Player Matchup

Fafnir
Fafnir
BunnyHunter
Fafnir
Level 115
God Stats
2W - 1L
1,601 SR
Queue Stats
207W - 118L
1,623 Elo+
Party 1
Skadi
Skadi
Digitalfishstick
Skadi
Level 141
God Stats
3W - 2L
1,565 SR
Queue Stats
284W - 163L
1,639 Elo+
Party 1
Zhong Kui
Zhong Kui
Flickcarrots
Zhong Kui
Level 87
God Stats
9W - 3L
1,786 SR
Queue Stats
148W - 113L
1,657 Elo+
Party 1
Guan Yu
Guan Yu
Kal0300
Guan Yu
Level 25
God Stats
7W - 3L
1,303 SR
Queue Stats
38W - 44L
1,329 Elo+
Solo
Arachne
Arachne
Vanshnee
Arachne
Level 48
God Stats
8W - 1L
1,845 SR
Queue Stats
236W - 135L
1,669 Elo+
Party 1
Team Averages
Level 83
1,620 SR
1,583 Elo+

VS

Team Averages
Level 44
1,347 SR
1,423 Elo+
Cu Chulainn
Cu Chulainn
CARTELEDRO
Cu Chulainn
Level 25
God Stats
0W - 2L
1,207 SR
Queue Stats
12W - 17L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xanom0319
Morgan Le Fay
Level 16
God Stats
2W - 15L
1,197 SR
Queue Stats
7W - 21L
1,274 Elo+
Solo
Hel
Hel
berkocagisen
Hel
Level 16
God Stats
2W - 9L
1,277 SR
Queue Stats
52W - 66L
1,419 Elo+
Solo
Chiron
Chiron
kvrokishi926
Chiron
Level 144
God Stats
3W - 1L
1,602 SR
Queue Stats
205W - 187L
1,472 Elo+
Solo
Cthulhu
Cthulhu
stoneaged
Cthulhu
Level 18
God Stats
29W - 30L
1,454 SR
Queue Stats
30W - 31L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
3 / 1 / 8
11,914
745
9,689
13,463
19,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

20
7 / 1 / 10
12,715
795
32,265
15,280
8,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Flickcarrots
Zhong Kui
18
2 / 1 / 11
11,381
711
13,530
16,367
14,556
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
Kal0300
Guan Yu
20
6 / 2 / 6
12,115
757
15,320
25,504
23,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
Vanshnee
Arachne
19
3 / 2 / 7
11,425
714
13,062
12,611
8,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CARTELEDRO
Cu Chulainn
18
3 / 5 / 2
11,155
697
13,502
23,929
24,538
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Xanom0319
Morgan Le Fay
17
0 / 4 / 1
10,153
635
4,016
13,779
7,143
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 4 / 4
10,151
634
11,963
17,754
6,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
18
3 / 3 / 2
11,115
695
15,836
19,329
8,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
stoneaged
Cthulhu
16
1 / 5 / 3
9,823
614
16,649
26,076
24,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
21
Kills
7
7
Deaths
21
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
1
8
7
L
Cu Chulainn
CARTELEDRO
Cu Chulainn
3
5
2
0.8
W
7
1
10
12
W
Zhong Kui
Flickcarrots
Zhong Kui
2
1
11
7.5
W
Guan Yu
Kal0300
Guan Yu
6
2
6
4.5
W
Arachne
Vanshnee
Arachne
3
2
7
3.25
L
Morgan Le Fay
Xanom0319
Morgan Le Fay
0
4
1
0.13
L
0
4
4
0.5
L
Chiron
3
3
2
1.33
L
Cthulhu
stoneaged
Cthulhu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,866
Damage
61,966
83,225
Taken
100,867
74,552
Mitigated
71,395
31,639
Healing
23,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
9,689
2,900
732
3,336
13,463
19,978
391
5,869
7,594
32,976
0
L
Cu Chulainn
CARTELEDRO
Cu Chulainn
13,502
1,572
0
294
23,929
24,538
0
6,153
17,395
5,093
29,488
W
32,265
12,933
0
3,635
15,280
8,337
3,677
7,292
7,988
0
81,033
W
Zhong Kui
Flickcarrots
Zhong Kui
13,530
2,463
0
6,293
16,367
14,556
978
6,049
10,318
40,314
0
W
Guan Yu
Kal0300
Guan Yu
15,320
1,932
4,578
9,341
25,504
23,483
2,119
8,663
16,841
0
43,062
W
Arachne
Vanshnee
Arachne
13,062
7,087
0
3,724
12,611
8,198
1,847
6,160
6,451
0
42,300
L
Morgan Le Fay
Xanom0319
Morgan Le Fay
4,016
257
0
1,183
13,779
7,143
808
2,918
10,801
29,315
0
L
11,963
508
7,663
8,800
17,754
6,904
0
2,699
14,962
43,998
0
L
Chiron
15,836
5,260
494
3,708
19,329
8,276
1,348
2,887
16,135
0
58,989
L
Cthulhu
stoneaged
Cthulhu
16,649
757
1,226
630
26,076
24,534
0
8,368
17,450
43,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,550
Gold Earned
52,397
320
Minions Killed
352
0
Camps Cleared
0
1,721,333
Distance Traveled
1,417,630
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,914
745
33
2
0
342,061
0
L
Cu Chulainn
11,155
697
58
4
0
306,288
0
W
Skadi
12,715
795
117
7
0
317,918
3
W
Zhong Kui
11,381
711
52
3
0
331,605
2
W
Guan Yu
12,115
757
53
3
0
373,820
3
W
Arachne
11,425
714
65
4
0
355,929
2
L
Morgan Le Fay
10,153
635
73
5
0
204,314
0
L
Hel
10,151
634
76
5
0
295,666
1
L
Chiron
11,115
695
90
6
0
290,095
6
L
Cthulhu
9,823
614
55
3
0
321,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role