Player Matchup

Khepri
Khepri
Alexkachu
Khepri
Level 101
God Stats
3W - 2L
1,382 SR
Queue Stats
182W - 129L
1,598 Elo+
Party 2
Fenrir
Fenrir
Axelh1
Fenrir
Level 99
God Stats
6W - 8L
1,644 SR
Queue Stats
156W - 119L
1,559 Elo+
Party 2
Pele
Pele
XxElCaNgg11
Pele
Level 50
God Stats
1W - 3L
1,614 SR
Queue Stats
77W - 58L
1,597 Elo+
Party 2
The Morrigan
The Morrigan
mmaannuu7
The Morrigan
Level 109
God Stats
4W - 6L
1,626 SR
Queue Stats
222W - 159L
1,550 Elo+
Party 2
Medusa
Medusa
srtovaillo2702
Medusa
Level 84
God Stats
5W - 3L
1,569 SR
Queue Stats
142W - 96L
1,564 Elo+
Party 2
Team Averages
Level 89
1,567 SR
1,574 Elo+

VS

Team Averages
Level 67
1,577 SR
1,514 Elo+
Artemis
Artemis
Dckscoper69
Artemis
Level 82
God Stats
6W - 8L
1,400 SR
Queue Stats
219W - 218L
1,515 Elo+
Party 3
Cthulhu
Cthulhu
Molloy15
Cthulhu
Level 29
God Stats
2W - 0L
1,770 SR
Queue Stats
68W - 77L
1,431 Elo+
Party 3
Poseidon
Poseidon
TopGG3303
Poseidon
Level 28
God Stats
7W - 1L
1,914 SR
Queue Stats
82W - 54L
1,646 Elo+
Party 1
Mercury
Mercury
vctorvidess
Mercury
Level 45
God Stats
1W - 0L
1,301 SR
Queue Stats
49W - 57L
1,383 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xhino125
Ah Muzen Cab
Level 151
God Stats
2W - 3L
1,500 SR
Queue Stats
148W - 112L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alexkachu
Khepri
15
1 / 7 / 7
10,578
423
10,513
33,464
53,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Axelh1
Fenrir
16
5 / 5 / 3
11,481
459
8,537
24,115
12,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 4 / 7
12,724
509
15,553
26,769
21,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
mmaannuu7
The Morrigan
19
3 / 7 / 5
12,099
484
22,112
14,199
7,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 7 / 4
12,818
513
12,857
27,492
13,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dckscoper69
Artemis
20
9 / 2 / 7
14,065
563
27,631
16,769
8,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Molloy15
Cthulhu
20
4 / 3 / 17
13,759
550
16,928
24,969
24,140
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
TopGG3303
Poseidon
20
10 / 4 / 7
14,597
584
33,385
19,196
8,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
vctorvidess
Mercury
20
6 / 5 / 5
14,042
562
11,505
22,845
10,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
xhino125
Ah Muzen Cab
20
1 / 1 / 16
13,861
554
11,607
15,652
18,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
15
Kills
30
30
Deaths
15
26
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Khepri
Alexkachu
Khepri
1
7
7
0.64
L
Fenrir
Axelh1
Fenrir
5
5
3
1.3
W
Artemis
Dckscoper69
Artemis
9
2
7
6.25
W
Cthulhu
Molloy15
Cthulhu
4
3
17
4.17
W
Poseidon
TopGG3303
Poseidon
10
4
7
3.38
L
3
4
7
1.63
L
The Morrigan
mmaannuu7
The Morrigan
3
7
5
0.79
L
3
7
4
0.71
W
Mercury
vctorvidess
Mercury
6
5
5
1.7
W
Ah Muzen Cab
xhino125
Ah Muzen Cab
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,572
Damage
101,056
126,039
Taken
99,431
107,658
Mitigated
70,699
31,388
Healing
32,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Alexkachu
Khepri
10,513
744
602
3,974
33,464
53,071
0
16,050
17,414
40,804
5,873
L
Fenrir
Axelh1
Fenrir
8,537
2,140
0
6,061
24,115
12,204
0
8,337
15,778
0
72,261
W
Artemis
Dckscoper69
Artemis
27,631
15,354
0
7,631
16,769
8,899
2,573
2,039
14,730
0
122,020
W
Cthulhu
Molloy15
Cthulhu
16,928
3,019
631
11,536
24,969
24,140
297
9,941
15,028
60,725
1,711
W
Poseidon
TopGG3303
Poseidon
33,385
5,093
0
4,180
19,196
8,792
390
8,717
10,479
166,116
381
L
15,553
2,031
0
7,982
26,769
21,129
0
8,598
18,171
0
107,757
L
The Morrigan
mmaannuu7
The Morrigan
22,112
3,314
0
1,684
14,199
7,631
0
9,133
4,893
101,789
1,766
L
12,857
5,689
756
10,329
27,492
13,623
366
7,369
20,123
0
106,318
W
Mercury
vctorvidess
Mercury
11,505
7,231
0
1,551
22,845
10,783
0
7,761
15,084
0
131,669
W
Ah Muzen Cab
xhino125
Ah Muzen Cab
11,607
5,491
0
6,489
15,652
18,085
3,014
3,186
12,466
0
126,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,700
Gold Earned
70,324
706
Minions Killed
805
0
Camps Cleared
0
2,243,480
Distance Traveled
2,400,424
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,578
423
30
1
0
417,552
0
L
Fenrir
11,481
459
105
4
0
465,265
2
W
Artemis
14,065
563
137
5
0
466,192
1
W
Cthulhu
13,759
550
102
4
0
450,694
0
W
Poseidon
14,597
584
196
8
0
486,137
6
L
Pele
12,724
509
211
8
0
501,232
3
L
The Morrigan
12,099
484
184
7
0
424,950
3
L
Medusa
12,818
513
176
7
0
434,481
1
W
Mercury
14,042
562
179
7
0
549,122
1
W
Ah Muzen Cab
13,861
554
191
8
0
448,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role