Player Matchup

Da Ji
Da Ji
Blackdeltafire
Da Ji
Level 60
God Stats
2W - 3L
1,251 SR
Queue Stats
113W - 117L
1,453 Elo+
Solo
Geb
Geb
DziGUCCI
Geb
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,284 Elo+
Party 1
Vamana
Vamana
Eorky
Vamana
Level 10
God Stats
4W - 3L
1,306 SR
Queue Stats
28W - 37L
1,190 Elo+
Party 1
Tiamat
Tiamat
LuvvMario
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,181 Elo+
Party 1
Hel
Hel
Whyuworried
Hel
Level 67
God Stats
14W - 12L
1,503 SR
Queue Stats
256W - 308L
1,384 Elo+
Party 1
Team Averages
Level 32
1,412 SR
1,298 Elo+

VS

Team Averages
Level 67
1,446 SR
1,474 Elo+
Vamana
Vamana
 
Vamana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ChaoticTrilogy0
Medusa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,564 Elo+
Party 2
Kukulkan
Kukulkan
FondBaphomet
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,327 Elo+
Party 2
Yemoja
Yemoja
Logho
Yemoja
Level 64
God Stats
10W - 10L
1,586 SR
Queue Stats
253W - 272L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
SHoRTi1FoRTi
Tsukuyomi
Level 69
God Stats
0W - 3L
1,143 SR
Queue Stats
327W - 327L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
10,087
1,009
8,555
10,310
6,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 0 / 9
10,402
1,040
6,943
15,283
17,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
Eorky
Vamana
15
4 / 3 / 5
11,082
1,108
11,258
17,985
17,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
LuvvMario
Tiamat
15
0 / 3 / 8
9,312
931
10,675
15,125
11,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 0 / 3
11,123
1,112
10,312
10,172
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

288

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 3 / 2
8,917
892
5,597
9,012
4,622
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 0 / 6
9,446
945
16,199
7,306
3,272
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
FondBaphomet
Kukulkan
15
2 / 3 / 6
9,731
973
21,435
12,383
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Logho
Yemoja
15
1 / 1 / 6
10,646
1,065
6,484
9,145
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
SHoRTi1FoRTi
Tsukuyomi
15
3 / 5 / 4
10,182
1,018
12,324
14,902
9,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
12
Kills
8
8
Deaths
12
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
3
2
0.67
W
1
2
4
1.5
L
1
0
6
4
W
1
0
9
5.5
W
Vamana
Eorky
Vamana
4
3
5
2.17
L
Kukulkan
FondBaphomet
Kukulkan
2
3
6
1.67
L
Yemoja
Logho
Yemoja
1
1
6
4
W
Tiamat
LuvvMario
Tiamat
0
3
8
1.33
L
Tsukuyomi
SHoRTi1FoRTi
Tsukuyomi
3
5
4
1
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,743
Damage
62,039
68,875
Taken
52,748
58,055
Mitigated
30,438
23,694
Healing
8,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,597
2,324
73
3,297
9,012
4,622
0
3,268
5,744
0
9,645
W
8,555
1,767
0
307
10,310
6,031
0
4,284
6,026
0
27,063
L
16,199
6,497
0
0
7,306
3,272
0
3,740
3,566
0
23,674
W
6,943
864
0
1,199
15,283
17,221
0
7,361
7,922
18,739
0
W
Vamana
Eorky
Vamana
11,258
6,921
1,798
4,198
17,985
17,838
0
6,912
11,073
0
22,677
L
Kukulkan
FondBaphomet
Kukulkan
21,435
2,135
0
0
12,383
5,743
0
7,909
4,474
37,099
0
L
Yemoja
Logho
Yemoja
6,484
1,709
1,627
1,507
9,145
7,298
0
5,313
3,832
25,366
0
W
Tiamat
LuvvMario
Tiamat
10,675
991
348
3,505
15,125
11,891
0
5,143
9,982
26,208
847
L
Tsukuyomi
SHoRTi1FoRTi
Tsukuyomi
12,324
3,183
0
2,093
14,902
9,503
0
7,393
7,509
0
25,027
W
10,312
164
6,383
5,956
10,172
5,074
0
4,219
5,953
22,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,006
Gold Earned
48,922
166
Minions Killed
141
9
Camps Cleared
3
990,116
Distance Traveled
860,903
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,917
892
5
1
0
110,069
1
W
Da Ji
10,087
1,009
46
5
7
189,275
0
L
Medusa
9,446
945
21
2
1
236,378
4
W
Geb
10,402
1,040
17
2
0
230,100
2
W
Vamana
11,082
1,108
23
2
1
213,848
0
L
Kukulkan
9,731
973
47
5
0
181,706
1
L
Yemoja
10,646
1,065
45
5
2
160,227
0
W
Tiamat
9,312
931
33
3
0
167,076
0
L
Tsukuyomi
10,182
1,018
23
2
0
172,523
1
W
Hel
11,123
1,112
47
5
1
189,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role