Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
B0BAFETANYL
Pele
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 61L
1,448 Elo+
Solo
Vulcan
Vulcan
Polaco07
Vulcan
Level 156
God Stats
4W - 3L
1,483 SR
Queue Stats
158W - 172L
1,465 Elo+
Solo
Olorun
Olorun
SpankDatLlama
Olorun
Level 143
God Stats
4W - 3L
1,666 SR
Queue Stats
226W - 256L
1,488 Elo+
Solo
Cerberus
Cerberus
UnfitDustt
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 67L
1,293 Elo+
Solo
Team Averages
Level 124
1,530 SR
1,439 Elo+

VS

Team Averages
Level 101
1,460 SR
1,410 Elo+
Amaterasu
Amaterasu
Minor Force
Amaterasu
Level 106
God Stats
5W - 2L
1,772 SR
Queue Stats
337W - 322L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
TanjiroC
Baron Samedi
Level 124
God Stats
10W - 2L
1,664 SR
Queue Stats
316W - 320L
1,474 Elo+
Party 1
Vulcan
Vulcan
TatumYM
Vulcan
Level 102
God Stats
1W - 3L
1,196 SR
Queue Stats
109W - 110L
1,499 Elo+
Solo
Bastet
Bastet
VWHubris
Bastet
Level 67
God Stats
2W - 2L
1,171 SR
Queue Stats
145W - 139L
1,487 Elo+
Party 1
Anubis
Anubis
oL Feroxx
Anubis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
3 / 6 / 7
10,549
659
12,607
17,113
7,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 9 / 6
11,667
729
20,674
28,906
26,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Vulcan
Polaco07
Vulcan
19
4 / 8 / 6
11,468
717
30,496
17,046
7,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 7 / 8
10,564
660
10,560
21,369
9,402
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
UnfitDustt
Cerberus
16
2 / 7 / 4
10,129
633
9,466
24,322
25,696
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Minor Force
Amaterasu
19
5 / 2 / 28
12,802
800
19,709
34,167
33,961
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
TanjiroC
Baron Samedi
20
6 / 4 / 20
12,387
774
20,184
16,623
9,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
TatumYM
Vulcan
20
12 / 3 / 18
13,224
827
24,326
17,104
8,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
VWHubris
Bastet
20
8 / 5 / 18
12,264
767
21,524
24,071
12,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
oL Feroxx
Anubis
20
6 / 4 / 20
12,283
768
16,330
18,211
10,777
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
141
17
Kills
37
37
Deaths
18
31
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
6
7
1.08
L
7
9
6
1.11
W
Amaterasu
Minor Force
Amaterasu
5
2
28
9.5
L
Vulcan
Polaco07
Vulcan
4
8
6
0.88
L
1
7
8
0.71
W
Baron Samedi
TanjiroC
Baron Samedi
6
4
20
4
W
Vulcan
TatumYM
Vulcan
12
3
18
7
L
Cerberus
UnfitDustt
Cerberus
2
7
4
0.57
W
Bastet
VWHubris
Bastet
8
5
18
3.4
W
Anubis
oL Feroxx
Anubis
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,803
Damage
102,073
108,756
Taken
110,176
76,542
Mitigated
75,923
34,413
Healing
53,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
12,607
4,859
607
4,212
17,113
7,043
765
10,606
6,507
0
28,506
L
20,674
3,108
166
7,159
28,906
26,486
220
16,230
12,676
0
33,760
W
Amaterasu
Minor Force
Amaterasu
19,709
6,167
5,456
16,036
34,167
33,961
2,754
12,714
20,944
4,613
27,892
L
Vulcan
Polaco07
Vulcan
30,496
13,111
512
1,432
17,046
7,915
0
7,967
9,079
53,085
0
L
10,560
4,763
4,006
8,680
21,369
9,402
440
14,585
6,784
24,819
0
W
Baron Samedi
TanjiroC
Baron Samedi
20,184
1,830
5,475
4,940
16,623
9,966
1,817
8,379
8,079
41,707
0
W
Vulcan
TatumYM
Vulcan
24,326
7,431
3,392
3,055
17,104
8,801
1,422
10,454
6,486
54,376
0
L
Cerberus
UnfitDustt
Cerberus
9,466
150
1,219
6,420
24,322
25,696
0
13,541
10,781
22,351
0
W
Bastet
VWHubris
Bastet
21,524
4,478
2,348
5,468
24,071
12,418
1,904
8,897
14,873
0
36,397
W
Anubis
oL Feroxx
Anubis
16,330
1,143
2,140
5,417
18,211
10,777
968
10,078
7,939
38,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,377
Gold Earned
62,960
224
Minions Killed
208
0
Camps Cleared
0
1,173,626
Distance Traveled
1,533,558
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,549
659
44
3
0
219,805
0
L
Pele
11,667
729
24
2
0
238,563
0
W
Amaterasu
12,802
800
11
1
0
360,495
0
L
Vulcan
11,468
717
58
4
0
246,974
0
L
Olorun
10,564
660
46
3
0
214,090
2
W
Baron Samedi
12,387
774
55
3
0
245,631
0
W
Vulcan
13,224
827
76
5
0
340,400
4
L
Cerberus
10,129
633
52
3
0
254,194
0
W
Bastet
12,264
767
20
1
0
324,042
0
W
Anubis
12,283
768
46
3
0
262,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role