Player Matchup

Jing Wei
Jing Wei
KyeirTheKing
Jing Wei
Level 85
God Stats
19W - 21L
1,596 SR
Queue Stats
126W - 150L
1,457 Elo+
Solo
Merlin
Merlin
MoodyMade
Merlin
Level 32
God Stats
32W - 36L
1,434 SR
Queue Stats
144W - 136L
1,395 Elo+
Party 1
Achilles
Achilles
Papaladibididaki
Achilles
Level 17
God Stats
12W - 11L
1,292 SR
Queue Stats
81W - 97L
1,361 Elo+
Party 1
Team Averages
Level 45
1,440 SR
1,404 Elo+

VS

Team Averages
Level 66
1,473 SR
1,364 Elo+
Apollo
Apollo
 
Apollo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
boinboin_02
Bacchus
Level 12
God Stats
3W - 8L
1,308 SR
Queue Stats
3W - 8L
1,293 Elo+
Party 2
Nu Wa
Nu Wa
xXDuneXx
Nu Wa
Level 64
God Stats
2W - 5L
1,610 SR
Queue Stats
4W - 15L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KyeirTheKing
Jing Wei
15
1 / 0 / 5
9,397
723
10,819
7,873
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
MoodyMade
Merlin
16
4 / 0 / 1
9,930
764
10,485
7,159
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 0 / 3
9,559
735
7,659
12,509
16,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
0 / 0 / 0
6,742
519
920
2,042
727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
boinboin_02
Bacchus
13
0 / 2 / 0
8,165
628
6,559
19,740
26,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
xXDuneXx
Nu Wa
13
0 / 4 / 0
7,574
583
8,201
11,086
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
6
Kills
0
0
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
0
0
W
Jing Wei
KyeirTheKing
Jing Wei
1
0
5
3.5
W
Merlin
MoodyMade
Merlin
4
0
1
4.5
W
1
0
3
2.5
L
Bacchus
boinboin_02
Bacchus
0
2
0
0
L
Nu Wa
xXDuneXx
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,963
Damage
15,680
27,541
Taken
32,868
23,549
Mitigated
32,572
4,674
Healing
4,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
920
308
0
0
2,042
727
0
502
1,540
0
5,588
W
Jing Wei
KyeirTheKing
Jing Wei
10,819
6,039
0
877
7,873
3,567
750
4,755
3,118
0
50,245
W
Merlin
MoodyMade
Merlin
10,485
268
0
631
7,159
3,443
462
4,173
2,986
53,416
0
W
7,659
1,777
0
3,166
12,509
16,539
451
6,219
6,290
0
16,816
L
Bacchus
boinboin_02
Bacchus
6,559
669
2,080
1,560
19,740
26,530
0
6,906
12,834
20,102
0
L
Nu Wa
xXDuneXx
Nu Wa
8,201
2,659
70
857
11,086
5,315
0
3,365
7,721
30,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,886
Gold Earned
22,481
183
Minions Killed
82
9
Camps Cleared
3
775,171
Distance Traveled
574,255
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,742
519
11
1
0
63,573
1
W
Jing Wei
9,397
723
67
5
1
279,848
5
W
Merlin
9,930
764
98
8
7
242,171
3
W
Achilles
9,559
735
18
1
1
253,152
3
L
Bacchus
8,165
628
17
1
0
277,505
2
L
Nu Wa
7,574
583
54
4
3
233,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role