Player Matchup

Ratatoskr
Ratatoskr
AugieBarthelt
Ratatoskr
Level 105
God Stats
3W - 6L
1,591 SR
Queue Stats
65W - 59L
1,461 Elo+
Party 2
Aphrodite
Aphrodite
Sargent B16
Aphrodite
Level 119
God Stats
2W - 1L
1,684 SR
Queue Stats
78W - 45L
1,672 Elo+
Party 2
Terra
Terra
cptfoxybeard
Terra
Level 118
God Stats
7W - 2L
1,599 SR
Queue Stats
50W - 38L
1,557 Elo+
Party 2
Team Averages
Level 114
1,625 SR
1,563 Elo+

VS

Team Averages
Level 48
1,342 SR
1,421 Elo+
Cthulhu
Cthulhu
Bedger98
Cthulhu
Level 6
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Hodysseus
Sun Wukong
Level 104
God Stats
4W - 11L
1,298 SR
Queue Stats
115W - 199L
1,403 Elo+
Party 1
Discordia
Discordia
Ramifrix
Discordia
Level 34
God Stats
10W - 13L
1,459 SR
Queue Stats
22W - 48L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AugieBarthelt
Ratatoskr
15
10 / 1 / 4
10,490
749
17,465
18,429
12,641
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Sargent B16
Aphrodite
15
1 / 0 / 13
9,659
690
14,546
15,286
8,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 0 / 10
10,333
738
6,994
18,198
18,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bedger98
Cthulhu
12
1 / 5 / 0
9,200
657
10,450
20,310
22,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Hodysseus
Sun Wukong
11
0 / 6 / 1
7,488
535
7,815
14,944
6,293
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Ramifrix
Discordia
12
0 / 3 / 1
7,893
564
13,744
8,960
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AugieBarthelt
Ratatoskr
10
1
4
12
L
Cthulhu
Bedger98
Cthulhu
1
5
0
0.2
L
Sun Wukong
Hodysseus
Sun Wukong
0
6
1
0.08
L
Discordia
Ramifrix
Discordia
0
3
1
0.17
W
Aphrodite
Sargent B16
Aphrodite
1
0
13
7.5
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,005
Damage
32,009
51,913
Taken
44,214
39,639
Mitigated
32,458
34,917
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AugieBarthelt
Ratatoskr
17,465
4,789
0
4,450
18,429
12,641
1,479
10,076
7,010
0
40,470
L
Cthulhu
Bedger98
Cthulhu
10,450
1,714
199
2,549
20,310
22,361
0
8,762
11,359
18,280
0
L
Sun Wukong
Hodysseus
Sun Wukong
7,815
816
0
1,118
14,944
6,293
0
8,449
6,487
0
18,815
L
Discordia
Ramifrix
Discordia
13,744
612
0
1,798
8,960
3,804
0
4,419
4,541
40,408
0
W
Aphrodite
Sargent B16
Aphrodite
14,546
2,059
6,628
10,710
15,286
8,103
910
8,509
6,777
51,111
0
W
6,994
1,227
6,267
6,862
18,198
18,895
385
6,126
12,072
22,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,482
Gold Earned
24,581
166
Minions Killed
102
8
Camps Cleared
1
735,206
Distance Traveled
616,273
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,490
749
46
3
3
253,596
0
L
Cthulhu
9,200
657
20
1
0
209,947
0
L
Sun Wukong
7,488
535
20
1
1
167,033
0
L
Discordia
7,893
564
62
4
0
239,293
5
W
Aphrodite
9,659
690
75
5
4
231,017
2
W
Terra
10,333
738
45
3
1
250,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role