Player Matchup

Ishtar
Ishtar
Bilbotoll
Ishtar
Level 57
God Stats
8W - 13L
1,389 SR
Queue Stats
25W - 32L
1,318 Elo+
Solo
Achilles
Achilles
DEICIED4Hanibal
Achilles
Level 143
God Stats
9W - 11L
1,442 SR
Queue Stats
214W - 201L
1,459 Elo+
Solo
Fenrir
Fenrir
Duddo Uzumaki
Fenrir
Level 88
God Stats
3W - 2L
1,392 SR
Queue Stats
35W - 38L
1,317 Elo+
Solo
Anhur
Anhur
SPARTAN OO2
Anhur
Level 67
God Stats
25W - 32L
1,367 SR
Queue Stats
256W - 291L
1,314 Elo+
Solo
Sol
Sol
jkabz
Sol
Level 105
God Stats
6W - 4L
1,353 SR
Queue Stats
240W - 233L
1,401 Elo+
Solo
Team Averages
Level 92
1,388 SR
1,362 Elo+

VS

Team Averages
Level 79
1,448 SR
1,327 Elo+
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 149
God Stats
561W - 586L
1,471 SR
Queue Stats
599W - 643L
1,354 Elo+
Solo
Cernunnos
Cernunnos
ForsaknElder
Cernunnos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,191 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hxytu
Tsukuyomi
Level 61
God Stats
2W - 5L
1,306 SR
Queue Stats
104W - 133L
1,349 Elo+
Party 1
Cerberus
Cerberus
Puffingtion
Cerberus
Level 69
God Stats
23W - 20L
1,462 SR
Queue Stats
107W - 140L
1,239 Elo+
Party 1
Thanatos
Thanatos
Sir-_-Oskiana
Thanatos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bilbotoll
Ishtar
10
2 / 1 / 2
6,276
571
3,990
5,463
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
9
0 / 1 / 0
5,724
520
3,596
10,821
7,829
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 0 / 2
5,567
506
2,000
7,782
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
4 / 0 / 2
6,271
570
5,630
7,058
2,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
jkabz
Sol
11
3 / 0 / 1
6,996
636
2,694
3,989
1,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,202
564
6,023
4,347
1,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
ForsaknElder
Cernunnos
9
0 / 2 / 1
5,592
508
3,683
5,437
1,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Hxytu
Tsukuyomi
8
1 / 3 / 0
5,507
501
4,815
9,570
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
Puffingtion
Cerberus
6
0 / 1 / 0
4,681
426
1,003
6,676
2,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Sir-_-Oskiana
Thanatos
6
0 / 3 / 1
4,614
419
1,201
4,495
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
2
2
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Bilbotoll
Ishtar
2
1
2
3
W
Achilles
0
1
0
0
W
0
0
2
1
L
1
0
0
1
L
Cernunnos
ForsaknElder
Cernunnos
0
2
1
0.25
L
Tsukuyomi
Hxytu
Tsukuyomi
1
3
0
0.33
L
Cerberus
Puffingtion
Cerberus
0
1
0
0
W
4
0
2
5
L
Thanatos
Sir-_-Oskiana
Thanatos
0
3
1
0.17
W
Sol
jkabz
Sol
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,910
Damage
16,725
35,113
Taken
30,525
16,454
Mitigated
10,050
13,292
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Bilbotoll
Ishtar
3,990
2,251
0
1,988
5,463
1,915
0
392
5,071
0
37,812
W
Achilles
3,596
582
0
3,360
10,821
7,829
0
4,464
6,357
0
37,805
W
2,000
613
0
5,215
7,782
2,773
0
771
7,011
0
26,525
L
6,023
3,716
0
3,072
4,347
1,579
776
220
4,127
45,777
0
L
Cernunnos
ForsaknElder
Cernunnos
3,683
1,200
0
1,199
5,437
1,287
0
80
5,357
0
35,283
L
Tsukuyomi
Hxytu
Tsukuyomi
4,815
994
0
3,248
9,570
3,096
0
1,064
8,506
0
30,111
L
Cerberus
Puffingtion
Cerberus
1,003
123
0
2,372
6,676
2,252
0
0
6,676
9,992
0
W
5,630
3,046
0
780
7,058
2,402
1,442
949
6,109
0
37,901
L
Thanatos
Sir-_-Oskiana
Thanatos
1,201
232
0
2,337
4,495
1,836
322
972
3,523
0
13,141
W
Sol
jkabz
Sol
2,694
1,102
0
1,949
3,989
1,535
1,699
450
3,539
37,123
4,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,834
Gold Earned
26,596
330
Minions Killed
216
0
Camps Cleared
0
1,033,747
Distance Traveled
1,008,070
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,276
571
64
6
0
204,144
3
W
Achilles
5,724
520
64
6
0
214,704
2
W
Fenrir
5,567
506
64
6
0
228,355
0
L
Nu Wa
6,202
564
58
5
0
192,795
5
L
Cernunnos
5,592
508
56
5
0
214,886
7
L
Tsukuyomi
5,507
501
53
5
0
228,472
0
L
Cerberus
4,681
426
23
2
0
141,304
0
W
Anhur
6,271
570
66
6
0
175,930
3
L
Thanatos
4,614
419
26
2
0
230,613
5
W
Sol
6,996
636
72
7
0
210,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role