Player Matchup

Osiris
Osiris
AbysmusObscurus
Osiris
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 154L
1,386 Elo+
Party 3
Guan Yu
Guan Yu
AlemoonXx
Guan Yu
Level 18
God Stats
0W - 2L
1,336 SR
Queue Stats
15W - 40L
1,285 Elo+
Party 3
Raijin
Raijin
Banjos_
Raijin
Level 115
God Stats
7W - 5L
1,632 SR
Queue Stats
405W - 442L
1,451 Elo+
Solo
Odin
Odin
Dolphinwalls
Odin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,599 Elo+
Solo
Eset
Eset
coocytus
Eset
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 21L
1,500 Elo+
Solo
Team Averages
Level 78
1,494 SR
1,444 Elo+

VS

Team Averages
Level 123
1,531 SR
1,420 Elo+
Hera
Hera
Fs Gilligan16
Hera
Level 128
God Stats
2W - 0L
1,712 SR
Queue Stats
154W - 164L
1,441 Elo+
Party 2
Odin
Odin
JagsJamJuice
Odin
Level 106
God Stats
5W - 2L
1,550 SR
Queue Stats
91W - 120L
1,428 Elo+
Party 2
Chang'e
Chang'e
Miley__Virus
Chang'e
Level 156
God Stats
4W - 3L
1,730 SR
Queue Stats
149W - 157L
1,424 Elo+
Solo
Jormungandr
Jormungandr
Storm0202
Jormungandr
Level 129
God Stats
3W - 3L
1,165 SR
Queue Stats
85W - 89L
1,408 Elo+
Party 1
Hachiman
Hachiman
SyDnEy2906
Hachiman
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
8,555
778
7,812
17,741
15,021
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
AlemoonXx
Guan Yu
12
1 / 4 / 2
7,170
652
3,583
13,728
12,253
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Banjos_
Raijin
16
3 / 3 / 4
8,941
813
20,073
10,818
5,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 5 / 5
8,289
754
9,506
14,735
15,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eset
12
0 / 5 / 6
7,304
664
4,842
10,135
4,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 13
8,982
817
13,586
6,985
3,566
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 16
8,990
817
11,045
11,402
10,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
Miley__Virus
Chang'e
16
7 / 1 / 12
9,698
882
13,718
13,145
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Storm0202
Jormungandr
15
3 / 1 / 17
8,703
791
12,006
14,279
16,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
SyDnEy2906
Hachiman
15
1 / 1 / 18
8,763
797
10,724
8,002
4,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
96
7
Kills
20
20
Deaths
7
23
Assists
76
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
Guan Yu
AlemoonXx
Guan Yu
1
4
2
0.5
L
Raijin
Banjos_
Raijin
3
3
4
1.67
L
2
5
5
0.9
W
6
2
13
6.25
W
3
2
16
5.5
W
Chang'e
Miley__Virus
Chang'e
7
1
12
13
W
Jormungandr
Storm0202
Jormungandr
3
1
17
11.5
W
Hachiman
SyDnEy2906
Hachiman
1
1
18
10
L
Eset
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,816
Damage
61,079
67,157
Taken
53,813
53,333
Mitigated
42,171
25,748
Healing
32,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,812
863
2,850
5,345
17,741
15,021
234
9,624
8,117
0
15,617
L
Guan Yu
AlemoonXx
Guan Yu
3,583
362
5,882
4,171
13,728
12,253
332
7,878
5,850
26
5,967
L
Raijin
Banjos_
Raijin
20,073
2,057
1,128
1,697
10,818
5,266
424
7,020
3,798
46,005
0
L
9,506
980
390
1,666
14,735
15,930
308
8,051
6,684
236
12,657
W
13,586
3,010
2,042
983
6,985
3,566
1,093
3,779
3,068
22,809
0
W
11,045
1,180
2,755
1,403
11,402
10,390
1,274
4,838
6,360
0
18,399
W
Chang'e
Miley__Virus
Chang'e
13,718
1,207
10,724
7,403
13,145
8,005
892
5,922
7,125
23,453
0
W
Jormungandr
Storm0202
Jormungandr
12,006
3,904
2,596
1,967
14,279
16,068
308
6,107
7,896
22,847
0
W
Hachiman
SyDnEy2906
Hachiman
10,724
4,191
1,386
1,303
8,002
4,142
1,425
4,531
3,391
0
23,852
L
Eset
4,842
555
1,562
1,057
10,135
4,863
344
6,737
3,398
11,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,259
Gold Earned
45,136
99
Minions Killed
123
0
Camps Cleared
0
919,021
Distance Traveled
995,852
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,555
778
17
2
0
210,445
0
L
Guan Yu
7,170
652
4
0
0
183,383
2
L
Raijin
8,941
813
55
5
0
172,307
0
L
Odin
8,289
754
5
0
0
192,943
0
W
Hera
8,982
817
30
3
0
201,989
0
W
Odin
8,990
817
17
2
0
222,013
0
W
Chang'e
9,698
882
22
2
0
189,515
0
W
Jormungandr
8,703
791
25
2
0
190,284
1
W
Hachiman
8,763
797
29
3
0
192,051
0
L
Eset
7,304
664
18
2
0
159,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role