Player Matchup

Jing Wei
Jing Wei
DalphinDz
Jing Wei
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,613 Elo+
Solo
Ymir
Ymir
HercsLeftNut
Ymir
Level 25
God Stats
5W - 1L
1,914 SR
Queue Stats
52W - 17L
1,757 Elo+
Party 1
Agni
Agni
Nicκ
Agni
Level 160
God Stats
3W - 4L
1,595 SR
Queue Stats
130W - 92L
1,664 Elo+
Party 1
Kali
Kali
SwEetCheeKs69042
Kali
Level 49
God Stats
8W - 0L
1,946 SR
Queue Stats
111W - 95L
1,576 Elo+
Solo
Osiris
Osiris
wadewilson2024
Osiris
Level 89
God Stats
8W - 5L
1,598 SR
Queue Stats
207W - 180L
1,588 Elo+
Solo
Team Averages
Level 93
1,710 SR
1,639 Elo+

VS

Team Averages
Level 55
1,545 SR
1,594 Elo+
Loki
Loki
BlackjackrushZz
Loki
Level 34
God Stats
3W - 3L
1,789 SR
Queue Stats
107W - 87L
1,698 Elo+
Solo
Ullr
Ullr
Hxshira
Ullr
Level 69
God Stats
3W - 6L
1,176 SR
Queue Stats
272W - 224L
1,598 Elo+
Party 2
Zeus
Zeus
LegendaryPR23
Zeus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 168L
1,555 Elo+
Party 2
Bellona
Bellona
tttiiitttooo
Bellona
Level 79
God Stats
25W - 27L
1,621 SR
Queue Stats
258W - 252L
1,540 Elo+
Party 2
Cupid
Cupid
xXRevaniteXx
Cupid
Level 22
God Stats
18W - 16L
1,639 SR
Queue Stats
45W - 36L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DalphinDz
Jing Wei
16
2 / 1 / 5
10,026
528
8,105
12,205
5,247
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 2 / 12
10,433
549
10,235
19,063
22,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Agni
Nicκ
Agni
17
6 / 2 / 8
10,647
560
19,154
10,982
5,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 4 / 6
11,517
606
11,973
20,403
11,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 4 / 6
9,815
517
10,040
21,016
24,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 2
10,303
542
8,450
16,830
7,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ullr
Hxshira
Ullr
16
2 / 4 / 5
10,478
551
15,197
14,756
8,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 6 / 5
8,494
447
10,693
10,175
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
tttiiitttooo
Bellona
12
1 / 7 / 2
8,170
430
4,880
20,646
22,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 0
8,603
453
3,478
15,442
5,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
27
Kills
12
13
Deaths
27
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
8
5
2
1.8
W
Jing Wei
DalphinDz
Jing Wei
2
1
5
4.5
W
7
2
12
6.5
L
Ullr
Hxshira
Ullr
2
4
5
1.13
L
0
6
5
0.42
W
Agni
Nicκ
Agni
6
2
8
5
W
8
4
6
2.75
L
Bellona
tttiiitttooo
Bellona
1
7
2
0.29
W
4
4
6
1.75
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,507
Damage
42,698
83,669
Taken
77,849
68,276
Mitigated
47,348
31,878
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,450
2,176
0
3,326
16,830
7,177
0
3,065
13,632
0
60,270
W
Jing Wei
DalphinDz
Jing Wei
8,105
5,323
0
6,486
12,205
5,247
3,187
1,056
11,075
0
79,110
W
10,235
2,636
287
5,229
19,063
22,488
120
4,472
14,037
38,722
2,776
L
Ullr
Hxshira
Ullr
15,197
4,993
0
2,341
14,756
8,459
378
2,592
12,096
0
70,352
L
10,693
688
0
500
10,175
3,850
108
6,842
3,085
60,697
0
W
Agni
Nicκ
Agni
19,154
3,350
0
4,727
10,982
5,147
228
3,047
7,717
90,565
2,033
W
11,973
6,051
0
8,714
20,403
11,345
93
1,317
18,942
0
84,140
L
Bellona
tttiiitttooo
Bellona
4,880
1,061
0
1,687
20,646
22,219
0
9,488
10,776
0
29,565
W
10,040
3,232
0
6,435
21,016
24,049
0
0
21,016
0
64,674
L
3,478
1,071
28
2,014
15,442
5,643
0
5,870
9,414
0
43,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,438
Gold Earned
46,048
576
Minions Killed
417
0
Camps Cleared
0
1,940,920
Distance Traveled
1,767,656
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,303
542
88
5
0
374,987
9
W
Jing Wei
10,026
528
154
8
0
381,678
6
W
Ymir
10,433
549
55
3
0
358,328
2
L
Ullr
10,478
551
111
6
0
354,679
3
L
Zeus
8,494
447
104
5
0
342,944
2
W
Agni
10,647
560
157
8
0
385,603
8
W
Kali
11,517
606
119
6
0
439,354
2
L
Bellona
8,170
430
40
2
0
344,734
7
W
Osiris
9,815
517
91
5
0
375,957
4
L
Cupid
8,603
453
74
4
0
350,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role