Player Matchup

Apollo
Apollo
BackstreetCois
Apollo
Level 67
God Stats
1W - 1L
1,345 SR
Queue Stats
62W - 53L
1,596 Elo+
Party 1
Gilgamesh
Gilgamesh
BriddleYums
Gilgamesh
Level 27
God Stats
7W - 4L
1,602 SR
Queue Stats
43W - 35L
1,569 Elo+
Party 1
Hel
Hel
Xeroxies3
Hel
Level 46
God Stats
1W - 1L
1,316 SR
Queue Stats
18W - 17L
1,535 Elo+
Party 1
Team Averages
Level 47
1,421 SR
1,567 Elo+

VS

Team Averages
Level 64
1,336 SR
1,493 Elo+
Medusa
Medusa
GameIegend
Medusa
Level 46
God Stats
0W - 2L
1,268 SR
Queue Stats
69W - 100L
1,344 Elo+
Solo
Artio
Artio
ThatOneHomieG
Artio
Level 69
God Stats
0W - 3L
1,179 SR
Queue Stats
128W - 105L
1,579 Elo+
Party 2
Aphrodite
Aphrodite
blackbird_flying
Aphrodite
Level 78
God Stats
15W - 15L
1,559 SR
Queue Stats
98W - 104L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 4
11,531
769
32,503
17,623
8,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gilgamesh
BriddleYums
Gilgamesh
15
4 / 1 / 7
11,504
767
11,140
17,123
15,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 6
8,854
590
4,552
10,235
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GameIegend
Medusa
13
1 / 6 / 2
9,480
632
12,994
16,214
8,398
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 1
9,124
608
16,098
24,484
31,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Aphrodite
13
0 / 4 / 3
8,922
595
7,517
17,432
20,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
3
3
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
Gilgamesh
BriddleYums
Gilgamesh
4
1
7
7.5
L
Medusa
GameIegend
Medusa
1
6
2
0.33
L
2
2
1
1.25
W
0
2
6
1.5
L
Aphrodite
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,195
Damage
36,609
44,981
Taken
58,130
29,036
Mitigated
60,601
21,748
Healing
28,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,503
21,609
0
5,309
17,623
8,546
1,224
9,701
7,922
0
74,173
W
Gilgamesh
BriddleYums
Gilgamesh
11,140
3,298
2,767
3,730
17,123
15,542
0
7,473
9,650
0
25,994
L
Medusa
GameIegend
Medusa
12,994
5,527
0
2,773
16,214
8,398
1,125
1,287
14,927
0
40,154
L
16,098
2,825
3,121
10,369
24,484
31,445
50
2,526
21,958
36,031
0
W
4,552
159
4,978
4,964
10,235
4,948
126
6,998
3,237
20,613
0
L
Aphrodite
7,517
313
5,914
6,517
17,432
20,758
0
1,462
15,970
27,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,889
Gold Earned
27,526
147
Minions Killed
147
5
Camps Cleared
7
853,731
Distance Traveled
848,924
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,531
769
100
7
1
268,592
4
W
Gilgamesh
11,504
767
16
1
0
304,647
2
L
Medusa
9,480
632
68
5
1
259,794
3
L
Artio
9,124
608
34
2
6
309,663
0
W
Hel
8,854
590
31
2
4
280,492
4
L
Aphrodite
8,922
595
45
3
0
279,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role