Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Phoebs1235
Terra
Level 41
God Stats
2W - 1L
1,548 SR
Queue Stats
42W - 44L
1,264 Elo+
Party 1
Vamana
Vamana
PoOkYjOhNsOn
Vamana
Level 160
God Stats
15W - 11L
1,445 SR
Queue Stats
695W - 658L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kbonesteel
Ah Muzen Cab
Level 118
God Stats
3W - 2L
1,553 SR
Queue Stats
120W - 107L
1,497 Elo+
Solo
Serqet
Serqet
xXdesteny_24
Serqet
Level 39
God Stats
2W - 0L
1,703 SR
Queue Stats
71W - 49L
1,493 Elo+
Solo
Team Averages
Level 97
1,550 SR
1,449 Elo+

VS

Team Averages
Level 128
1,340 SR
1,475 Elo+
Vamana
Vamana
 
Vamana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KingMiCkEyC1666
Thanatos
Level 89
God Stats
2W - 4L
1,404 SR
Queue Stats
91W - 103L
1,428 Elo+
Solo
Horus
Horus
dmont51
Horus
Level 127
God Stats
2W - 6L
1,043 SR
Queue Stats
808W - 853L
1,578 Elo+
Solo
Kuzenbo
Kuzenbo
jimbob155ì
Kuzenbo
Level 128
God Stats
4W - 9L
1,254 SR
Queue Stats
236W - 257L
1,447 Elo+
Solo
Hou Yi
Hou Yi
ktdagreat
Hou Yi
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 2 / 8
8,375
761
13,456
13,879
16,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Terra
13
1 / 2 / 11
7,999
727
9,904
13,824
9,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vamana
16
4 / 0 / 10
9,296
845
11,266
15,445
14,872
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ah Muzen Cab
kbonesteel
Ah Muzen Cab
17
7 / 1 / 5
9,223
838
17,844
9,859
5,407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
13
0 / 2 / 12
7,236
658
5,587
14,388
17,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
2 / 3 / 1
8,338
758
15,816
14,612
21,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
12
2 / 6 / 3
7,201
655
7,019
11,531
5,562
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
dmont51
Horus
13
0 / 1 / 6
7,509
683
7,823
9,238
11,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
jimbob155ì
Kuzenbo
14
0 / 2 / 6
7,776
707
9,839
17,381
23,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
ktdagreat
Hou Yi
14
3 / 5 / 2
7,536
685
12,076
13,728
7,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
17
Kills
7
7
Deaths
17
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
8
4.5
L
Vamana
 
Vamana
2
3
1
0.83
L
Thanatos
2
6
3
0.58
W
Terra
1
2
11
3.25
W
Vamana
4
0
10
9
L
Horus
dmont51
Horus
0
1
6
3
L
Kuzenbo
jimbob155ì
Kuzenbo
0
2
6
1.5
W
Ah Muzen Cab
kbonesteel
Ah Muzen Cab
7
1
5
9.5
L
Hou Yi
ktdagreat
Hou Yi
3
5
2
0.8
W
Serqet
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,057
Damage
52,573
67,395
Taken
66,490
64,634
Mitigated
69,152
30,083
Healing
29,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,456
3,046
961
2,394
13,879
16,632
0
2,813
10,754
299
16,036
L
Vamana
 
Vamana
15,816
5,284
2,140
6,570
14,612
21,620
0
2,360
12,252
0
31,378
L
Thanatos
7,019
1,708
1,396
2,876
11,531
5,562
0
1,194
10,037
0
11,391
W
Terra
9,904
560
5,711
4,567
13,824
9,992
72
1,711
11,942
17,486
0
W
Vamana
11,266
5,005
5,119
6,004
15,445
14,872
424
2,014
12,963
38
27,838
L
Horus
dmont51
Horus
7,823
2,741
3,231
3,945
9,238
11,335
0
2,085
7,153
0
11,635
L
Kuzenbo
jimbob155ì
Kuzenbo
9,839
3,387
3,093
4,036
17,381
23,574
0
2,097
15,015
15,077
0
W
Ah Muzen Cab
kbonesteel
Ah Muzen Cab
17,844
5,923
254
2,050
9,859
5,407
462
1,627
7,922
0
40,129
L
Hou Yi
ktdagreat
Hou Yi
12,076
5,009
296
2,314
13,728
7,061
0
2,505
11,223
0
25,467
W
Serqet
5,587
1,922
822
2,201
14,388
17,731
407
1,674
12,331
0
9,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,129
Gold Earned
38,360
121
Minions Killed
116
0
Camps Cleared
0
1,114,235
Distance Traveled
938,275
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,375
761
10
1
0
216,937
0
L
Vamana
8,338
758
41
4
0
219,497
1
L
Thanatos
7,201
655
11
1
0
197,239
0
W
Terra
7,999
727
11
1
0
237,688
0
W
Vamana
9,296
845
39
4
0
242,046
1
L
Horus
7,509
683
12
1
0
153,342
0
L
Kuzenbo
7,776
707
15
1
0
201,175
2
W
Ah Muzen Cab
9,223
838
56
5
0
186,937
0
L
Hou Yi
7,536
685
37
3
0
167,022
0
W
Serqet
7,236
658
5
0
0
230,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role