Player Matchup

Artemis
Artemis
HerculesOnlyFans
Artemis
Level 145
God Stats
119W - 49L
1,754 SR
Queue Stats
459W - 233L
1,714 Elo+
Party 1
Sol
Sol
MorriganOnIyFans
Sol
Level 149
God Stats
5W - 2L
1,605 SR
Queue Stats
208W - 119L
1,775 Elo+
Party 1
Charybdis
Charybdis
ScyIIaOnlyFans
Charybdis
Level 160
God Stats
64W - 26L
1,750 SR
Queue Stats
504W - 248L
1,701 Elo+
Party 1
Team Averages
Level 151
1,703 SR
1,730 Elo+

VS

Team Averages
Level 105
1,484 SR
1,453 Elo+
Scylla
Scylla
NvrGonnaGiveUUp
Scylla
Level 106
God Stats
6W - 9L
1,432 SR
Queue Stats
142W - 147L
1,435 Elo+
Solo
Cabrakan
Cabrakan
RatsyKatsy
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,449 Elo+
Solo
Neith
Neith
Wardog16
Neith
Level 121
God Stats
5W - 8L
1,519 SR
Queue Stats
61W - 69L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 4
7,770
863
5,757
13,455
7,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 2 / 4
8,345
927
11,050
12,527
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
ScyIIaOnlyFans
Charybdis
11
0 / 3 / 8
7,358
818
5,679
7,395
3,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 6
8,099
900
7,478
13,219
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
RatsyKatsy
Cabrakan
6
0 / 2 / 2
5,971
663
347
2,546
1,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Wardog16
Neith
13
5 / 2 / 6
8,168
908
11,532
12,332
5,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
9
Kills
9
11
Deaths
9
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
6
4
1
W
5
2
4
3.5
L
4
5
6
1.4
L
Cabrakan
RatsyKatsy
Cabrakan
0
2
2
0.5
W
Charybdis
ScyIIaOnlyFans
Charybdis
0
3
8
1.33
L
Neith
Wardog16
Neith
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,486
Damage
19,357
33,377
Taken
28,097
15,432
Mitigated
11,719
9,995
Healing
2,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,757
2,126
368
996
13,455
7,763
671
4,284
9,171
0
13,965
W
11,050
4,421
0
7,661
12,527
4,237
2,011
2,817
9,710
41,451
0
L
7,478
688
0
260
13,219
4,898
0
4,516
8,703
25,584
0
L
Cabrakan
RatsyKatsy
Cabrakan
347
56
826
67
2,546
1,446
0
1,496
1,050
627
0
W
Charybdis
ScyIIaOnlyFans
Charybdis
5,679
2,799
396
574
7,395
3,432
692
1,715
5,680
0
26,329
L
Neith
Wardog16
Neith
11,532
3,669
0
1,453
12,332
5,375
0
5,038
7,294
0
29,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,473
Gold Earned
22,238
108
Minions Killed
61
6
Camps Cleared
1
447,877
Distance Traveled
364,733
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,770
863
15
2
1
140,846
3
W
Sol
8,345
927
50
6
5
148,149
1
L
Scylla
8,099
900
26
3
0
166,094
2
L
Cabrakan
5,971
663
3
0
0
25,154
0
W
Charybdis
7,358
818
43
5
0
158,882
0
L
Neith
8,168
908
32
4
1
173,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role