Player Matchup

Olorun
Olorun
Diamond II
Kenjur
Olorun
Diamond II
Level 63
God Stats
0W - 1L
1,322 SR
Queue Stats
37W - 18L
2,430 MMR
Party 2
Artemis
Artemis
Diamond V
NanoBruv
Artemis
Diamond V
Level 79
God Stats
0W - 1L
1,971 SR
Queue Stats
54W - 21L
2,106 MMR
Party 2
Ares
Ares
Diamond V
biggomz
Ares
Diamond V
Level 159
God Stats
3W - 1L
1,739 SR
Queue Stats
68W - 42L
2,078 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 100
1,677 SR
2,204 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,901 SR
2,140 MMR
Bacchus
Bacchus
Diamond III
BoLiThA
Bacchus
Diamond III
Level 159
God Stats
2W - 0L
1,881 SR
Queue Stats
214W - 171L
2,049 MMR
Solo
Chiron
Chiron
Platinum III
CageTheElephant
Chiron
Platinum III
Level 61
God Stats
18W - 3L
1,906 SR
Queue Stats
25W - 5L
2,197 MMR
Party 1
Anubis
Anubis
Diamond V
Trainspotting
Anubis
Diamond V
Level 146
God Stats
11W - 3L
1,915 SR
Queue Stats
161W - 83L
2,173 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kenjur
Olorun
16
5 / 4 / 7
12,087
672
21,344
16,090
7,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
NanoBruv
Artemis
17
6 / 4 / 6
12,376
688
28,329
16,563
8,287
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
biggomz
Ares
16
2 / 5 / 8
12,284
682
13,475
21,034
29,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AtlasCabrakanBaron SamediYu HuangAh Muzen Cab

VS

Bans
ThothSobekPersephoneGebBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BoLiThA
Bacchus
17
2 / 6 / 8
12,879
716
10,473
29,709
43,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 4 / 7
12,814
712
19,448
22,384
10,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 3 / 7
13,635
758
18,034
20,105
12,339
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
13
Kills
13
13
Deaths
13
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BoLiThA
Bacchus
2
6
8
1
W
5
4
7
2.13
L
Olorun
Kenjur
Olorun
5
4
7
2.13
L
Artemis
NanoBruv
Artemis
6
4
6
2.25
W
6
3
7
3.17
L
Ares
biggomz
Ares
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,148
Damage
47,955
53,687
Taken
72,198
45,510
Mitigated
67,003
14,484
Healing
25,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BoLiThA
Bacchus
10,473
1,553
0
5,781
29,709
43,895
208
10,278
19,431
25,696
0
W
19,448
9,854
1,026
7,919
22,384
10,769
2,123
12,947
9,407
0
61,382
L
Olorun
Kenjur
Olorun
21,344
10,232
1,818
6,978
16,090
7,755
1,045
8,816
7,274
54,896
5,079
L
Artemis
NanoBruv
Artemis
28,329
13,409
0
2,625
16,563
8,287
2,002
9,585
6,978
0
62,471
W
18,034
1,016
0
10,884
20,105
12,339
935
9,234
10,871
81,235
0
L
Ares
biggomz
Ares
13,475
1,252
0
3,063
21,034
29,468
139
10,405
10,629
20,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,747
Gold Earned
39,328
174
Minions Killed
192
9
Camps Cleared
6
901,801
Distance Traveled
969,566
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,879
716
22
1
0
310,633
2
W
Chiron
12,814
712
82
5
2
337,108
6
L
Olorun
12,087
672
80
4
3
289,518
0
L
Artemis
12,376
688
77
4
5
298,259
4
W
Anubis
13,635
758
88
5
4
321,825
4
L
Ares
12,284
682
17
1
1
314,024
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role