Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Jinkaishi
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Poseidon
Poseidon
piscoloko
Poseidon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 29
1,500 SR
1,500 Elo+

VS

Team Averages
Level 105
1,613 SR
1,458 Elo+
Scylla
Scylla
 
Scylla
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
E U FENRAS
Cerberus
Level 17
God Stats
6W - 1L
1,840 SR
Queue Stats
10W - 15L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
0 / 6 / 0
5,778
578
2,471
8,993
2,372
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Jinkaishi
Cthulhu
10
0 / 2 / 0
6,571
657
4,286
11,026
7,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
piscoloko
Poseidon
10
0 / 6 / 0
5,993
599
7,098
7,598
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
8 / 0 / 5
8,530
853
14,019
5,559
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
 
Guan Yu
13
6 / 0 / 7
8,117
812
8,679
10,239
8,879
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
E U FENRAS
Cerberus
11
0 / 0 / 9
7,179
718
2,811
6,589
4,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
14
14
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
6
0
0
W
Scylla
 
Scylla
8
0
5
10.5
W
Guan Yu
 
Guan Yu
6
0
7
9.5
W
Cerberus
E U FENRAS
Cerberus
0
0
9
4.5
L
Cthulhu
Jinkaishi
Cthulhu
0
2
0
0
L
Poseidon
piscoloko
Poseidon
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,855
Damage
25,509
27,617
Taken
22,387
12,347
Mitigated
16,301
1,177
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,471
1,822
0
0
8,993
2,372
0
5,337
3,423
0
6,005
W
Scylla
 
Scylla
14,019
840
0
324
5,559
2,442
744
3,679
1,880
31,995
0
W
Guan Yu
 
Guan Yu
8,679
912
1,860
2,239
10,239
8,879
0
4,006
6,233
0
30,015
W
Cerberus
E U FENRAS
Cerberus
2,811
180
0
1,256
6,589
4,980
169
4,097
2,492
8,153
0
L
Cthulhu
Jinkaishi
Cthulhu
4,286
441
65
862
11,026
7,788
0
6,139
4,497
12,854
0
L
Poseidon
piscoloko
Poseidon
7,098
1,197
0
250
7,598
2,187
0
4,610
2,712
25,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,342
Gold Earned
23,826
76
Minions Killed
98
2
Camps Cleared
8
491,886
Distance Traveled
582,534
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,778
578
16
2
1
143,624
0
W
Scylla
8,530
853
45
5
3
180,353
1
W
Guan Yu
8,117
812
41
4
5
221,020
1
W
Cerberus
7,179
718
12
1
0
181,161
4
L
Cthulhu
6,571
657
26
3
1
187,522
2
L
Poseidon
5,993
599
34
3
0
160,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role