Player Matchup

Horus
Horus
AngryPeePee
Horus
Level 83
God Stats
7W - 17L
1,369 SR
Queue Stats
66W - 69L
1,477 Elo+
Party 3
Yemoja
Yemoja
Eufeme
Yemoja
Level 42
God Stats
14W - 22L
1,449 SR
Queue Stats
54W - 67L
1,424 Elo+
Party 3
Sol
Sol
Sowulskyx
Sol
Level 103
God Stats
16W - 8L
1,743 SR
Queue Stats
242W - 244L
1,512 Elo+
Party 3
Hera
Hera
dragonwalker02
Hera
Level 21
God Stats
1W - 2L
1,609 SR
Queue Stats
19W - 18L
1,477 Elo+
Party 4
Serqet
Serqet
iRekTi
Serqet
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,529 Elo+
Party 4
Team Averages
Level 72
1,534 SR
1,484 Elo+

VS

Team Averages
Level 78
1,593 SR
1,459 Elo+
Poseidon
Poseidon
ChaoticKasia
Poseidon
Level 160
God Stats
1W - 0L
1,942 SR
Queue Stats
6W - 7L
1,600 Elo+
Party 1
Fafnir
Fafnir
Mo0os
Fafnir
Level 101
God Stats
7W - 6L
1,538 SR
Queue Stats
15W - 16L
1,420 Elo+
Party 2
Apollo
Apollo
Perlenbacher
Apollo
Level 19
God Stats
8W - 7L
1,512 SR
Queue Stats
51W - 64L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
Renaldinh0
Gilgamesh
Level 86
God Stats
3W - 3L
1,475 SR
Queue Stats
334W - 363L
1,337 Elo+
Solo
Da Ji
Da Ji
ПисюкатыйКот
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,839
461
8,985
15,794
17,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Eufeme
Yemoja
11
1 / 3 / 1
7,906
465
2,433
12,488
9,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
2 / 3 / 1
8,453
497
10,711
17,881
6,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 6 / 0
7,963
468
4,113
12,545
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
iRekTi
Serqet
14
3 / 2 / 1
8,416
495
4,286
11,726
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChaoticKasia
Poseidon
17
7 / 2 / 3
10,646
626
14,933
8,064
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Mo0os
Fafnir
13
3 / 0 / 6
9,044
532
5,359
10,406
10,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
15
5 / 2 / 3
8,991
529
12,604
10,456
4,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Renaldinh0
Gilgamesh
14
1 / 3 / 4
8,426
496
5,995
14,719
10,467
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 1 / 4
8,611
507
7,347
17,796
7,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
8
Kills
19
19
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Poseidon
ChaoticKasia
Poseidon
7
2
3
4.25
L
Yemoja
Eufeme
Yemoja
1
3
1
0.5
W
Fafnir
Mo0os
Fafnir
3
0
6
6
W
Apollo
5
2
3
3.25
W
Gilgamesh
Renaldinh0
Gilgamesh
1
3
4
1
L
2
3
1
0.83
L
1
6
0
0.17
L
Serqet
iRekTi
Serqet
3
2
1
1.75
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,528
Damage
46,238
70,434
Taken
61,441
43,802
Mitigated
36,992
23,874
Healing
20,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,985
4,069
354
3,586
15,794
17,376
0
2,928
12,866
0
49,497
W
Poseidon
ChaoticKasia
Poseidon
14,933
2,428
0
1,018
8,064
3,249
1,469
3,115
4,734
104,640
0
L
Yemoja
Eufeme
Yemoja
2,433
701
3,384
2,443
12,488
9,412
524
6,286
6,202
15,943
0
W
Fafnir
Mo0os
Fafnir
5,359
1,135
471
4,583
10,406
10,722
236
3,017
7,389
16,687
0
W
Apollo
12,604
8,437
0
3,578
10,456
4,934
796
6,258
4,198
0
74,111
W
Gilgamesh
Renaldinh0
Gilgamesh
5,995
2,041
0
3,367
14,719
10,467
514
1,794
12,738
0
50,259
L
10,711
5,765
0
8,768
17,881
6,814
0
2,170
15,711
81,100
0
L
4,113
975
0
1,270
12,545
5,039
754
7,909
4,636
55,691
0
L
Serqet
iRekTi
Serqet
4,286
998
0
4,069
11,726
5,161
1,014
1,047
10,679
0
57,272
W
7,347
800
0
7,488
17,796
7,620
54
3,277
14,519
0
55,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,577
Gold Earned
45,718
417
Minions Killed
499
0
Camps Cleared
0
1,460,784
Distance Traveled
1,612,920
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,839
461
78
5
0
269,213
4
W
Poseidon
10,646
626
161
9
0
321,154
0
L
Yemoja
7,906
465
19
1
0
276,875
0
W
Fafnir
9,044
532
15
1
0
324,311
4
W
Apollo
8,991
529
137
8
0
327,363
2
W
Gilgamesh
8,426
496
100
6
0
307,447
10
L
Sol
8,453
497
124
7
0
280,844
4
L
Hera
7,963
468
103
6
0
268,201
3
L
Serqet
8,416
495
93
5
0
365,651
4
W
Da Ji
8,611
507
86
5
0
332,645
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role