Player Matchup

Baron Samedi
Baron Samedi
Masters
CactusChime
Baron Samedi
Masters
Level 154
God Stats
11W - 5L
1,705 SR
Queue Stats
206W - 187L
2,300 MMR
Solo
Vulcan
Vulcan
Masters
CapitalOBeats
Vulcan
Masters
Level 158
God Stats
22W - 21L
1,565 SR
Queue Stats
596W - 606L
2,178 MMR
Solo
King Arthur
King Arthur
Masters
Luminaray
King Arthur
Masters
Level 160
God Stats
45W - 25L
1,733 SR
Queue Stats
283W - 261L
2,633 MMR
Solo
Skadi
Skadi
Diamond IV
Reizd
Skadi
Diamond IV
Level 129
God Stats
3W - 0L
1,849 SR
Queue Stats
151W - 129L
2,150 MMR
Party 2
Awilix
Awilix
Diamond III
Zaales
Awilix
Diamond III
Level 152
God Stats
13W - 5L
1,767 SR
Queue Stats
151W - 129L
2,194 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,724 SR
2,291 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,608 SR
2,067 MMR
Nike
Nike
Masters
 
Nike
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Masters
BUGspitting
Poseidon
Masters
Level 141
God Stats
3W - 2L
1,805 SR
Queue Stats
497W - 491L
2,563 MMR
Party 1
Geb
Geb
Platinum II
Ninja Potato TV
Geb
Platinum II
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,862 MMR
Solo
Izanami
Izanami
Platinum III
Seahawker562
Izanami
Platinum III
Level 160
God Stats
8W - 12L
1,554 SR
Queue Stats
932W - 938L
1,793 MMR
Solo
Bakasura
Bakasura
Diamond I
liquidshadanka
Bakasura
Diamond I
Level 148
God Stats
1W - 3L
1,680 SR
Queue Stats
72W - 54L
2,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CactusChime
Baron Samedi
18
5 / 2 / 10
13,331
580
9,877
18,471
18,614
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
5 / 2 / 12
13,834
601
22,733
12,824
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Luminaray
King Arthur
18
2 / 5 / 4
13,007
566
22,613
30,900
34,588
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
Reizd
Skadi
20
2 / 1 / 4
13,782
599
7,308
9,939
3,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
Zaales
Awilix
20
9 / 1 / 11
14,468
629
18,922
16,876
8,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AtlasCabrakanLokiKhepri

VS

Bans
KaliSusanoZhong KuiAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
2 / 7 / 4
10,054
437
12,952
32,347
20,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
BUGspitting
Poseidon
17
2 / 7 / 1
10,724
466
11,998
16,665
6,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 5
8,825
384
3,969
12,980
9,134
Izanami
Seahawker562
Izanami
18
1 / 4 / 0
11,756
511
8,199
18,339
9,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
20
6 / 5 / 1
12,521
544
11,781
27,301
14,353
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
23
Kills
11
11
Deaths
24
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
7
4
0.57
L
Poseidon
BUGspitting
Poseidon
2
7
1
0.36
W
Baron Samedi
CactusChime
Baron Samedi
5
2
10
5
W
5
2
12
5.5
W
King Arthur
Luminaray
King Arthur
2
5
4
0.8
L
0
1
5
2.5
W
Skadi
Reizd
Skadi
2
1
4
4
L
Izanami
Seahawker562
Izanami
1
4
0
0.25
W
Awilix
Zaales
Awilix
9
1
11
14.5
L
Bakasura
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,453
Damage
48,899
89,010
Taken
107,632
71,043
Mitigated
59,968
29,269
Healing
20,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
12,952
4,178
0
9,306
32,347
20,772
170
8,101
24,246
0
66,662
L
Poseidon
BUGspitting
Poseidon
11,998
1,145
0
941
16,665
6,694
24
5,800
10,865
101,008
0
W
Baron Samedi
CactusChime
Baron Samedi
9,877
716
1,578
6,683
18,471
18,614
442
2,235
15,821
55,809
0
W
22,733
8,844
215
5,035
12,824
5,758
2,223
2,615
9,729
117,892
974
W
King Arthur
Luminaray
King Arthur
22,613
3,738
0
9,631
30,900
34,588
340
4,979
24,754
466
99,890
L
3,969
781
0
2,670
12,980
9,134
0
5,747
7,233
15,457
1,710
W
Skadi
Reizd
Skadi
7,308
2,354
0
2,465
9,939
3,937
12,122
3,089
6,850
0
127,752
L
Izanami
Seahawker562
Izanami
8,199
4,639
0
3,091
18,339
9,015
1,811
6,485
11,854
0
123,793
W
Awilix
Zaales
Awilix
18,922
7,825
0
3,662
16,876
8,146
6,630
5,495
10,812
0
136,852
L
Bakasura
11,781
6,622
0
4,905
27,301
14,353
844
6,792
20,509
0
114,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,422
Gold Earned
53,880
732
Minions Killed
701
0
Camps Cleared
0
2,356,636
Distance Traveled
2,054,102
37
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,054
437
107
5
0
400,777
2
L
Poseidon
10,724
466
153
7
0
467,295
3
W
Baron Samedi
13,331
580
81
4
0
432,963
11
W
Vulcan
13,834
601
160
7
0
480,463
9
W
King Arthur
13,007
566
159
7
0
462,927
7
L
Geb
8,825
384
29
1
0
346,813
7
W
Skadi
13,782
599
193
8
0
459,091
5
L
Izanami
11,756
511
215
9
0
374,217
5
W
Awilix
14,468
629
139
6
0
521,192
5
L
Bakasura
12,521
544
197
9
0
465,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role