Player Matchup

Zhong Kui
Zhong Kui
FishOuttaWatah
Zhong Kui
Level 86
God Stats
2W - 4L
1,416 SR
Queue Stats
139W - 195L
1,344 Elo+
Party 2
Horus
Horus
x1NotNormal
Horus
Level 43
God Stats
7W - 9L
1,526 SR
Queue Stats
81W - 121L
1,304 Elo+
Party 2
Neith
Neith
xXFLAMESGODXx
Neith
Level 100
God Stats
2W - 6L
1,493 SR
Queue Stats
75W - 114L
1,375 Elo+
Party 2
Team Averages
Level 76
1,478 SR
1,341 Elo+

VS

Team Averages
Level 139
1,744 SR
1,618 Elo+
Yu Huang
Yu Huang
Kratos19798
Yu Huang
Level 158
God Stats
16W - 7L
1,772 SR
Queue Stats
144W - 119L
1,575 Elo+
Party 1
Horus
Horus
Whitehammerbich
Horus
Level 100
God Stats
17W - 15L
1,575 SR
Queue Stats
94W - 92L
1,710 Elo+
Solo
Anhur
Anhur
xXSUSANTIDADXx
Anhur
Level 158
God Stats
17W - 9L
1,886 SR
Queue Stats
205W - 176L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FishOuttaWatah
Zhong Kui
12
1 / 2 / 0
7,572
631
6,426
11,239
6,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 1
7,354
613
4,847
11,050
7,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 3 / 2
7,496
625
7,365
9,594
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Kratos19798
Yu Huang
14
3 / 0 / 6
9,042
754
9,595
5,950
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 5
9,124
760
6,779
11,092
11,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 2 / 6
8,611
718
11,384
9,632
4,218
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
9
9
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
FishOuttaWatah
Zhong Kui
1
2
0
0.5
W
Yu Huang
Kratos19798
Yu Huang
3
0
6
6
W
4
0
5
6.5
L
1
4
1
0.38
L
0
3
2
0.33
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,638
Damage
27,758
31,883
Taken
26,674
17,622
Mitigated
19,028
9,701
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
FishOuttaWatah
Zhong Kui
6,426
158
0
2,410
11,239
6,892
0
3,888
6,708
23,716
0
W
Yu Huang
Kratos19798
Yu Huang
9,595
1,725
0
1,214
5,950
2,973
1,504
2,193
3,757
41,876
0
W
6,779
2,886
1,843
4,854
11,092
11,837
390
3,477
7,615
0
13,817
L
4,847
2,877
1,601
3,691
11,050
7,849
0
3,482
7,009
0
12,234
L
7,365
2,866
116
1,883
9,594
2,881
0
1,649
7,669
0
32,520
W
11,384
6,419
0
2,107
9,632
4,218
509
1,193
8,439
0
36,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,422
Gold Earned
26,777
131
Minions Killed
150
5
Camps Cleared
7
609,678
Distance Traveled
704,189
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,572
631
49
4
1
209,184
2
W
Yu Huang
9,042
754
85
7
4
234,426
1
W
Horus
9,124
760
19
2
0
259,608
5
L
Horus
7,354
613
16
1
1
202,538
4
L
Neith
7,496
625
66
6
3
197,956
3
W
Anhur
8,611
718
46
4
3
210,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role