Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
IFoXyFoxI
Sylvanus
Level 127
God Stats
2W - 1L
1,394 SR
Queue Stats
126W - 131L
1,448 Elo+
Solo
Neith
Neith
JAG2711
Neith
Level 104
God Stats
1W - 1L
1,174 SR
Queue Stats
47W - 42L
1,444 Elo+
Party 2
Da Ji
Da Ji
Kickapoo92
Da Ji
Level 99
God Stats
2W - 2L
1,502 SR
Queue Stats
67W - 79L
1,379 Elo+
Solo
Baba Yaga
Baba Yaga
sweeneytom1
Baba Yaga
Level 45
God Stats
1W - 0L
1,293 SR
Queue Stats
10W - 11L
1,387 Elo+
Party 2
Team Averages
Level 99
1,373 SR
1,432 Elo+

VS

Team Averages
Level 97
1,470 SR
1,419 Elo+
Susano
Susano
Blocherinho
Susano
Level 69
God Stats
2W - 3L
1,515 SR
Queue Stats
127W - 112L
1,446 Elo+
Party 1
Achilles
Achilles
Legion89polska
Achilles
Level 103
God Stats
6W - 11L
1,345 SR
Queue Stats
488W - 501L
1,391 Elo+
Solo
Da Ji
Da Ji
RealGalli
Da Ji
Level 103
God Stats
1W - 2L
1,490 SR
Queue Stats
74W - 71L
1,388 Elo+
Party 1
Chang'e
Chang'e
SaintCooks10
Chang'e
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 84L
1,437 Elo+
Party 1
Cabrakan
Cabrakan
janjuto
Cabrakan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
7 / 1 / 18
13,194
825
17,682
23,262
36,668
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
IFoXyFoxI
Sylvanus
17
3 / 3 / 17
11,112
695
13,282
24,421
33,044
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
JAG2711
Neith
20
7 / 3 / 15
12,632
790
29,768
17,592
12,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
15
5 / 10 / 10
10,917
682
9,815
18,639
10,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
sweeneytom1
Baba Yaga
20
8 / 3 / 17
12,244
765
23,429
18,870
13,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
5 / 3 / 8
10,822
676
17,074
15,530
7,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
16
2 / 8 / 10
9,471
592
11,183
26,510
28,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
RealGalli
Da Ji
17
8 / 7 / 7
10,892
681
18,115
18,140
9,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
SaintCooks10
Chang'e
18
3 / 5 / 12
10,391
649
18,555
20,263
8,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
janjuto
Cabrakan
17
2 / 7 / 13
10,034
627
8,603
24,388
35,085
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
70
30
Kills
20
20
Deaths
30
77
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
1
18
16
L
Susano
5
3
8
3
W
Sylvanus
IFoXyFoxI
Sylvanus
3
3
17
3.83
W
Neith
JAG2711
Neith
7
3
15
4.83
W
Da Ji
5
10
10
1
L
Achilles
2
8
10
0.88
L
Da Ji
RealGalli
Da Ji
8
7
7
1.64
L
Chang'e
SaintCooks10
Chang'e
3
5
12
1.8
L
Cabrakan
janjuto
Cabrakan
2
7
13
1.21
W
Baba Yaga
sweeneytom1
Baba Yaga
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,976
Damage
73,530
102,784
Taken
104,831
105,981
Mitigated
89,331
43,121
Healing
33,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
17,682
4,370
1,755
3,167
23,262
36,668
250
5,089
17,809
46,753
0
L
Susano
17,074
1,293
1,685
1,287
15,530
7,255
0
8,387
7,143
0
36,218
W
Sylvanus
IFoXyFoxI
Sylvanus
13,282
2,899
11,606
10,289
24,421
33,044
947
6,932
17,230
21,374
0
W
Neith
JAG2711
Neith
29,768
11,415
1,358
4,811
17,592
12,254
3,198
4,323
13,179
0
60,169
W
Da Ji
9,815
1,879
1,421
1,477
18,639
10,699
1,577
5,217
13,102
0
16,671
L
Achilles
11,183
3,101
2,365
5,815
26,510
28,963
0
13,614
12,896
0
16,600
L
Da Ji
RealGalli
Da Ji
18,115
2,520
776
1,143
18,140
9,570
0
8,903
9,237
0
28,406
L
Chang'e
SaintCooks10
Chang'e
18,555
1,669
11,498
8,309
20,263
8,458
0
11,679
8,584
36,595
0
L
Cabrakan
janjuto
Cabrakan
8,603
947
0
878
24,388
35,085
0
11,810
12,578
22,834
0
W
Baba Yaga
sweeneytom1
Baba Yaga
23,429
2,619
1,194
6,043
18,870
13,316
1,957
5,597
13,138
41,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,099
Gold Earned
51,610
152
Minions Killed
148
0
Camps Cleared
0
1,424,260
Distance Traveled
1,317,851
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,194
825
47
3
0
303,532
1
L
Susano
10,822
676
49
3
0
312,060
0
W
Sylvanus
11,112
695
12
1
0
263,867
1
W
Neith
12,632
790
61
4
0
303,774
0
W
Da Ji
10,917
682
8
1
0
250,161
0
L
Achilles
9,471
592
5
0
0
259,457
0
L
Da Ji
10,892
681
16
1
0
251,627
0
L
Chang'e
10,391
649
47
3
0
273,953
0
L
Cabrakan
10,034
627
31
2
0
220,754
0
W
Baba Yaga
12,244
765
24
2
0
302,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role