Player Matchup

Medusa
Medusa
Arguous
Medusa
Level 106
God Stats
8W - 10L
1,488 SR
Queue Stats
88W - 95L
1,461 Elo+
Party 1
Athena
Athena
KillianShields
Athena
Level 124
God Stats
5W - 8L
1,487 SR
Queue Stats
140W - 149L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
ToscoFM
Heimdallr
Level 119
God Stats
13W - 7L
1,123 SR
Queue Stats
156W - 133L
1,486 Elo+
Party 3
Chaac
Chaac
Xx70killer_xX
Chaac
Level 129
God Stats
3W - 6L
1,178 SR
Queue Stats
93W - 108L
1,383 Elo+
Party 3
Agni
Agni
saaarky
Agni
Level 109
God Stats
10W - 12L
1,517 SR
Queue Stats
411W - 447L
1,501 Elo+
Solo
Team Averages
Level 117
1,359 SR
1,464 Elo+

VS

Team Averages
Level 112
1,576 SR
1,507 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Chantlex
Janus
Level 160
God Stats
2W - 4L
1,579 SR
Queue Stats
84W - 67L
1,510 Elo+
Solo
Cernunnos
Cernunnos
Kuramaxx
Cernunnos
Level 85
God Stats
15W - 11L
1,621 SR
Queue Stats
151W - 157L
1,509 Elo+
Party 2
Mulan
Mulan
OrochimaruSensei
Mulan
Level 86
God Stats
14W - 18L
1,496 SR
Queue Stats
151W - 157L
1,509 Elo+
Party 2
Ymir
Ymir
Tonayr02
Ymir
Level 102
God Stats
21W - 10L
1,684 SR
Queue Stats
292W - 300L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arguous
Medusa
10
4 / 0 / 1
5,865
652
2,368
5,031
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 1
5,064
563
1,882
5,343
2,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
ToscoFM
Heimdallr
10
1 / 0 / 0
5,142
571
5,166
3,980
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 3
5,662
629
5,911
8,635
4,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
saaarky
Agni
10
0 / 0 / 1
5,605
623
2,007
2,420
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 1 / 2
5,080
564
3,990
8,284
2,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Chantlex
Janus
9
0 / 1 / 0
5,054
562
987
5,243
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Kuramaxx
Cernunnos
4
0 / 0 / 0
3,709
412
2,216
1,744
419
Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 4 / 0
5,883
654
4,730
8,736
4,675
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
8
0 / 0 / 0
4,654
517
1,179
7,044
2,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
3
3
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
2
1
W
Medusa
Arguous
Medusa
4
0
1
4.5
L
Janus
Chantlex
Janus
0
1
0
0
W
0
0
1
0.5
L
Cernunnos
Kuramaxx
Cernunnos
0
0
0
0
L
3
4
0
0.75
L
Ymir
0
0
0
0
W
Heimdallr
ToscoFM
Heimdallr
1
0
0
1
W
1
3
3
0.83
W
Agni
saaarky
Agni
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,334
Damage
13,102
25,409
Taken
31,051
10,400
Mitigated
12,597
8,914
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,990
2,064
0
1,309
8,284
2,737
24
257
8,027
0
37,814
W
Medusa
Arguous
Medusa
2,368
947
0
640
5,031
1,647
0
0
5,031
0
29,336
L
Janus
Chantlex
Janus
987
46
0
1,390
5,243
1,822
0
1,933
3,310
32,942
0
W
1,882
717
124
2,521
5,343
2,447
0
666
4,677
13,682
4,473
L
Cernunnos
Kuramaxx
Cernunnos
2,216
1,555
0
695
1,744
419
0
461
1,283
0
11,391
L
4,730
1,161
0
2,248
8,736
4,675
0
0
8,736
0
35,096
L
Ymir
1,179
375
961
1,672
7,044
2,944
0
970
6,074
16,646
0
W
Heimdallr
ToscoFM
Heimdallr
5,166
2,994
0
2,082
3,980
1,403
23
513
3,467
0
40,700
W
5,911
1,932
0
2,947
8,635
4,085
0
0
8,635
0
36,978
W
Agni
saaarky
Agni
2,007
222
0
600
2,420
818
0
897
1,433
38,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,338
Gold Earned
24,380
312
Minions Killed
272
0
Camps Cleared
0
887,097
Distance Traveled
856,488
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,080
564
68
8
0
262,999
1
W
Medusa
5,865
652
54
6
0
209,517
3
L
Janus
5,054
562
74
8
0
181,911
4
W
Athena
5,064
563
39
4
0
175,675
3
L
Cernunnos
3,709
412
22
2
0
60,931
0
L
Mulan
5,883
654
82
9
0
178,148
1
L
Ymir
4,654
517
26
3
0
172,499
2
W
Heimdallr
5,142
571
68
8
0
151,015
1
W
Chaac
5,662
629
69
8
0
165,184
2
W
Agni
5,605
623
82
9
0
185,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role