Player Matchup

Bellona
Bellona
CherryCaro
Bellona
Level 82
God Stats
25W - 13L
1,633 SR
Queue Stats
332W - 367L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
I_AMHE3IA_I
Baron Samedi
Level 108
God Stats
2W - 1L
1,453 SR
Queue Stats
566W - 586L
1,467 Elo+
Solo
Medusa
Medusa
KaoticKevin
Medusa
Level 82
God Stats
2W - 2L
1,392 SR
Queue Stats
249W - 270L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
TruthUNnamed
Gilgamesh
Level 142
God Stats
1W - 1L
1,287 SR
Queue Stats
106W - 129L
1,416 Elo+
Solo
Nox
Nox
chaos angel 17
Nox
Level 147
God Stats
1W - 1L
1,179 SR
Queue Stats
99W - 105L
1,453 Elo+
Solo
Team Averages
Level 112
1,389 SR
1,448 Elo+

VS

Team Averages
Level 105
1,486 SR
1,387 Elo+
Heimdallr
Heimdallr
Banjos_
Heimdallr
Level 115
God Stats
6W - 3L
1,692 SR
Queue Stats
405W - 442L
1,462 Elo+
Solo
Persephone
Persephone
Evilfeli
Persephone
Level 102
God Stats
1W - 2L
1,143 SR
Queue Stats
115W - 138L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
JrNoriz710
Baron Samedi
Level 128
God Stats
6W - 2L
1,515 SR
Queue Stats
313W - 299L
1,440 Elo+
Solo
Raijin
Raijin
niandam
Raijin
Level 156
God Stats
6W - 5L
1,577 SR
Queue Stats
264W - 319L
1,366 Elo+
Solo
Ravana
Ravana
stevenJP22
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CherryCaro
Bellona
20
11 / 3 / 14
13,169
823
13,667
22,879
24,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
I_AMHE3IA_I
Baron Samedi
19
6 / 4 / 20
12,034
752
15,115
16,493
9,724
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
20
7 / 4 / 22
12,346
772
33,093
21,152
12,213
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
TruthUNnamed
Gilgamesh
18
3 / 7 / 18
11,360
710
9,204
24,923
28,227
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 2 / 19
11,335
708
7,932
9,732
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Banjos_
Heimdallr
16
3 / 7 / 7
9,457
591
12,435
17,801
9,719
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Evilfeli
Persephone
20
6 / 5 / 11
12,423
776
16,999
11,527
5,334
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
JrNoriz710
Baron Samedi
18
5 / 7 / 9
10,930
683
16,471
17,911
10,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
niandam
Raijin
16
4 / 8 / 6
10,936
684
13,407
19,444
9,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
stevenJP22
Ravana
18
2 / 5 / 8
9,715
607
6,958
15,341
8,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
61
32
Kills
20
20
Deaths
32
93
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Banjos_
Heimdallr
3
7
7
0.93
W
Bellona
CherryCaro
Bellona
11
3
14
6
L
Persephone
Evilfeli
Persephone
6
5
11
2.3
W
Baron Samedi
I_AMHE3IA_I
Baron Samedi
6
4
20
4
L
Baron Samedi
JrNoriz710
Baron Samedi
5
7
9
1.36
W
Medusa
7
4
22
4.5
W
Gilgamesh
TruthUNnamed
Gilgamesh
3
7
18
1.71
W
5
2
19
7.25
L
Raijin
niandam
Raijin
4
8
6
0.88
L
Ravana
stevenJP22
Ravana
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,011
Damage
66,270
95,179
Taken
82,024
79,520
Mitigated
43,961
40,308
Healing
26,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Banjos_
Heimdallr
12,435
4,234
621
1,930
17,801
9,719
0
5,229
12,572
0
20,080
W
Bellona
CherryCaro
Bellona
13,667
1,343
5,439
6,819
22,879
24,436
1,189
8,417
14,462
0
26,510
L
Persephone
Evilfeli
Persephone
16,999
1,081
1,220
1,761
11,527
5,334
0
4,286
7,236
36,098
0
W
Baron Samedi
I_AMHE3IA_I
Baron Samedi
15,115
881
6,416
5,722
16,493
9,724
2,809
9,548
6,945
43,560
0
L
Baron Samedi
JrNoriz710
Baron Samedi
16,471
657
5,307
5,098
17,911
10,698
0
3,129
14,782
28,812
0
W
Medusa
33,093
16,893
1,794
8,203
21,152
12,213
1,486
11,889
9,263
0
60,345
W
Gilgamesh
TruthUNnamed
Gilgamesh
9,204
1,407
763
2,069
24,923
28,227
29
10,007
14,916
176
14,884
W
7,932
518
2,089
994
9,732
4,920
1,847
7,016
2,716
18,724
0
L
Raijin
niandam
Raijin
13,407
1,018
1,007
5,983
19,444
9,306
0
4,834
14,610
27,482
0
L
Ravana
stevenJP22
Ravana
6,958
1,118
753
2,452
15,341
8,904
0
5,742
9,599
0
16,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,244
Gold Earned
53,461
182
Minions Killed
139
0
Camps Cleared
0
1,468,188
Distance Traveled
1,194,573
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,457
591
12
1
0
215,392
0
W
Bellona
13,169
823
23
1
0
354,041
1
L
Persephone
12,423
776
37
2
0
280,604
0
W
Baron Samedi
12,034
752
57
4
0
257,494
2
L
Baron Samedi
10,930
683
30
2
0
213,039
2
W
Medusa
12,346
772
55
3
0
277,473
0
W
Gilgamesh
11,360
710
23
1
0
303,840
0
W
Nox
11,335
708
24
2
0
275,340
0
L
Raijin
10,936
684
34
2
0
193,847
0
L
Ravana
9,715
607
26
2
0
291,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role