Player Matchup

Erlang Shen
Erlang Shen
CJMPinger
Erlang Shen
Level 109
God Stats
1W - 1L
1,650 SR
Queue Stats
18W - 20L
1,370 Elo+
Party 2
Danzaburou
Danzaburou
FletchGoGab
Danzaburou
Level 145
God Stats
2W - 0L
1,649 SR
Queue Stats
52W - 44L
1,378 Elo+
Party 2
Anubis
Anubis
Hauntingchain94
Anubis
Level 65
God Stats
3W - 0L
1,695 SR
Queue Stats
16W - 21L
1,431 Elo+
Party 2
King Arthur
King Arthur
Jokerjoe2468
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,340 Elo+
Solo
Ares
Ares
YeetumR19
Ares
Level 66
God Stats
2W - 1L
1,732 SR
Queue Stats
9W - 16L
1,389 Elo+
Party 2
Team Averages
Level 82
1,645 SR
1,382 Elo+

VS

Team Averages
Level 79
1,540 SR
1,471 Elo+
Xbalanque
Xbalanque
Klotek99
Xbalanque
Level 24
God Stats
0W - 1L
1,808 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
Margon123
Zeus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Athena
Athena
PleasedCheese
Athena
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 106L
1,470 Elo+
Solo
Fenrir
Fenrir
Spraynpray1186
Fenrir
Level 158
God Stats
0W - 1L
1,547 SR
Queue Stats
22W - 20L
1,457 Elo+
Solo
Ishtar
Ishtar
Stanky Carson
Ishtar
Level 83
God Stats
20W - 24L
1,344 SR
Queue Stats
125W - 128L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CJMPinger
Erlang Shen
19
11 / 4 / 8
12,314
770
11,210
17,065
14,036
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
FletchGoGab
Danzaburou
20
18 / 2 / 10
14,440
903
24,295
15,695
9,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 1 / 23
13,098
819
25,071
16,887
12,733
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Jokerjoe2468
King Arthur
18
0 / 4 / 14
11,121
695
8,408
21,650
24,018
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ares
19
7 / 5 / 18
13,069
817
16,778
27,414
40,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Klotek99
Xbalanque
19
3 / 7 / 10
11,799
737
22,527
18,469
8,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
20
5 / 10 / 8
12,791
799
19,734
16,285
6,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 5 / 12
11,297
706
9,970
27,597
36,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 11 / 8
10,800
675
9,008
22,905
11,125
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 8 / 4
11,495
718
12,873
17,643
8,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
58
41
Kills
16
16
Deaths
41
73
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CJMPinger
Erlang Shen
11
4
8
3.75
W
Danzaburou
FletchGoGab
Danzaburou
18
2
10
11.5
W
5
1
23
16.5
W
King Arthur
Jokerjoe2468
King Arthur
0
4
14
1.75
L
Xbalanque
Klotek99
Xbalanque
3
7
10
1.14
L
Zeus
5
10
8
0.9
L
1
5
12
1.4
L
2
11
8
0.55
L
5
8
4
0.88
W
Ares
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,762
Damage
74,112
98,711
Taken
102,899
101,366
Mitigated
71,874
26,085
Healing
7,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CJMPinger
Erlang Shen
11,210
4,954
481
3,615
17,065
14,036
2,193
6,008
11,057
0
28,867
W
Danzaburou
FletchGoGab
Danzaburou
24,295
9,762
0
5,235
15,695
9,793
4,637
4,434
11,261
0
64,174
W
25,071
1,769
0
8,908
16,887
12,733
1,567
6,076
10,811
71,767
0
W
King Arthur
Jokerjoe2468
King Arthur
8,408
1,016
580
1,123
21,650
24,018
319
6,363
15,287
582
29,409
L
Xbalanque
Klotek99
Xbalanque
22,527
15,213
0
2,699
18,469
8,809
2,029
9,270
9,199
0
51,191
L
Zeus
19,734
3,146
0
240
16,285
6,487
300
9,621
6,664
59,605
0
L
9,970
1,997
0
1,659
27,597
36,729
0
11,683
15,914
23,235
0
L
9,008
1,954
423
1,994
22,905
11,125
0
5,804
17,101
0
30,282
L
12,873
7,507
0
777
17,643
8,724
0
6,053
11,590
0
34,543
W
Ares
16,778
894
645
5,498
27,414
40,786
41
6,823
20,591
25,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,042
Gold Earned
58,182
257
Minions Killed
231
0
Camps Cleared
0
1,577,861
Distance Traveled
1,367,172
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,314
770
29
2
0
332,159
2
W
Danzaburou
14,440
903
80
5
0
325,173
0
W
Anubis
13,098
819
92
6
0
284,657
1
W
King Arthur
11,121
695
45
3
0
324,871
2
L
Xbalanque
11,799
737
56
4
0
270,566
0
L
Zeus
12,791
799
79
5
0
257,228
1
L
Athena
11,297
706
15
1
0
301,634
1
L
Fenrir
10,800
675
43
3
0
290,830
1
L
Ishtar
11,495
718
38
2
0
246,914
1
W
Ares
13,069
817
11
1
0
311,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role