634
Gold Earned
38,436
460
Minions Killed
474
0
Camps Cleared
0
1,518,268
Distance Traveled
1,508,317
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,916
432
62
4
0
256,037
2
L
Loki
8,107
507
116
7
0
338,903
0
W
Bellona
8,605
538
102
6
0
329,003
2
W
The Morrigan
9,807
613
132
8
0
294,532
6
W
Fenrir
9,447
590
89
6
0
339,333
3
W
Artemis
6,859
429
75
5
0
299,363
1
L
Hercules
6,792
425
91
6
0
329,109
1
L
Cerberus
7,700
481
65
4
0
284,363
1
L
Chang'e
6,759
422
70
4
0
230,214
0
L
Bakasura
9,078
567
132
8
0
325,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role