Player Matchup

Loki
Loki
ColeslawDE
Loki
Level 119
God Stats
1W - 2L
1,753 SR
Queue Stats
115W - 84L
1,584 Elo+
Party 2
Scylla
Scylla
GetOutMyWayLove
Scylla
Level 129
God Stats
1W - 3L
1,810 SR
Queue Stats
33W - 51L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
craisi
Kuzenbo
Level 124
God Stats
1W - 3L
1,544 SR
Queue Stats
139W - 104L
1,606 Elo+
Party 2
Team Averages
Level 124
1,702 SR
1,534 Elo+

VS

Team Averages
Level 119
1,537 SR
1,553 Elo+
Anubis
Anubis
GrayDaos
Anubis
Level 159
God Stats
3W - 3L
1,573 SR
Queue Stats
412W - 188L
1,718 Elo+
Party 1
Susano
Susano
ogzbrky
Susano
Level 38
God Stats
1W - 1L
1,307 SR
Queue Stats
2W - 3L
1,215 Elo+
Solo
Gilgamesh
Gilgamesh
v4ltzu16
Gilgamesh
Level 159
God Stats
26W - 5L
1,732 SR
Queue Stats
525W - 212L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 7 / 5
14,037
739
17,467
21,878
8,285
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 8 / 10
12,700
668
12,016
16,872
5,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
craisi
Kuzenbo
18
3 / 7 / 16
14,376
757
20,523
37,091
42,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GrayDaos
Anubis
19
6 / 6 / 11
14,860
782
23,267
22,841
12,358
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
ogzbrky
Susano
18
3 / 6 / 8
13,683
720
12,925
13,705
6,356
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
v4ltzu16
Gilgamesh
20
13 / 8 / 4
16,513
869
28,950
27,707
25,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
45
20
Kills
22
22
Deaths
20
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
12
7
5
2.07
L
5
8
10
1.25
W
Anubis
GrayDaos
Anubis
6
6
11
1.92
L
Kuzenbo
craisi
Kuzenbo
3
7
16
1.57
W
Susano
ogzbrky
Susano
3
6
8
1.17
W
Gilgamesh
v4ltzu16
Gilgamesh
13
8
4
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,006
Damage
65,142
75,841
Taken
64,253
56,520
Mitigated
43,918
8,468
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,467
3,458
0
250
21,878
8,285
866
6,652
14,645
0
53,883
L
12,016
713
0
250
16,872
5,440
320
6,536
9,890
26,194
0
W
Anubis
GrayDaos
Anubis
23,267
2,113
0
11,468
22,841
12,358
1,167
12,878
9,597
83,745
0
L
Kuzenbo
craisi
Kuzenbo
20,523
5,905
0
7,968
37,091
42,795
22
10,956
25,433
46,886
0
W
Susano
ogzbrky
Susano
12,925
2,993
0
440
13,705
6,356
0
6,783
6,892
0
34,896
W
Gilgamesh
v4ltzu16
Gilgamesh
28,950
8,120
0
4,415
27,707
25,204
98
12,514
14,670
175
57,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,113
Gold Earned
45,056
158
Minions Killed
222
8
Camps Cleared
9
903,473
Distance Traveled
849,771
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
14,037
739
59
3
5
313,983
0
L
Scylla
12,700
668
52
3
1
277,807
0
W
Anubis
14,860
782
121
6
7
274,425
5
L
Kuzenbo
14,376
757
47
2
2
311,683
1
W
Susano
13,683
720
45
2
1
265,863
1
W
Gilgamesh
16,513
869
56
3
1
309,483
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role