Player Matchup

Danzaburou
Danzaburou
TexturalSoda727
Danzaburou
Level 8
God Stats
1W - 5L
1,287 SR
Queue Stats
3W - 8L
1,145 Elo+
Party 1
Hera
Hera
ThanatosVeil
Hera
Level 123
God Stats
1W - 5L
1,249 SR
Queue Stats
47W - 62L
1,405 Elo+
Solo
Nemesis
Nemesis
iaqua1085
Nemesis
Level 88
God Stats
7W - 12L
1,354 SR
Queue Stats
168W - 181L
1,443 Elo+
Party 1
Team Averages
Level 73
1,297 SR
1,331 Elo+

VS

Team Averages
Level 62
1,654 SR
1,283 Elo+
Tsukuyomi
Tsukuyomi
Dewald06
Tsukuyomi
Level 40
God Stats
1W - 3L
1,530 SR
Queue Stats
4W - 14L
1,023 Elo+
Solo
Yu Huang
Yu Huang
Hazeonator1
Yu Huang
Level 57
God Stats
24W - 28L
1,602 SR
Queue Stats
171W - 239L
1,455 Elo+
Solo
Guan Yu
Guan Yu
Querchi
Guan Yu
Level 89
God Stats
2W - 0L
1,831 SR
Queue Stats
14W - 20L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TexturalSoda727
Danzaburou
12
0 / 4 / 2
8,247
550
9,123
13,868
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 2 / 0
9,424
628
15,624
10,572
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
iaqua1085
Nemesis
13
0 / 2 / 3
8,474
565
7,543
13,685
8,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dewald06
Tsukuyomi
13
0 / 3 / 4
8,509
567
4,570
11,720
4,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Hazeonator1
Yu Huang
16
4 / 0 / 4
10,745
716
17,357
11,396
5,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Querchi
Guan Yu
16
4 / 0 / 3
10,778
719
11,570
19,624
24,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
8
8
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dewald06
Tsukuyomi
0
3
4
0.67
W
Yu Huang
Hazeonator1
Yu Huang
4
0
4
6
W
Guan Yu
Querchi
Guan Yu
4
0
3
5.5
L
Danzaburou
TexturalSoda727
Danzaburou
0
4
2
0.25
L
3
2
0
1.5
L
Nemesis
iaqua1085
Nemesis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,290
Damage
33,497
38,125
Taken
42,740
16,886
Mitigated
33,695
9,475
Healing
17,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dewald06
Tsukuyomi
4,570
1,211
0
1,560
11,720
4,497
98
4,213
6,814
0
19,082
W
Yu Huang
Hazeonator1
Yu Huang
17,357
840
0
3,422
11,396
5,091
656
4,432
6,343
61,933
0
W
Guan Yu
Querchi
Guan Yu
11,570
963
4,182
8,069
19,624
24,107
253
6,220
12,301
0
32,808
L
Danzaburou
TexturalSoda727
Danzaburou
9,123
4,121
0
2,034
13,868
5,177
0
7,434
5,966
0
23,033
L
15,624
4,246
313
4,030
10,572
3,538
0
4,223
6,056
44,438
0
L
Nemesis
iaqua1085
Nemesis
7,543
1,402
0
3,098
13,685
8,171
0
5,124
8,094
0
28,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,145
Gold Earned
30,032
167
Minions Killed
172
5
Camps Cleared
8
749,368
Distance Traveled
870,395
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,509
567
24
2
1
286,781
0
W
Yu Huang
10,745
716
114
8
6
265,630
4
W
Guan Yu
10,778
719
34
2
1
317,984
2
L
Danzaburou
8,247
550
36
2
1
226,126
1
L
Hera
9,424
628
93
6
2
242,043
3
L
Nemesis
8,474
565
38
3
2
281,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role