Player Matchup

Yu Huang
Yu Huang
DoritoBurrito2
Yu Huang
Level 142
God Stats
2W - 4L
1,509 SR
Queue Stats
146W - 143L
1,683 Elo+
Solo
Nemesis
Nemesis
Tichondrius515
Nemesis
Level 41
God Stats
4W - 4L
1,671 SR
Queue Stats
8W - 15L
1,394 Elo+
Solo
Horus
Horus
UgotRice
Horus
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 8L
1,528 Elo+
Solo
Team Averages
Level 109
1,560 SR
1,535 Elo+

VS

Team Averages
Level 63
1,450 SR
1,563 Elo+
Tyr
Tyr
DARKninja448
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
RoedynDaWiz
Izanami
Level 61
God Stats
1W - 0L
1,419 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
onearmjoe
Kuzenbo
Level 122
God Stats
2W - 3L
1,432 SR
Queue Stats
191W - 179L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
10 / 1 / 4
15,501
596
22,088
9,511
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 4 / 14
17,687
680
28,699
29,223
21,689
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
UgotRice
Horus
20
6 / 3 / 16
18,478
711
31,703
58,659
80,947
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 3
14,920
574
14,343
35,266
32,479
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
RoedynDaWiz
Izanami
18
1 / 14 / 2
14,800
569
22,280
34,509
13,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
onearmjoe
Kuzenbo
20
6 / 2 / 2
17,840
686
31,407
37,650
47,773
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
23
Kills
8
8
Deaths
23
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
7
3
0.36
L
Yu Huang
10
1
4
12
W
Izanami
RoedynDaWiz
Izanami
1
14
2
0.14
L
7
4
14
3.5
L
Horus
UgotRice
Horus
6
3
16
4.67
W
Kuzenbo
onearmjoe
Kuzenbo
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,490
Damage
68,030
97,393
Taken
107,425
107,759
Mitigated
93,781
51,091
Healing
13,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,343
5,434
0
1,357
35,266
32,479
1,102
5,471
28,991
26
49,394
L
Yu Huang
22,088
2,572
0
3,598
9,511
5,123
601
2,910
6,601
59,278
0
W
Izanami
RoedynDaWiz
Izanami
22,280
19,076
447
6,540
34,509
13,529
417
9,077
24,226
0
82,164
L
28,699
14,143
0
9,830
29,223
21,689
1,828
13,072
16,151
0
103,347
L
Horus
UgotRice
Horus
31,703
13,700
4,294
33,369
58,659
80,947
1,080
16,872
41,787
0
71,500
W
Kuzenbo
onearmjoe
Kuzenbo
31,407
10,038
0
4,882
37,650
47,773
48
7,156
29,059
79,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,666
Gold Earned
47,560
259
Minions Killed
237
11
Camps Cleared
6
1,153,089
Distance Traveled
1,194,995
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,920
574
53
2
1
426,719
1
L
Yu Huang
15,501
596
94
4
2
215,681
4
W
Izanami
14,800
569
108
4
0
325,033
4
L
Nemesis
17,687
680
111
4
8
477,149
0
L
Horus
18,478
711
54
2
1
460,259
5
W
Kuzenbo
17,840
686
76
3
5
443,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role