Player Matchup

Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BroccX99
Sol
Level 57
God Stats
11W - 6L
1,530 SR
Queue Stats
100W - 108L
1,278 Elo+
Party 1
Cupid
Cupid
E1TripaSecaPR
Cupid
Level 121
God Stats
143W - 142L
1,461 SR
Queue Stats
324W - 360L
1,337 Elo+
Party 1
Nemesis
Nemesis
MasterBeatty
Nemesis
Level 101
God Stats
1W - 3L
1,388 SR
Queue Stats
98W - 115L
1,282 Elo+
Solo
Ra
Ra
jgalaniz87
Ra
Level 84
God Stats
188W - 210L
1,473 SR
Queue Stats
396W - 418L
1,333 Elo+
Party 2
Team Averages
Level 89
1,470 SR
1,346 Elo+

VS

Team Averages
Level 72
1,387 SR
1,342 Elo+
Poseidon
Poseidon
The_Reven1702
Poseidon
Level 67
God Stats
3W - 0L
1,514 SR
Queue Stats
230W - 246L
1,354 Elo+
Solo
Bellona
Bellona
XxxApolis416
Bellona
Level 74
God Stats
1W - 3L
1,033 SR
Queue Stats
265W - 280L
1,332 Elo+
Solo
Shiva
Shiva
claudiareboucas2
Shiva
Level 64
God Stats
23W - 19L
1,452 SR
Queue Stats
136W - 140L
1,364 Elo+
Party 3
Anubis
Anubis
escarrace 2
Anubis
Level 34
God Stats
15W - 14L
1,407 SR
Queue Stats
18W - 21L
1,286 Elo+
Solo
Hades
Hades
juniorcabcrv
Hades
Level 121
God Stats
161W - 134L
1,530 SR
Queue Stats
202W - 204L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 4 / 1
9,110
506
6,871
18,925
15,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
0 / 3 / 1
6,326
351
5,756
6,208
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 5 / 2
8,300
461
8,211
11,507
3,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
MasterBeatty
Nemesis
12
2 / 7 / 1
8,068
448
7,178
19,597
7,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 4 / 2
8,625
479
10,626
11,504
5,303
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
The_Reven1702
Poseidon
14
4 / 3 / 3
8,613
479
6,888
10,259
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
XxxApolis416
Bellona
13
2 / 1 / 5
7,934
441
6,111
12,693
7,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
4 / 1 / 11
7,955
442
9,781
16,969
15,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
14
3 / 0 / 9
8,506
473
6,795
6,652
3,422
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
10 / 2 / 6
9,503
528
16,748
15,097
8,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
23
23
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
1
0.63
L
0
3
1
0.17
L
1
5
2
0.4
L
Nemesis
MasterBeatty
Nemesis
2
7
1
0.36
W
Poseidon
The_Reven1702
Poseidon
4
3
3
1.83
W
Bellona
XxxApolis416
Bellona
2
1
5
4.5
W
4
1
11
9.5
W
Anubis
3
0
9
7.5
L
2
4
2
0.75
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,642
Damage
46,323
67,741
Taken
61,670
33,902
Mitigated
39,727
16,931
Healing
20,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,871
695
76
8,657
18,925
15,329
516
7,340
11,585
197
59,354
L
5,756
1,570
0
1,199
6,208
2,023
0
2,639
3,569
18,846
2,482
L
8,211
3,777
98
1,140
11,507
3,580
1,500
4,362
7,145
0
53,974
L
Nemesis
MasterBeatty
Nemesis
7,178
3,110
0
2,646
19,597
7,667
397
8,580
11,017
0
44,691
W
Poseidon
The_Reven1702
Poseidon
6,888
1,259
0
520
10,259
4,029
0
3,170
7,089
58,798
0
W
Bellona
XxxApolis416
Bellona
6,111
674
0
4,747
12,693
7,784
1,169
1,373
10,960
0
41,670
W
9,781
1,382
1,455
2,973
16,969
15,750
1,065
4,276
12,555
0
34,282
W
Anubis
6,795
115
1,219
958
6,652
3,422
1,328
2,390
4,262
44,424
0
L
10,626
336
161
2,954
11,504
5,303
654
7,510
3,994
63,111
0
W
16,748
597
1,785
6,768
15,097
8,742
1,844
4,696
10,111
56,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,429
Gold Earned
42,511
372
Minions Killed
359
0
Camps Cleared
0
1,556,056
Distance Traveled
1,655,895
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,110
506
103
6
0
312,132
1
L
Sol
6,326
351
29
2
0
213,644
2
L
Cupid
8,300
461
88
5
0
315,066
0
L
Nemesis
8,068
448
60
3
0
368,840
7
W
Poseidon
8,613
479
102
6
0
325,373
1
W
Bellona
7,934
441
59
3
0
349,182
1
W
Shiva
7,955
442
41
2
0
350,416
0
W
Anubis
8,506
473
70
4
0
319,978
0
L
Ra
8,625
479
92
5
0
346,374
4
W
Hades
9,503
528
87
5
0
310,946
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role