Player Matchup

Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
JROCKER46
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 142L
1,347 Elo+
Party 3
Fenrir
Fenrir
Smugumin-Legend
Fenrir
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 190L
1,346 Elo+
Party 2
Yemoja
Yemoja
mich8bebe
Yemoja
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 126L
1,346 Elo+
Party 2
Hades
Hades
thyluvjuju
Hades
Level 49
God Stats
6W - 7L
1,255 SR
Queue Stats
94W - 100L
1,351 Elo+
Party 3
Team Averages
Level 63
1,451 SR
1,378 Elo+

VS

Team Averages
Level 81
1,430 SR
1,419 Elo+
Pele
Pele
King Kako1060
Pele
Level 123
God Stats
8W - 15L
1,479 SR
Queue Stats
269W - 259L
1,549 Elo+
Party 1
Ares
Ares
King Kalt1330
Ares
Level 46
God Stats
2W - 2L
1,621 SR
Queue Stats
37W - 43L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
MXWELL UwU
Guan Yu
Level 85
God Stats
7W - 8L
1,500 SR
Queue Stats
247W - 248L
1,427 Elo+
Solo
Cernunnos
Cernunnos
Rikjaims
Cernunnos
Level 111
God Stats
0W - 1L
1,139 SR
Queue Stats
23W - 14L
1,498 Elo+
Solo
Nu Wa
Nu Wa
ThankfulBongo16
Nu Wa
Level 40
God Stats
1W - 3L
1,413 SR
Queue Stats
6W - 22L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 1 / 1
5,662
515
3,198
8,503
4,870
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 1
5,420
493
5,805
4,366
1,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
5 / 2 / 0
6,365
579
4,610
9,139
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
mich8bebe
Yemoja
8
1 / 0 / 1
5,502
500
2,604
5,682
3,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
11
4 / 0 / 1
6,450
586
6,468
6,974
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,359
487
4,542
8,753
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 1 / 1
5,281
480
2,923
8,486
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
MXWELL UwU
Guan Yu
11
2 / 2 / 0
6,068
552
4,743
7,658
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
Rikjaims
Cernunnos
9
1 / 1 / 0
5,310
483
3,653
6,819
2,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 1
5,519
502
3,565
6,360
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
11
Kills
3
3
Deaths
11
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
1
0.5
W
1
0
1
1.5
L
0
2
1
0.25
L
0
1
1
0.5
L
Guan Yu
MXWELL UwU
Guan Yu
2
2
0
1
L
Cernunnos
Rikjaims
Cernunnos
1
1
0
1
W
5
2
0
2.5
L
0
5
1
0.1
W
Yemoja
mich8bebe
Yemoja
1
0
1
1.5
W
Hades
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,685
Damage
19,426
34,664
Taken
38,076
15,870
Mitigated
20,415
16,070
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,198
999
0
2,492
8,503
4,870
0
180
7,671
0
33,128
W
5,805
2,216
0
1,770
4,366
1,664
0
1,176
3,190
34,356
5,953
L
4,542
1,349
0
1,813
8,753
2,828
0
562
8,191
0
43,785
L
2,923
114
285
2,140
8,486
5,852
0
3,564
4,922
14,826
0
L
Guan Yu
MXWELL UwU
Guan Yu
4,743
579
0
3,260
7,658
6,315
0
0
7,658
0
36,396
L
Cernunnos
Rikjaims
Cernunnos
3,653
1,480
0
2,373
6,819
2,788
0
4,338
2,481
0
31,770
W
4,610
1,432
0
3,632
9,139
3,341
0
673
8,337
0
33,590
L
3,565
694
0
720
6,360
2,632
547
5,441
919
30,126
0
W
Yemoja
mich8bebe
Yemoja
2,604
524
1,786
1,163
5,682
3,066
0
1,823
3,859
16,114
3,718
W
Hades
6,468
738
75
5,152
6,974
2,929
120
2,636
4,338
45,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,399
Gold Earned
27,537
306
Minions Killed
257
0
Camps Cleared
0
1,008,492
Distance Traveled
995,514
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,662
515
58
5
0
211,872
0
W
Sol
5,420
493
75
7
0
182,806
0
L
Pele
5,359
487
76
7
0
217,709
0
L
Ares
5,281
480
21
2
0
203,319
4
L
Guan Yu
6,068
552
62
6
0
227,495
0
L
Cernunnos
5,310
483
55
5
0
165,272
1
W
Fenrir
6,365
579
69
6
0
214,502
1
L
Nu Wa
5,519
502
43
4
0
181,719
0
W
Yemoja
5,502
500
20
2
0
193,637
3
W
Hades
6,450
586
84
8
0
205,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role