Player Matchup

Osiris
Osiris
 
Osiris
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ElusiveSnaps
Zeus
Level 111
God Stats
5W - 1L
1,811 SR
Queue Stats
338W - 265L
1,633 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FUBARMVP58
Ah Muzen Cab
Level 148
God Stats
11W - 13L
1,477 SR
Queue Stats
608W - 576L
1,620 Elo+
Solo
Ao Kuang
Ao Kuang
Platypus4
Ao Kuang
Level 117
God Stats
14W - 11L
1,648 SR
Queue Stats
194W - 152L
1,609 Elo+
Solo
Pele
Pele
vandeam
Pele
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
102W - 90L
1,654 Elo+
Solo
Team Averages
Level 122
1,630 SR
1,603 Elo+

VS

Team Averages
Level 133
1,569 SR
1,555 Elo+
Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Eyrico
King Arthur
Level 158
God Stats
139W - 101L
1,633 SR
Queue Stats
370W - 336L
1,565 Elo+
Party 1
Izanami
Izanami
TameDagger
Izanami
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 47L
1,420 Elo+
Party 1
Camazotz
Camazotz
justvincent
Camazotz
Level 160
God Stats
11W - 7L
1,709 SR
Queue Stats
867W - 641L
1,692 Elo+
Party 1
Eset
Eset
xXCloudAtlasXx0
Eset
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 135L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 1 / 1
6,513
592
7,530
11,483
10,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 1 / 2
6,617
602
5,689
4,427
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
FUBARMVP58
Ah Muzen Cab
11
1 / 1 / 3
6,099
554
6,048
5,413
1,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Platypus4
Ao Kuang
9
2 / 1 / 6
6,156
560
4,609
8,969
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
vandeam
Pele
13
7 / 1 / 3
7,403
673
9,452
10,440
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 2 / 0
5,875
534
3,429
8,781
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Eyrico
King Arthur
12
1 / 1 / 1
6,578
598
6,493
11,294
9,153
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
TameDagger
Izanami
8
1 / 2 / 0
5,291
481
3,420
7,795
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
justvincent
Camazotz
9
2 / 4 / 0
5,667
515
4,932
11,809
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 4 / 2
5,481
498
3,320
10,199
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
5
5
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
1
1.5
L
Sol
 
Sol
1
2
0
0.5
W
2
1
2
3
L
King Arthur
Eyrico
King Arthur
1
1
1
1.5
W
Ah Muzen Cab
FUBARMVP58
Ah Muzen Cab
1
1
3
2.5
W
Ao Kuang
Platypus4
Ao Kuang
2
1
6
5
L
Izanami
TameDagger
Izanami
1
2
0
0.5
L
Camazotz
justvincent
Camazotz
2
4
0
0.5
W
Pele
vandeam
Pele
7
1
3
8.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
21,594
40,732
Taken
49,878
23,907
Mitigated
24,116
16,749
Healing
18,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,530
2,970
0
5,493
11,483
10,221
0
0
11,483
0
46,571
L
Sol
 
Sol
3,429
1,194
0
4,561
8,781
3,197
0
4,499
4,282
43,100
0
W
5,689
836
0
1,857
4,427
1,472
0
913
3,514
54,099
0
L
King Arthur
Eyrico
King Arthur
6,493
1,267
0
3,664
11,294
9,153
0
0
11,294
0
48,319
W
Ah Muzen Cab
FUBARMVP58
Ah Muzen Cab
6,048
2,633
0
2,417
5,413
1,740
0
1,113
4,300
0
43,063
W
Ao Kuang
Platypus4
Ao Kuang
4,609
1,015
0
4,697
8,969
6,430
0
2,775
5,636
12,852
2,335
L
Izanami
TameDagger
Izanami
3,420
2,482
0
3,269
7,795
2,226
0
1,945
5,850
0
30,588
L
Camazotz
justvincent
Camazotz
4,932
1,939
0
5,423
11,809
3,706
0
893
10,916
0
34,696
W
Pele
vandeam
Pele
9,452
2,748
0
2,285
10,440
4,044
0
1,627
8,813
0
57,646
L
3,320
637
111
1,965
10,199
5,834
0
2,665
7,534
19,528
1,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,788
Gold Earned
28,892
389
Minions Killed
367
0
Camps Cleared
0
1,078,661
Distance Traveled
997,609
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,513
592
97
9
0
209,280
3
L
Sol
5,875
534
90
8
0
183,121
2
W
Zeus
6,617
602
99
9
0
200,701
3
L
King Arthur
6,578
598
108
10
0
203,364
3
W
Ah Muzen Cab
6,099
554
73
7
0
198,590
1
W
Ao Kuang
6,156
560
30
3
0
223,286
4
L
Izanami
5,291
481
79
7
0
187,248
3
L
Camazotz
5,667
515
67
6
0
230,606
1
W
Pele
7,403
673
90
8
0
246,804
1
L
Eset
5,481
498
23
2
0
193,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role